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1//===-- SystemZLongBranch.cpp - Branch lengthening for SystemZ ------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This pass makes sure that all branches are in range.  There are several ways10// in which this could be done.  One aggressive approach is to assume that all11// branches are in range and successively replace those that turn out not12// to be in range with a longer form (branch relaxation).  A simple13// implementation is to continually walk through the function relaxing14// branches until no more changes are needed and a fixed point is reached.15// However, in the pathological worst case, this implementation is16// quadratic in the number of blocks; relaxing branch N can make branch N-117// go out of range, which in turn can make branch N-2 go out of range,18// and so on.19//20// An alternative approach is to assume that all branches must be21// converted to their long forms, then reinstate the short forms of22// branches that, even under this pessimistic assumption, turn out to be23// in range (branch shortening).  This too can be implemented as a function24// walk that is repeated until a fixed point is reached.  In general,25// the result of shortening is not as good as that of relaxation, and26// shortening is also quadratic in the worst case; shortening branch N27// can bring branch N-1 in range of the short form, which in turn can do28// the same for branch N-2, and so on.  The main advantage of shortening29// is that each walk through the function produces valid code, so it is30// possible to stop at any point after the first walk.  The quadraticness31// could therefore be handled with a maximum pass count, although the32// question then becomes: what maximum count should be used?33//34// On SystemZ, long branches are only needed for functions bigger than 64k,35// which are relatively rare to begin with, and the long branch sequences36// are actually relatively cheap.  It therefore doesn't seem worth spending37// much compilation time on the problem.  Instead, the approach we take is:38//39// (1) Work out the address that each block would have if no branches40//     need relaxing.  Exit the pass early if all branches are in range41//     according to this assumption.42//43// (2) Work out the address that each block would have if all branches44//     need relaxing.45//46// (3) Walk through the block calculating the final address of each instruction47//     and relaxing those that need to be relaxed.  For backward branches,48//     this check uses the final address of the target block, as calculated49//     earlier in the walk.  For forward branches, this check uses the50//     address of the target block that was calculated in (2).  Both checks51//     give a conservatively-correct range.52//53//===----------------------------------------------------------------------===//54 55#include "SystemZ.h"56#include "SystemZInstrInfo.h"57#include "SystemZTargetMachine.h"58#include "llvm/ADT/SmallVector.h"59#include "llvm/ADT/Statistic.h"60#include "llvm/ADT/StringRef.h"61#include "llvm/CodeGen/MachineBasicBlock.h"62#include "llvm/CodeGen/MachineFunction.h"63#include "llvm/CodeGen/MachineFunctionPass.h"64#include "llvm/CodeGen/MachineInstr.h"65#include "llvm/CodeGen/MachineInstrBuilder.h"66#include "llvm/IR/DebugLoc.h"67#include "llvm/Support/ErrorHandling.h"68#include <cassert>69#include <cstdint>70 71using namespace llvm;72 73#define DEBUG_TYPE "systemz-long-branch"74 75STATISTIC(LongBranches, "Number of long branches.");76 77namespace {78 79// Represents positional information about a basic block.80struct MBBInfo {81  // The address that we currently assume the block has.82  uint64_t Address = 0;83 84  // The size of the block in bytes, excluding terminators.85  // This value never changes.86  uint64_t Size = 0;87 88  // The minimum alignment of the block.89  // This value never changes.90  Align Alignment;91 92  // The number of terminators in this block.  This value never changes.93  unsigned NumTerminators = 0;94 95  MBBInfo() = default;96};97 98// Represents the state of a block terminator.99struct TerminatorInfo {100  // If this terminator is a relaxable branch, this points to the branch101  // instruction, otherwise it is null.102  MachineInstr *Branch = nullptr;103 104  // The address that we currently assume the terminator has.105  uint64_t Address = 0;106 107  // The current size of the terminator in bytes.108  uint64_t Size = 0;109 110  // If Branch is nonnull, this is the number of the target block,111  // otherwise it is unused.112  unsigned TargetBlock = 0;113 114  // If Branch is nonnull, this is the length of the longest relaxed form,115  // otherwise it is zero.116  unsigned ExtraRelaxSize = 0;117 118  TerminatorInfo() = default;119};120 121// Used to keep track of the current position while iterating over the blocks.122struct BlockPosition {123  // The address that we assume this position has.124  uint64_t Address = 0;125 126  // The number of low bits in Address that are known to be the same127  // as the runtime address.128  unsigned KnownBits;129 130  BlockPosition(unsigned InitialLogAlignment)131      : KnownBits(InitialLogAlignment) {}132};133 134class SystemZLongBranch : public MachineFunctionPass {135public:136  static char ID;137 138  SystemZLongBranch() : MachineFunctionPass(ID) {}139 140  bool runOnMachineFunction(MachineFunction &F) override;141 142  MachineFunctionProperties getRequiredProperties() const override {143    return MachineFunctionProperties().setNoVRegs();144  }145 146private:147  void skipNonTerminators(BlockPosition &Position, MBBInfo &Block);148  void skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator,149                      bool AssumeRelaxed);150  TerminatorInfo describeTerminator(MachineInstr &MI);151  uint64_t initMBBInfo();152  bool mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address);153  bool mustRelaxABranch();154  void setWorstCaseAddresses();155  void splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode);156  void splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode);157  void relaxBranch(TerminatorInfo &Terminator);158  void relaxBranches();159 160  const SystemZInstrInfo *TII = nullptr;161  MachineFunction *MF = nullptr;162  SmallVector<MBBInfo, 16> MBBs;163  SmallVector<TerminatorInfo, 16> Terminators;164};165 166char SystemZLongBranch::ID = 0;167 168const uint64_t MaxBackwardRange = 0x10000;169const uint64_t MaxForwardRange = 0xfffe;170 171} // end anonymous namespace172 173INITIALIZE_PASS(SystemZLongBranch, DEBUG_TYPE, "SystemZ Long Branch", false,174                false)175 176// Position describes the state immediately before Block.  Update Block177// accordingly and move Position to the end of the block's non-terminator178// instructions.179void SystemZLongBranch::skipNonTerminators(BlockPosition &Position,180                                           MBBInfo &Block) {181  if (Log2(Block.Alignment) > Position.KnownBits) {182    // When calculating the address of Block, we need to conservatively183    // assume that Block had the worst possible misalignment.184    Position.Address +=185        (Block.Alignment.value() - (uint64_t(1) << Position.KnownBits));186    Position.KnownBits = Log2(Block.Alignment);187  }188 189  // Align the addresses.190  Position.Address = alignTo(Position.Address, Block.Alignment);191 192  // Record the block's position.193  Block.Address = Position.Address;194 195  // Move past the non-terminators in the block.196  Position.Address += Block.Size;197}198 199// Position describes the state immediately before Terminator.200// Update Terminator accordingly and move Position past it.201// Assume that Terminator will be relaxed if AssumeRelaxed.202void SystemZLongBranch::skipTerminator(BlockPosition &Position,203                                       TerminatorInfo &Terminator,204                                       bool AssumeRelaxed) {205  Terminator.Address = Position.Address;206  Position.Address += Terminator.Size;207  if (AssumeRelaxed)208    Position.Address += Terminator.ExtraRelaxSize;209}210 211static unsigned getInstSizeInBytes(const MachineInstr &MI,212                                   const SystemZInstrInfo *TII) {213  unsigned Size = TII->getInstSizeInBytes(MI);214  assert((Size ||215          // These do not have a size:216          MI.isDebugOrPseudoInstr() || MI.isPosition() || MI.isKill() ||217          MI.isImplicitDef() || MI.getOpcode() == TargetOpcode::MEMBARRIER ||218          MI.getOpcode() == TargetOpcode::INIT_UNDEF || MI.isFakeUse() ||219          MI.getOpcode() == TargetOpcode::RELOC_NONE ||220          // These have a size that may be zero:221          MI.isInlineAsm() || MI.getOpcode() == SystemZ::STACKMAP ||222          MI.getOpcode() == SystemZ::PATCHPOINT ||223          // EH_SjLj_Setup is a dummy terminator instruction of size 0,224          // It is used to handle the clobber register for builtin setjmp.225          MI.getOpcode() == SystemZ::EH_SjLj_Setup) &&226         "Missing size value for instruction.");227  return Size;228}229 230// Return a description of terminator instruction MI.231TerminatorInfo SystemZLongBranch::describeTerminator(MachineInstr &MI) {232  TerminatorInfo Terminator;233  Terminator.Size = getInstSizeInBytes(MI, TII);234  if (MI.isConditionalBranch() || MI.isUnconditionalBranch()) {235    switch (MI.getOpcode()) {236    case SystemZ::J:237      // Relaxes to JG, which is 2 bytes longer.238      Terminator.ExtraRelaxSize = 2;239      break;240    case SystemZ::BRC:241      // Relaxes to BRCL, which is 2 bytes longer.242      Terminator.ExtraRelaxSize = 2;243      break;244    case SystemZ::BRCT:245    case SystemZ::BRCTG:246      // Relaxes to A(G)HI and BRCL, which is 6 bytes longer.247      Terminator.ExtraRelaxSize = 6;248      break;249    case SystemZ::BRCTH:250      // Never needs to be relaxed.251      Terminator.ExtraRelaxSize = 0;252      break;253    case SystemZ::CRJ:254    case SystemZ::CLRJ:255      // Relaxes to a C(L)R/BRCL sequence, which is 2 bytes longer.256      Terminator.ExtraRelaxSize = 2;257      break;258    case SystemZ::CGRJ:259    case SystemZ::CLGRJ:260      // Relaxes to a C(L)GR/BRCL sequence, which is 4 bytes longer.261      Terminator.ExtraRelaxSize = 4;262      break;263    case SystemZ::CIJ:264    case SystemZ::CGIJ:265      // Relaxes to a C(G)HI/BRCL sequence, which is 4 bytes longer.266      Terminator.ExtraRelaxSize = 4;267      break;268    case SystemZ::CLIJ:269    case SystemZ::CLGIJ:270      // Relaxes to a CL(G)FI/BRCL sequence, which is 6 bytes longer.271      Terminator.ExtraRelaxSize = 6;272      break;273    default:274      llvm_unreachable("Unrecognized branch instruction");275    }276    Terminator.Branch = &MI;277    Terminator.TargetBlock =278      TII->getBranchInfo(MI).getMBBTarget()->getNumber();279  }280  return Terminator;281}282 283// Fill MBBs and Terminators, setting the addresses on the assumption284// that no branches need relaxation.  Return the size of the function under285// this assumption.286uint64_t SystemZLongBranch::initMBBInfo() {287  MF->RenumberBlocks();288  unsigned NumBlocks = MF->size();289 290  MBBs.clear();291  MBBs.resize(NumBlocks);292 293  Terminators.clear();294  Terminators.reserve(NumBlocks);295 296  BlockPosition Position(Log2(MF->getAlignment()));297  for (unsigned I = 0; I < NumBlocks; ++I) {298    MachineBasicBlock *MBB = MF->getBlockNumbered(I);299    MBBInfo &Block = MBBs[I];300 301    // Record the alignment, for quick access.302    Block.Alignment = MBB->getAlignment();303 304    // Calculate the size of the fixed part of the block.305    MachineBasicBlock::iterator MI = MBB->begin();306    MachineBasicBlock::iterator End = MBB->end();307    while (MI != End && !MI->isTerminator()) {308      Block.Size += getInstSizeInBytes(*MI, TII);309      ++MI;310    }311    skipNonTerminators(Position, Block);312 313    // Add the terminators.314    while (MI != End) {315      if (!MI->isDebugInstr()) {316        assert(MI->isTerminator() && "Terminator followed by non-terminator");317        Terminators.push_back(describeTerminator(*MI));318        skipTerminator(Position, Terminators.back(), false);319        ++Block.NumTerminators;320      }321      ++MI;322    }323  }324 325  return Position.Address;326}327 328// Return true if, under current assumptions, Terminator would need to be329// relaxed if it were placed at address Address.330bool SystemZLongBranch::mustRelaxBranch(const TerminatorInfo &Terminator,331                                        uint64_t Address) {332  if (!Terminator.Branch || Terminator.ExtraRelaxSize == 0)333    return false;334 335  const MBBInfo &Target = MBBs[Terminator.TargetBlock];336  if (Address >= Target.Address) {337    if (Address - Target.Address <= MaxBackwardRange)338      return false;339  } else {340    if (Target.Address - Address <= MaxForwardRange)341      return false;342  }343 344  return true;345}346 347// Return true if, under current assumptions, any terminator needs348// to be relaxed.349bool SystemZLongBranch::mustRelaxABranch() {350  for (auto &Terminator : Terminators)351    if (mustRelaxBranch(Terminator, Terminator.Address))352      return true;353  return false;354}355 356// Set the address of each block on the assumption that all branches357// must be long.358void SystemZLongBranch::setWorstCaseAddresses() {359  SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin();360  BlockPosition Position(Log2(MF->getAlignment()));361  for (auto &Block : MBBs) {362    skipNonTerminators(Position, Block);363    for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) {364      skipTerminator(Position, *TI, true);365      ++TI;366    }367  }368}369 370// Split BRANCH ON COUNT MI into the addition given by AddOpcode followed371// by a BRCL on the result.372void SystemZLongBranch::splitBranchOnCount(MachineInstr *MI,373                                           unsigned AddOpcode) {374  MachineBasicBlock *MBB = MI->getParent();375  DebugLoc DL = MI->getDebugLoc();376  MachineInstr *AddImm = BuildMI(*MBB, MI, DL, TII->get(AddOpcode))377                             .add(MI->getOperand(0))378                             .add(MI->getOperand(1))379                             .addImm(-1);380  MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL))381                           .addImm(SystemZ::CCMASK_ICMP)382                           .addImm(SystemZ::CCMASK_CMP_NE)383                           .add(MI->getOperand(2));384  // The implicit use of CC is a killing use.385  BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo());386  // The result of the BRANCH ON COUNT MI is the new count in register 0, so the387  // debug tracking needs to go to the result of the Add immediate.388  MBB->getParent()->substituteDebugValuesForInst(*MI, *AddImm);389  MI->eraseFromParent();390}391 392// Split MI into the comparison given by CompareOpcode followed393// a BRCL on the result.394void SystemZLongBranch::splitCompareBranch(MachineInstr *MI,395                                           unsigned CompareOpcode) {396  MachineBasicBlock *MBB = MI->getParent();397  DebugLoc DL = MI->getDebugLoc();398  BuildMI(*MBB, MI, DL, TII->get(CompareOpcode))399      .add(MI->getOperand(0))400      .add(MI->getOperand(1));401  MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL))402                           .addImm(SystemZ::CCMASK_ICMP)403                           .add(MI->getOperand(2))404                           .add(MI->getOperand(3));405  // The implicit use of CC is a killing use.406  BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo());407  // Since we are replacing branches that did not compute any value, no debug408  // value substitution is necessary.409  MI->eraseFromParent();410}411 412// Relax the branch described by Terminator.413void SystemZLongBranch::relaxBranch(TerminatorInfo &Terminator) {414  MachineInstr *Branch = Terminator.Branch;415  switch (Branch->getOpcode()) {416  case SystemZ::J:417    Branch->setDesc(TII->get(SystemZ::JG));418    break;419  case SystemZ::BRC:420    Branch->setDesc(TII->get(SystemZ::BRCL));421    break;422  case SystemZ::BRCT:423    splitBranchOnCount(Branch, SystemZ::AHI);424    break;425  case SystemZ::BRCTG:426    splitBranchOnCount(Branch, SystemZ::AGHI);427    break;428  case SystemZ::CRJ:429    splitCompareBranch(Branch, SystemZ::CR);430    break;431  case SystemZ::CGRJ:432    splitCompareBranch(Branch, SystemZ::CGR);433    break;434  case SystemZ::CIJ:435    splitCompareBranch(Branch, SystemZ::CHI);436    break;437  case SystemZ::CGIJ:438    splitCompareBranch(Branch, SystemZ::CGHI);439    break;440  case SystemZ::CLRJ:441    splitCompareBranch(Branch, SystemZ::CLR);442    break;443  case SystemZ::CLGRJ:444    splitCompareBranch(Branch, SystemZ::CLGR);445    break;446  case SystemZ::CLIJ:447    splitCompareBranch(Branch, SystemZ::CLFI);448    break;449  case SystemZ::CLGIJ:450    splitCompareBranch(Branch, SystemZ::CLGFI);451    break;452  default:453    llvm_unreachable("Unrecognized branch");454  }455 456  Terminator.Size += Terminator.ExtraRelaxSize;457  Terminator.ExtraRelaxSize = 0;458  Terminator.Branch = nullptr;459 460  ++LongBranches;461}462 463// Run a shortening pass and relax any branches that need to be relaxed.464void SystemZLongBranch::relaxBranches() {465  SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin();466  BlockPosition Position(Log2(MF->getAlignment()));467  for (auto &Block : MBBs) {468    skipNonTerminators(Position, Block);469    for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) {470      assert(Position.Address <= TI->Address &&471             "Addresses shouldn't go forwards");472      if (mustRelaxBranch(*TI, Position.Address))473        relaxBranch(*TI);474      skipTerminator(Position, *TI, false);475      ++TI;476    }477  }478}479 480bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) {481  TII = static_cast<const SystemZInstrInfo *>(F.getSubtarget().getInstrInfo());482  MF = &F;483  uint64_t Size = initMBBInfo();484  if (Size <= MaxForwardRange || !mustRelaxABranch())485    return false;486 487  setWorstCaseAddresses();488  relaxBranches();489  return true;490}491 492FunctionPass *llvm::createSystemZLongBranchPass(SystemZTargetMachine &TM) {493  return new SystemZLongBranch();494}495