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1///===- SimpleLoopUnswitch.cpp - Hoist loop-invariant control flow ---------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8 9#include "llvm/Transforms/Scalar/SimpleLoopUnswitch.h"10#include "llvm/ADT/DenseMap.h"11#include "llvm/ADT/STLExtras.h"12#include "llvm/ADT/Sequence.h"13#include "llvm/ADT/SetVector.h"14#include "llvm/ADT/SmallPtrSet.h"15#include "llvm/ADT/SmallVector.h"16#include "llvm/ADT/Statistic.h"17#include "llvm/ADT/Twine.h"18#include "llvm/Analysis/AssumptionCache.h"19#include "llvm/Analysis/BlockFrequencyInfo.h"20#include "llvm/Analysis/CFG.h"21#include "llvm/Analysis/CodeMetrics.h"22#include "llvm/Analysis/DomTreeUpdater.h"23#include "llvm/Analysis/GuardUtils.h"24#include "llvm/Analysis/LoopAnalysisManager.h"25#include "llvm/Analysis/LoopInfo.h"26#include "llvm/Analysis/LoopIterator.h"27#include "llvm/Analysis/MemorySSA.h"28#include "llvm/Analysis/MemorySSAUpdater.h"29#include "llvm/Analysis/MustExecute.h"30#include "llvm/Analysis/ScalarEvolution.h"31#include "llvm/Analysis/TargetTransformInfo.h"32#include "llvm/Analysis/ValueTracking.h"33#include "llvm/IR/BasicBlock.h"34#include "llvm/IR/Constant.h"35#include "llvm/IR/Constants.h"36#include "llvm/IR/Dominators.h"37#include "llvm/IR/Function.h"38#include "llvm/IR/IRBuilder.h"39#include "llvm/IR/InstrTypes.h"40#include "llvm/IR/Instruction.h"41#include "llvm/IR/Instructions.h"42#include "llvm/IR/IntrinsicInst.h"43#include "llvm/IR/MDBuilder.h"44#include "llvm/IR/Module.h"45#include "llvm/IR/PatternMatch.h"46#include "llvm/IR/ProfDataUtils.h"47#include "llvm/IR/Use.h"48#include "llvm/IR/Value.h"49#include "llvm/Support/Casting.h"50#include "llvm/Support/CommandLine.h"51#include "llvm/Support/Debug.h"52#include "llvm/Support/ErrorHandling.h"53#include "llvm/Support/GenericDomTree.h"54#include "llvm/Support/InstructionCost.h"55#include "llvm/Support/raw_ostream.h"56#include "llvm/Transforms/Scalar/LoopPassManager.h"57#include "llvm/Transforms/Utils/BasicBlockUtils.h"58#include "llvm/Transforms/Utils/Cloning.h"59#include "llvm/Transforms/Utils/Local.h"60#include "llvm/Transforms/Utils/LoopUtils.h"61#include "llvm/Transforms/Utils/ValueMapper.h"62#include <algorithm>63#include <cassert>64#include <iterator>65#include <numeric>66#include <optional>67#include <utility>68 69#define DEBUG_TYPE "simple-loop-unswitch"70 71using namespace llvm;72using namespace llvm::PatternMatch;73 74STATISTIC(NumBranches, "Number of branches unswitched");75STATISTIC(NumSwitches, "Number of switches unswitched");76STATISTIC(NumSelects, "Number of selects turned into branches for unswitching");77STATISTIC(NumGuards, "Number of guards turned into branches for unswitching");78STATISTIC(NumTrivial, "Number of unswitches that are trivial");79STATISTIC(80    NumCostMultiplierSkipped,81    "Number of unswitch candidates that had their cost multiplier skipped");82STATISTIC(NumInvariantConditionsInjected,83          "Number of invariant conditions injected and unswitched");84 85namespace llvm {86static cl::opt<bool> EnableNonTrivialUnswitch(87    "enable-nontrivial-unswitch", cl::init(false), cl::Hidden,88    cl::desc("Forcibly enables non-trivial loop unswitching rather than "89             "following the configuration passed into the pass."));90 91static cl::opt<int>92    UnswitchThreshold("unswitch-threshold", cl::init(50), cl::Hidden,93                      cl::desc("The cost threshold for unswitching a loop."));94 95static cl::opt<bool> EnableUnswitchCostMultiplier(96    "enable-unswitch-cost-multiplier", cl::init(true), cl::Hidden,97    cl::desc("Enable unswitch cost multiplier that prohibits exponential "98             "explosion in nontrivial unswitch."));99static cl::opt<int> UnswitchSiblingsToplevelDiv(100    "unswitch-siblings-toplevel-div", cl::init(2), cl::Hidden,101    cl::desc("Toplevel siblings divisor for cost multiplier."));102static cl::opt<int> UnswitchParentBlocksDiv(103    "unswitch-parent-blocks-div", cl::init(8), cl::Hidden,104    cl::desc("Outer loop size divisor for cost multiplier."));105static cl::opt<int> UnswitchNumInitialUnscaledCandidates(106    "unswitch-num-initial-unscaled-candidates", cl::init(8), cl::Hidden,107    cl::desc("Number of unswitch candidates that are ignored when calculating "108             "cost multiplier."));109static cl::opt<bool> UnswitchGuards(110    "simple-loop-unswitch-guards", cl::init(true), cl::Hidden,111    cl::desc("If enabled, simple loop unswitching will also consider "112             "llvm.experimental.guard intrinsics as unswitch candidates."));113static cl::opt<bool> DropNonTrivialImplicitNullChecks(114    "simple-loop-unswitch-drop-non-trivial-implicit-null-checks",115    cl::init(false), cl::Hidden,116    cl::desc("If enabled, drop make.implicit metadata in unswitched implicit "117             "null checks to save time analyzing if we can keep it."));118static cl::opt<unsigned>119    MSSAThreshold("simple-loop-unswitch-memoryssa-threshold",120                  cl::desc("Max number of memory uses to explore during "121                           "partial unswitching analysis"),122                  cl::init(100), cl::Hidden);123static cl::opt<bool> FreezeLoopUnswitchCond(124    "freeze-loop-unswitch-cond", cl::init(true), cl::Hidden,125    cl::desc("If enabled, the freeze instruction will be added to condition "126             "of loop unswitch to prevent miscompilation."));127 128static cl::opt<bool> InjectInvariantConditions(129    "simple-loop-unswitch-inject-invariant-conditions", cl::Hidden,130    cl::desc("Whether we should inject new invariants and unswitch them to "131             "eliminate some existing (non-invariant) conditions."),132    cl::init(true));133 134static cl::opt<unsigned> InjectInvariantConditionHotnesThreshold(135    "simple-loop-unswitch-inject-invariant-condition-hotness-threshold",136    cl::Hidden,137    cl::desc("Only try to inject loop invariant conditions and "138             "unswitch on them to eliminate branches that are "139             "not-taken 1/<this option> times or less."),140    cl::init(16));141 142static cl::opt<bool> EstimateProfile("simple-loop-unswitch-estimate-profile",143                                     cl::Hidden, cl::init(true));144extern cl::opt<bool> ProfcheckDisableMetadataFixes;145} // namespace llvm146 147AnalysisKey ShouldRunExtraSimpleLoopUnswitch::Key;148namespace {149struct CompareDesc {150  BranchInst *Term;151  Value *Invariant;152  BasicBlock *InLoopSucc;153 154  CompareDesc(BranchInst *Term, Value *Invariant, BasicBlock *InLoopSucc)155      : Term(Term), Invariant(Invariant), InLoopSucc(InLoopSucc) {}156};157 158struct InjectedInvariant {159  ICmpInst::Predicate Pred;160  Value *LHS;161  Value *RHS;162  BasicBlock *InLoopSucc;163 164  InjectedInvariant(ICmpInst::Predicate Pred, Value *LHS, Value *RHS,165                    BasicBlock *InLoopSucc)166      : Pred(Pred), LHS(LHS), RHS(RHS), InLoopSucc(InLoopSucc) {}167};168 169struct NonTrivialUnswitchCandidate {170  Instruction *TI = nullptr;171  TinyPtrVector<Value *> Invariants;172  std::optional<InstructionCost> Cost;173  std::optional<InjectedInvariant> PendingInjection;174  NonTrivialUnswitchCandidate(175      Instruction *TI, ArrayRef<Value *> Invariants,176      std::optional<InstructionCost> Cost = std::nullopt,177      std::optional<InjectedInvariant> PendingInjection = std::nullopt)178      : TI(TI), Invariants(Invariants), Cost(Cost),179        PendingInjection(PendingInjection) {};180 181  bool hasPendingInjection() const { return PendingInjection.has_value(); }182};183} // end anonymous namespace.184 185// Helper to skip (select x, true, false), which matches both a logical AND and186// OR and can confuse code that tries to determine if \p Cond is either a187// logical AND or OR but not both.188static Value *skipTrivialSelect(Value *Cond) {189  Value *CondNext;190  while (match(Cond, m_Select(m_Value(CondNext), m_One(), m_Zero())))191    Cond = CondNext;192  return Cond;193}194 195/// Collect all of the loop invariant input values transitively used by the196/// homogeneous instruction graph from a given root.197///198/// This essentially walks from a root recursively through loop variant operands199/// which have perform the same logical operation (AND or OR) and finds all200/// inputs which are loop invariant. For some operations these can be201/// re-associated and unswitched out of the loop entirely.202static TinyPtrVector<Value *>203collectHomogenousInstGraphLoopInvariants(const Loop &L, Instruction &Root,204                                         const LoopInfo &LI) {205  assert(!L.isLoopInvariant(&Root) &&206         "Only need to walk the graph if root itself is not invariant.");207  TinyPtrVector<Value *> Invariants;208 209  bool IsRootAnd = match(&Root, m_LogicalAnd());210  bool IsRootOr  = match(&Root, m_LogicalOr());211 212  // Build a worklist and recurse through operators collecting invariants.213  SmallVector<Instruction *, 4> Worklist;214  SmallPtrSet<Instruction *, 8> Visited;215  Worklist.push_back(&Root);216  Visited.insert(&Root);217  do {218    Instruction &I = *Worklist.pop_back_val();219    for (Value *OpV : I.operand_values()) {220      // Skip constants as unswitching isn't interesting for them.221      if (isa<Constant>(OpV))222        continue;223 224      // Add it to our result if loop invariant.225      if (L.isLoopInvariant(OpV)) {226        Invariants.push_back(OpV);227        continue;228      }229 230      // If not an instruction with the same opcode, nothing we can do.231      Instruction *OpI = dyn_cast<Instruction>(skipTrivialSelect(OpV));232 233      if (OpI && ((IsRootAnd && match(OpI, m_LogicalAnd())) ||234                  (IsRootOr  && match(OpI, m_LogicalOr())))) {235        // Visit this operand.236        if (Visited.insert(OpI).second)237          Worklist.push_back(OpI);238      }239    }240  } while (!Worklist.empty());241 242  return Invariants;243}244 245static void replaceLoopInvariantUses(const Loop &L, Value *Invariant,246                                     Constant &Replacement) {247  assert(!isa<Constant>(Invariant) && "Why are we unswitching on a constant?");248 249  // Replace uses of LIC in the loop with the given constant.250  // We use make_early_inc_range as set invalidates the iterator.251  for (Use &U : llvm::make_early_inc_range(Invariant->uses())) {252    Instruction *UserI = dyn_cast<Instruction>(U.getUser());253 254    // Replace this use within the loop body.255    if (UserI && L.contains(UserI))256      U.set(&Replacement);257  }258}259 260/// Check that all the LCSSA PHI nodes in the loop exit block have trivial261/// incoming values along this edge.262static bool areLoopExitPHIsLoopInvariant(const Loop &L,263                                         const BasicBlock &ExitingBB,264                                         const BasicBlock &ExitBB) {265  for (const Instruction &I : ExitBB) {266    auto *PN = dyn_cast<PHINode>(&I);267    if (!PN)268      // No more PHIs to check.269      return true;270 271    // If the incoming value for this edge isn't loop invariant the unswitch272    // won't be trivial.273    if (!L.isLoopInvariant(PN->getIncomingValueForBlock(&ExitingBB)))274      return false;275  }276  llvm_unreachable("Basic blocks should never be empty!");277}278 279/// Copy a set of loop invariant values \p Invariants and insert them at the280/// end of \p BB and conditionally branch on the copied condition. We only281/// branch on a single value.282/// We attempt to estimate the profile of the resulting conditional branch from283/// \p ComputeProfFrom, which is the original conditional branch we're284/// unswitching.285/// When \p Direction is true, the \p Invariants form a disjunction, and the286/// branch conditioned on it exits the loop on the "true" case. When \p287/// Direction is false, the \p Invariants form a conjunction and the branch288/// exits on the "false" case.289static void buildPartialUnswitchConditionalBranch(290    BasicBlock &BB, ArrayRef<Value *> Invariants, bool Direction,291    BasicBlock &UnswitchedSucc, BasicBlock &NormalSucc, bool InsertFreeze,292    const Instruction *I, AssumptionCache *AC, const DominatorTree &DT,293    const BranchInst &ComputeProfFrom) {294 295  SmallVector<uint32_t> BranchWeights;296  bool HasBranchWeights = EstimateProfile && !ProfcheckDisableMetadataFixes &&297                          extractBranchWeights(ComputeProfFrom, BranchWeights);298  // If Direction is true, that means we had a disjunction and that the "true"299  // case exits. The probability of the disjunction of the subset of terms is at300  // most as high as the original one. So, if the probability is higher than the301  // one we'd assign in absence of a profile (i.e. 0.5), we will use 0.5,302  // but if it's lower, we will use the original probability.303  // Conversely, if Direction is false, that means we had a conjunction, and the304  // probability of exiting is captured in the second branch weight. That305  // probability is a disjunction (of the negation of the original terms). The306  // same reasoning applies as above.307  // Issue #165649: should we expect BFI to conserve, and use that to calculate308  // the branch weights?309  if (HasBranchWeights &&310      static_cast<double>(BranchWeights[Direction ? 0 : 1]) /311              static_cast<double>(sum_of(BranchWeights)) >312          0.5)313    HasBranchWeights = false;314 315  IRBuilder<> IRB(&BB);316  IRB.SetCurrentDebugLocation(DebugLoc::getCompilerGenerated());317 318  SmallVector<Value *> FrozenInvariants;319  for (Value *Inv : Invariants) {320    if (InsertFreeze && !isGuaranteedNotToBeUndefOrPoison(Inv, AC, I, &DT))321      Inv = IRB.CreateFreeze(Inv, Inv->getName() + ".fr");322    FrozenInvariants.push_back(Inv);323  }324 325  Value *Cond = Direction ? IRB.CreateOr(FrozenInvariants)326                          : IRB.CreateAnd(FrozenInvariants);327  auto *BR = IRB.CreateCondBr(328      Cond, Direction ? &UnswitchedSucc : &NormalSucc,329      Direction ? &NormalSucc : &UnswitchedSucc,330      HasBranchWeights ? ComputeProfFrom.getMetadata(LLVMContext::MD_prof)331                       : nullptr);332  if (!HasBranchWeights)333    setExplicitlyUnknownBranchWeightsIfProfiled(*BR, DEBUG_TYPE);334}335 336/// Copy a set of loop invariant values, and conditionally branch on them.337static void buildPartialInvariantUnswitchConditionalBranch(338    BasicBlock &BB, ArrayRef<Value *> ToDuplicate, bool Direction,339    BasicBlock &UnswitchedSucc, BasicBlock &NormalSucc, Loop &L,340    MemorySSAUpdater *MSSAU, const BranchInst &OriginalBranch) {341  ValueToValueMapTy VMap;342  for (auto *Val : reverse(ToDuplicate)) {343    Instruction *Inst = cast<Instruction>(Val);344    Instruction *NewInst = Inst->clone();345 346    if (const DebugLoc &DL = Inst->getDebugLoc())347      mapAtomInstance(DL, VMap);348 349    NewInst->insertInto(&BB, BB.end());350    RemapInstruction(NewInst, VMap,351                     RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);352    VMap[Val] = NewInst;353 354    if (!MSSAU)355      continue;356 357    MemorySSA *MSSA = MSSAU->getMemorySSA();358    if (auto *MemUse =359            dyn_cast_or_null<MemoryUse>(MSSA->getMemoryAccess(Inst))) {360      auto *DefiningAccess = MemUse->getDefiningAccess();361      // Get the first defining access before the loop.362      while (L.contains(DefiningAccess->getBlock())) {363        // If the defining access is a MemoryPhi, get the incoming364        // value for the pre-header as defining access.365        if (auto *MemPhi = dyn_cast<MemoryPhi>(DefiningAccess))366          DefiningAccess =367              MemPhi->getIncomingValueForBlock(L.getLoopPreheader());368        else369          DefiningAccess = cast<MemoryDef>(DefiningAccess)->getDefiningAccess();370      }371      MSSAU->createMemoryAccessInBB(NewInst, DefiningAccess,372                                    NewInst->getParent(),373                                    MemorySSA::BeforeTerminator);374    }375  }376 377  IRBuilder<> IRB(&BB);378  IRB.SetCurrentDebugLocation(DebugLoc::getCompilerGenerated());379  Value *Cond = VMap[ToDuplicate[0]];380  // The expectation is that ToDuplicate[0] is the condition used by the381  // OriginalBranch, case in which we can clone the profile metadata from there.382  auto *ProfData =383      !ProfcheckDisableMetadataFixes &&384              ToDuplicate[0] == skipTrivialSelect(OriginalBranch.getCondition())385          ? OriginalBranch.getMetadata(LLVMContext::MD_prof)386          : nullptr;387  auto *BR =388      IRB.CreateCondBr(Cond, Direction ? &UnswitchedSucc : &NormalSucc,389                       Direction ? &NormalSucc : &UnswitchedSucc, ProfData);390  if (!ProfData)391    setExplicitlyUnknownBranchWeightsIfProfiled(*BR, DEBUG_TYPE);392}393 394/// Rewrite the PHI nodes in an unswitched loop exit basic block.395///396/// Requires that the loop exit and unswitched basic block are the same, and397/// that the exiting block was a unique predecessor of that block. Rewrites the398/// PHI nodes in that block such that what were LCSSA PHI nodes become trivial399/// PHI nodes from the old preheader that now contains the unswitched400/// terminator.401static void rewritePHINodesForUnswitchedExitBlock(BasicBlock &UnswitchedBB,402                                                  BasicBlock &OldExitingBB,403                                                  BasicBlock &OldPH) {404  for (PHINode &PN : UnswitchedBB.phis()) {405    // When the loop exit is directly unswitched we just need to update the406    // incoming basic block. We loop to handle weird cases with repeated407    // incoming blocks, but expect to typically only have one operand here.408    for (auto i : seq<int>(0, PN.getNumOperands())) {409      assert(PN.getIncomingBlock(i) == &OldExitingBB &&410             "Found incoming block different from unique predecessor!");411      PN.setIncomingBlock(i, &OldPH);412    }413  }414}415 416/// Rewrite the PHI nodes in the loop exit basic block and the split off417/// unswitched block.418///419/// Because the exit block remains an exit from the loop, this rewrites the420/// LCSSA PHI nodes in it to remove the unswitched edge and introduces PHI421/// nodes into the unswitched basic block to select between the value in the422/// old preheader and the loop exit.423static void rewritePHINodesForExitAndUnswitchedBlocks(BasicBlock &ExitBB,424                                                      BasicBlock &UnswitchedBB,425                                                      BasicBlock &OldExitingBB,426                                                      BasicBlock &OldPH,427                                                      bool FullUnswitch) {428  assert(&ExitBB != &UnswitchedBB &&429         "Must have different loop exit and unswitched blocks!");430  BasicBlock::iterator InsertPt = UnswitchedBB.begin();431  for (PHINode &PN : ExitBB.phis()) {432    auto *NewPN = PHINode::Create(PN.getType(), /*NumReservedValues*/ 2,433                                  PN.getName() + ".split");434    NewPN->insertBefore(InsertPt);435 436    // Walk backwards over the old PHI node's inputs to minimize the cost of437    // removing each one. We have to do this weird loop manually so that we438    // create the same number of new incoming edges in the new PHI as we expect439    // each case-based edge to be included in the unswitched switch in some440    // cases.441    // FIXME: This is really, really gross. It would be much cleaner if LLVM442    // allowed us to create a single entry for a predecessor block without443    // having separate entries for each "edge" even though these edges are444    // required to produce identical results.445    for (int i = PN.getNumIncomingValues() - 1; i >= 0; --i) {446      if (PN.getIncomingBlock(i) != &OldExitingBB)447        continue;448 449      Value *Incoming = PN.getIncomingValue(i);450      if (FullUnswitch)451        // No more edge from the old exiting block to the exit block.452        PN.removeIncomingValue(i);453 454      NewPN->addIncoming(Incoming, &OldPH);455    }456 457    // Now replace the old PHI with the new one and wire the old one in as an458    // input to the new one.459    PN.replaceAllUsesWith(NewPN);460    NewPN->addIncoming(&PN, &ExitBB);461  }462}463 464/// Hoist the current loop up to the innermost loop containing a remaining exit.465///466/// Because we've removed an exit from the loop, we may have changed the set of467/// loops reachable and need to move the current loop up the loop nest or even468/// to an entirely separate nest.469static void hoistLoopToNewParent(Loop &L, BasicBlock &Preheader,470                                 DominatorTree &DT, LoopInfo &LI,471                                 MemorySSAUpdater *MSSAU, ScalarEvolution *SE) {472  // If the loop is already at the top level, we can't hoist it anywhere.473  Loop *OldParentL = L.getParentLoop();474  if (!OldParentL)475    return;476 477  SmallVector<BasicBlock *, 4> Exits;478  L.getExitBlocks(Exits);479  Loop *NewParentL = nullptr;480  for (auto *ExitBB : Exits)481    if (Loop *ExitL = LI.getLoopFor(ExitBB))482      if (!NewParentL || NewParentL->contains(ExitL))483        NewParentL = ExitL;484 485  if (NewParentL == OldParentL)486    return;487 488  // The new parent loop (if different) should always contain the old one.489  if (NewParentL)490    assert(NewParentL->contains(OldParentL) &&491           "Can only hoist this loop up the nest!");492 493  // The preheader will need to move with the body of this loop. However,494  // because it isn't in this loop we also need to update the primary loop map.495  assert(OldParentL == LI.getLoopFor(&Preheader) &&496         "Parent loop of this loop should contain this loop's preheader!");497  LI.changeLoopFor(&Preheader, NewParentL);498 499  // Remove this loop from its old parent.500  OldParentL->removeChildLoop(&L);501 502  // Add the loop either to the new parent or as a top-level loop.503  if (NewParentL)504    NewParentL->addChildLoop(&L);505  else506    LI.addTopLevelLoop(&L);507 508  // Remove this loops blocks from the old parent and every other loop up the509  // nest until reaching the new parent. Also update all of these510  // no-longer-containing loops to reflect the nesting change.511  for (Loop *OldContainingL = OldParentL; OldContainingL != NewParentL;512       OldContainingL = OldContainingL->getParentLoop()) {513    llvm::erase_if(OldContainingL->getBlocksVector(),514                   [&](const BasicBlock *BB) {515                     return BB == &Preheader || L.contains(BB);516                   });517 518    OldContainingL->getBlocksSet().erase(&Preheader);519    for (BasicBlock *BB : L.blocks())520      OldContainingL->getBlocksSet().erase(BB);521 522    // Because we just hoisted a loop out of this one, we have essentially523    // created new exit paths from it. That means we need to form LCSSA PHI524    // nodes for values used in the no-longer-nested loop.525    formLCSSA(*OldContainingL, DT, &LI, SE);526 527    // We shouldn't need to form dedicated exits because the exit introduced528    // here is the (just split by unswitching) preheader. However, after trivial529    // unswitching it is possible to get new non-dedicated exits out of parent530    // loop so let's conservatively form dedicated exit blocks and figure out531    // if we can optimize later.532    formDedicatedExitBlocks(OldContainingL, &DT, &LI, MSSAU,533                            /*PreserveLCSSA*/ true);534  }535}536 537// Return the top-most loop containing ExitBB and having ExitBB as exiting block538// or the loop containing ExitBB, if there is no parent loop containing ExitBB539// as exiting block.540static Loop *getTopMostExitingLoop(const BasicBlock *ExitBB,541                                   const LoopInfo &LI) {542  Loop *TopMost = LI.getLoopFor(ExitBB);543  Loop *Current = TopMost;544  while (Current) {545    if (Current->isLoopExiting(ExitBB))546      TopMost = Current;547    Current = Current->getParentLoop();548  }549  return TopMost;550}551 552/// Unswitch a trivial branch if the condition is loop invariant.553///554/// This routine should only be called when loop code leading to the branch has555/// been validated as trivial (no side effects). This routine checks if the556/// condition is invariant and one of the successors is a loop exit. This557/// allows us to unswitch without duplicating the loop, making it trivial.558///559/// If this routine fails to unswitch the branch it returns false.560///561/// If the branch can be unswitched, this routine splits the preheader and562/// hoists the branch above that split. Preserves loop simplified form563/// (splitting the exit block as necessary). It simplifies the branch within564/// the loop to an unconditional branch but doesn't remove it entirely. Further565/// cleanup can be done with some simplifycfg like pass.566///567/// If `SE` is not null, it will be updated based on the potential loop SCEVs568/// invalidated by this.569static bool unswitchTrivialBranch(Loop &L, BranchInst &BI, DominatorTree &DT,570                                  LoopInfo &LI, ScalarEvolution *SE,571                                  MemorySSAUpdater *MSSAU) {572  assert(BI.isConditional() && "Can only unswitch a conditional branch!");573  LLVM_DEBUG(dbgs() << "  Trying to unswitch branch: " << BI << "\n");574 575  // The loop invariant values that we want to unswitch.576  TinyPtrVector<Value *> Invariants;577 578  // When true, we're fully unswitching the branch rather than just unswitching579  // some input conditions to the branch.580  bool FullUnswitch = false;581 582  Value *Cond = skipTrivialSelect(BI.getCondition());583  if (L.isLoopInvariant(Cond)) {584    Invariants.push_back(Cond);585    FullUnswitch = true;586  } else {587    if (auto *CondInst = dyn_cast<Instruction>(Cond))588      Invariants = collectHomogenousInstGraphLoopInvariants(L, *CondInst, LI);589    if (Invariants.empty()) {590      LLVM_DEBUG(dbgs() << "   Couldn't find invariant inputs!\n");591      return false;592    }593  }594 595  // Check that one of the branch's successors exits, and which one.596  bool ExitDirection = true;597  int LoopExitSuccIdx = 0;598  auto *LoopExitBB = BI.getSuccessor(0);599  if (L.contains(LoopExitBB)) {600    ExitDirection = false;601    LoopExitSuccIdx = 1;602    LoopExitBB = BI.getSuccessor(1);603    if (L.contains(LoopExitBB)) {604      LLVM_DEBUG(dbgs() << "   Branch doesn't exit the loop!\n");605      return false;606    }607  }608  auto *ContinueBB = BI.getSuccessor(1 - LoopExitSuccIdx);609  auto *ParentBB = BI.getParent();610  if (!areLoopExitPHIsLoopInvariant(L, *ParentBB, *LoopExitBB)) {611    LLVM_DEBUG(dbgs() << "   Loop exit PHI's aren't loop-invariant!\n");612    return false;613  }614 615  // When unswitching only part of the branch's condition, we need the exit616  // block to be reached directly from the partially unswitched input. This can617  // be done when the exit block is along the true edge and the branch condition618  // is a graph of `or` operations, or the exit block is along the false edge619  // and the condition is a graph of `and` operations.620  if (!FullUnswitch) {621    if (ExitDirection ? !match(Cond, m_LogicalOr())622                      : !match(Cond, m_LogicalAnd())) {623      LLVM_DEBUG(dbgs() << "   Branch condition is in improper form for "624                           "non-full unswitch!\n");625      return false;626    }627  }628 629  LLVM_DEBUG({630    dbgs() << "    unswitching trivial invariant conditions for: " << BI631           << "\n";632    for (Value *Invariant : Invariants) {633      dbgs() << "      " << *Invariant << " == true";634      if (Invariant != Invariants.back())635        dbgs() << " ||";636      dbgs() << "\n";637    }638  });639 640  // If we have scalar evolutions, we need to invalidate them including this641  // loop, the loop containing the exit block and the topmost parent loop642  // exiting via LoopExitBB.643  if (SE) {644    if (const Loop *ExitL = getTopMostExitingLoop(LoopExitBB, LI))645      SE->forgetLoop(ExitL);646    else647      // Forget the entire nest as this exits the entire nest.648      SE->forgetTopmostLoop(&L);649    SE->forgetBlockAndLoopDispositions();650  }651 652  if (MSSAU && VerifyMemorySSA)653    MSSAU->getMemorySSA()->verifyMemorySSA();654 655  // Split the preheader, so that we know that there is a safe place to insert656  // the conditional branch. We will change the preheader to have a conditional657  // branch on LoopCond.658  BasicBlock *OldPH = L.getLoopPreheader();659  BasicBlock *NewPH = SplitEdge(OldPH, L.getHeader(), &DT, &LI, MSSAU);660 661  // Now that we have a place to insert the conditional branch, create a place662  // to branch to: this is the exit block out of the loop that we are663  // unswitching. We need to split this if there are other loop predecessors.664  // Because the loop is in simplified form, *any* other predecessor is enough.665  BasicBlock *UnswitchedBB;666  if (FullUnswitch && LoopExitBB->getUniquePredecessor()) {667    assert(LoopExitBB->getUniquePredecessor() == BI.getParent() &&668           "A branch's parent isn't a predecessor!");669    UnswitchedBB = LoopExitBB;670  } else {671    UnswitchedBB =672        SplitBlock(LoopExitBB, LoopExitBB->begin(), &DT, &LI, MSSAU, "", false);673  }674 675  if (MSSAU && VerifyMemorySSA)676    MSSAU->getMemorySSA()->verifyMemorySSA();677 678  // Actually move the invariant uses into the unswitched position. If possible,679  // we do this by moving the instructions, but when doing partial unswitching680  // we do it by building a new merge of the values in the unswitched position.681  OldPH->getTerminator()->eraseFromParent();682  if (FullUnswitch) {683    // If fully unswitching, we can use the existing branch instruction.684    // Splice it into the old PH to gate reaching the new preheader and re-point685    // its successors.686    BI.moveBefore(*OldPH, OldPH->end());687    BI.setCondition(Cond);688    if (MSSAU) {689      // Temporarily clone the terminator, to make MSSA update cheaper by690      // separating "insert edge" updates from "remove edge" ones.691      BI.clone()->insertInto(ParentBB, ParentBB->end());692    } else {693      // Create a new unconditional branch that will continue the loop as a new694      // terminator.695      Instruction *NewBI = BranchInst::Create(ContinueBB, ParentBB);696      NewBI->setDebugLoc(BI.getDebugLoc());697    }698    BI.setSuccessor(LoopExitSuccIdx, UnswitchedBB);699    BI.setSuccessor(1 - LoopExitSuccIdx, NewPH);700  } else {701    // Only unswitching a subset of inputs to the condition, so we will need to702    // build a new branch that merges the invariant inputs.703    if (ExitDirection)704      assert(match(skipTrivialSelect(BI.getCondition()), m_LogicalOr()) &&705             "Must have an `or` of `i1`s or `select i1 X, true, Y`s for the "706             "condition!");707    else708      assert(match(skipTrivialSelect(BI.getCondition()), m_LogicalAnd()) &&709             "Must have an `and` of `i1`s or `select i1 X, Y, false`s for the"710             " condition!");711    buildPartialUnswitchConditionalBranch(712        *OldPH, Invariants, ExitDirection, *UnswitchedBB, *NewPH,713        FreezeLoopUnswitchCond, OldPH->getTerminator(), nullptr, DT, BI);714  }715 716  // Update the dominator tree with the added edge.717  DT.insertEdge(OldPH, UnswitchedBB);718 719  // After the dominator tree was updated with the added edge, update MemorySSA720  // if available.721  if (MSSAU) {722    SmallVector<CFGUpdate, 1> Updates;723    Updates.push_back({cfg::UpdateKind::Insert, OldPH, UnswitchedBB});724    MSSAU->applyInsertUpdates(Updates, DT);725  }726 727  // Finish updating dominator tree and memory ssa for full unswitch.728  if (FullUnswitch) {729    if (MSSAU) {730      Instruction *Term = ParentBB->getTerminator();731      // Remove the cloned branch instruction and create unconditional branch732      // now.733      Instruction *NewBI = BranchInst::Create(ContinueBB, ParentBB);734      NewBI->setDebugLoc(Term->getDebugLoc());735      Term->eraseFromParent();736      MSSAU->removeEdge(ParentBB, LoopExitBB);737    }738    DT.deleteEdge(ParentBB, LoopExitBB);739  }740 741  if (MSSAU && VerifyMemorySSA)742    MSSAU->getMemorySSA()->verifyMemorySSA();743 744  // Rewrite the relevant PHI nodes.745  if (UnswitchedBB == LoopExitBB)746    rewritePHINodesForUnswitchedExitBlock(*UnswitchedBB, *ParentBB, *OldPH);747  else748    rewritePHINodesForExitAndUnswitchedBlocks(*LoopExitBB, *UnswitchedBB,749                                              *ParentBB, *OldPH, FullUnswitch);750 751  // The constant we can replace all of our invariants with inside the loop752  // body. If any of the invariants have a value other than this the loop won't753  // be entered.754  ConstantInt *Replacement = ExitDirection755                                 ? ConstantInt::getFalse(BI.getContext())756                                 : ConstantInt::getTrue(BI.getContext());757 758  // Since this is an i1 condition we can also trivially replace uses of it759  // within the loop with a constant.760  for (Value *Invariant : Invariants)761    replaceLoopInvariantUses(L, Invariant, *Replacement);762 763  // If this was full unswitching, we may have changed the nesting relationship764  // for this loop so hoist it to its correct parent if needed.765  if (FullUnswitch)766    hoistLoopToNewParent(L, *NewPH, DT, LI, MSSAU, SE);767 768  if (MSSAU && VerifyMemorySSA)769    MSSAU->getMemorySSA()->verifyMemorySSA();770 771  LLVM_DEBUG(dbgs() << "    done: unswitching trivial branch...\n");772  ++NumTrivial;773  ++NumBranches;774  return true;775}776 777/// Unswitch a trivial switch if the condition is loop invariant.778///779/// This routine should only be called when loop code leading to the switch has780/// been validated as trivial (no side effects). This routine checks if the781/// condition is invariant and that at least one of the successors is a loop782/// exit. This allows us to unswitch without duplicating the loop, making it783/// trivial.784///785/// If this routine fails to unswitch the switch it returns false.786///787/// If the switch can be unswitched, this routine splits the preheader and788/// copies the switch above that split. If the default case is one of the789/// exiting cases, it copies the non-exiting cases and points them at the new790/// preheader. If the default case is not exiting, it copies the exiting cases791/// and points the default at the preheader. It preserves loop simplified form792/// (splitting the exit blocks as necessary). It simplifies the switch within793/// the loop by removing now-dead cases. If the default case is one of those794/// unswitched, it replaces its destination with a new basic block containing795/// only unreachable. Such basic blocks, while technically loop exits, are not796/// considered for unswitching so this is a stable transform and the same797/// switch will not be revisited. If after unswitching there is only a single798/// in-loop successor, the switch is further simplified to an unconditional799/// branch. Still more cleanup can be done with some simplifycfg like pass.800///801/// If `SE` is not null, it will be updated based on the potential loop SCEVs802/// invalidated by this.803static bool unswitchTrivialSwitch(Loop &L, SwitchInst &SI, DominatorTree &DT,804                                  LoopInfo &LI, ScalarEvolution *SE,805                                  MemorySSAUpdater *MSSAU) {806  LLVM_DEBUG(dbgs() << "  Trying to unswitch switch: " << SI << "\n");807  Value *LoopCond = SI.getCondition();808 809  // If this isn't switching on an invariant condition, we can't unswitch it.810  if (!L.isLoopInvariant(LoopCond))811    return false;812 813  auto *ParentBB = SI.getParent();814 815  // The same check must be used both for the default and the exit cases. We816  // should never leave edges from the switch instruction to a basic block that817  // we are unswitching, hence the condition used to determine the default case818  // needs to also be used to populate ExitCaseIndices, which is then used to819  // remove cases from the switch.820  auto IsTriviallyUnswitchableExitBlock = [&](BasicBlock &BBToCheck) {821    // BBToCheck is not an exit block if it is inside loop L.822    if (L.contains(&BBToCheck))823      return false;824    // BBToCheck is not trivial to unswitch if its phis aren't loop invariant.825    if (!areLoopExitPHIsLoopInvariant(L, *ParentBB, BBToCheck))826      return false;827    // We do not unswitch a block that only has an unreachable statement, as828    // it's possible this is a previously unswitched block. Only unswitch if829    // either the terminator is not unreachable, or, if it is, it's not the only830    // instruction in the block.831    auto *TI = BBToCheck.getTerminator();832    bool isUnreachable = isa<UnreachableInst>(TI);833    return !isUnreachable || &*BBToCheck.getFirstNonPHIOrDbg() != TI;834  };835 836  SmallVector<int, 4> ExitCaseIndices;837  for (auto Case : SI.cases())838    if (IsTriviallyUnswitchableExitBlock(*Case.getCaseSuccessor()))839      ExitCaseIndices.push_back(Case.getCaseIndex());840  BasicBlock *DefaultExitBB = nullptr;841  SwitchInstProfUpdateWrapper::CaseWeightOpt DefaultCaseWeight =842      SwitchInstProfUpdateWrapper::getSuccessorWeight(SI, 0);843  if (IsTriviallyUnswitchableExitBlock(*SI.getDefaultDest())) {844    DefaultExitBB = SI.getDefaultDest();845  } else if (ExitCaseIndices.empty())846    return false;847 848  LLVM_DEBUG(dbgs() << "    unswitching trivial switch...\n");849 850  if (MSSAU && VerifyMemorySSA)851    MSSAU->getMemorySSA()->verifyMemorySSA();852 853  // We may need to invalidate SCEVs for the outermost loop reached by any of854  // the exits.855  Loop *OuterL = &L;856 857  if (DefaultExitBB) {858    // Check the loop containing this exit.859    Loop *ExitL = getTopMostExitingLoop(DefaultExitBB, LI);860    if (!ExitL || ExitL->contains(OuterL))861      OuterL = ExitL;862  }863  for (unsigned Index : ExitCaseIndices) {864    auto CaseI = SI.case_begin() + Index;865    // Compute the outer loop from this exit.866    Loop *ExitL = getTopMostExitingLoop(CaseI->getCaseSuccessor(), LI);867    if (!ExitL || ExitL->contains(OuterL))868      OuterL = ExitL;869  }870 871  if (SE) {872    if (OuterL)873      SE->forgetLoop(OuterL);874    else875      SE->forgetTopmostLoop(&L);876  }877 878  if (DefaultExitBB) {879    // Clear out the default destination temporarily to allow accurate880    // predecessor lists to be examined below.881    SI.setDefaultDest(nullptr);882  }883 884  // Store the exit cases into a separate data structure and remove them from885  // the switch.886  SmallVector<std::tuple<ConstantInt *, BasicBlock *,887                         SwitchInstProfUpdateWrapper::CaseWeightOpt>,888              4> ExitCases;889  ExitCases.reserve(ExitCaseIndices.size());890  SwitchInstProfUpdateWrapper SIW(SI);891  // We walk the case indices backwards so that we remove the last case first892  // and don't disrupt the earlier indices.893  for (unsigned Index : reverse(ExitCaseIndices)) {894    auto CaseI = SI.case_begin() + Index;895    // Save the value of this case.896    auto W = SIW.getSuccessorWeight(CaseI->getSuccessorIndex());897    ExitCases.emplace_back(CaseI->getCaseValue(), CaseI->getCaseSuccessor(), W);898    // Delete the unswitched cases.899    SIW.removeCase(CaseI);900  }901 902  // Check if after this all of the remaining cases point at the same903  // successor.904  BasicBlock *CommonSuccBB = nullptr;905  if (SI.getNumCases() > 0 &&906      all_of(drop_begin(SI.cases()), [&SI](const SwitchInst::CaseHandle &Case) {907        return Case.getCaseSuccessor() == SI.case_begin()->getCaseSuccessor();908      }))909    CommonSuccBB = SI.case_begin()->getCaseSuccessor();910  if (!DefaultExitBB) {911    // If we're not unswitching the default, we need it to match any cases to912    // have a common successor or if we have no cases it is the common913    // successor.914    if (SI.getNumCases() == 0)915      CommonSuccBB = SI.getDefaultDest();916    else if (SI.getDefaultDest() != CommonSuccBB)917      CommonSuccBB = nullptr;918  }919 920  // Split the preheader, so that we know that there is a safe place to insert921  // the switch.922  BasicBlock *OldPH = L.getLoopPreheader();923  BasicBlock *NewPH = SplitEdge(OldPH, L.getHeader(), &DT, &LI, MSSAU);924  OldPH->getTerminator()->eraseFromParent();925 926  // Now add the unswitched switch. This new switch instruction inherits the927  // debug location of the old switch, because it semantically replace the old928  // one.929  auto *NewSI = SwitchInst::Create(LoopCond, NewPH, ExitCases.size(), OldPH);930  NewSI->setDebugLoc(SIW->getDebugLoc());931  SwitchInstProfUpdateWrapper NewSIW(*NewSI);932 933  // Rewrite the IR for the unswitched basic blocks. This requires two steps.934  // First, we split any exit blocks with remaining in-loop predecessors. Then935  // we update the PHIs in one of two ways depending on if there was a split.936  // We walk in reverse so that we split in the same order as the cases937  // appeared. This is purely for convenience of reading the resulting IR, but938  // it doesn't cost anything really.939  SmallPtrSet<BasicBlock *, 2> UnswitchedExitBBs;940  SmallDenseMap<BasicBlock *, BasicBlock *, 2> SplitExitBBMap;941  // Handle the default exit if necessary.942  // FIXME: It'd be great if we could merge this with the loop below but LLVM's943  // ranges aren't quite powerful enough yet.944  if (DefaultExitBB) {945    if (pred_empty(DefaultExitBB)) {946      UnswitchedExitBBs.insert(DefaultExitBB);947      rewritePHINodesForUnswitchedExitBlock(*DefaultExitBB, *ParentBB, *OldPH);948    } else {949      auto *SplitBB =950          SplitBlock(DefaultExitBB, DefaultExitBB->begin(), &DT, &LI, MSSAU);951      rewritePHINodesForExitAndUnswitchedBlocks(*DefaultExitBB, *SplitBB,952                                                *ParentBB, *OldPH,953                                                /*FullUnswitch*/ true);954      DefaultExitBB = SplitExitBBMap[DefaultExitBB] = SplitBB;955    }956  }957  // Note that we must use a reference in the for loop so that we update the958  // container.959  for (auto &ExitCase : reverse(ExitCases)) {960    // Grab a reference to the exit block in the pair so that we can update it.961    BasicBlock *ExitBB = std::get<1>(ExitCase);962 963    // If this case is the last edge into the exit block, we can simply reuse it964    // as it will no longer be a loop exit. No mapping necessary.965    if (pred_empty(ExitBB)) {966      // Only rewrite once.967      if (UnswitchedExitBBs.insert(ExitBB).second)968        rewritePHINodesForUnswitchedExitBlock(*ExitBB, *ParentBB, *OldPH);969      continue;970    }971 972    // Otherwise we need to split the exit block so that we retain an exit973    // block from the loop and a target for the unswitched condition.974    BasicBlock *&SplitExitBB = SplitExitBBMap[ExitBB];975    if (!SplitExitBB) {976      // If this is the first time we see this, do the split and remember it.977      SplitExitBB = SplitBlock(ExitBB, ExitBB->begin(), &DT, &LI, MSSAU);978      rewritePHINodesForExitAndUnswitchedBlocks(*ExitBB, *SplitExitBB,979                                                *ParentBB, *OldPH,980                                                /*FullUnswitch*/ true);981    }982    // Update the case pair to point to the split block.983    std::get<1>(ExitCase) = SplitExitBB;984  }985 986  // Now add the unswitched cases. We do this in reverse order as we built them987  // in reverse order.988  for (auto &ExitCase : reverse(ExitCases)) {989    ConstantInt *CaseVal = std::get<0>(ExitCase);990    BasicBlock *UnswitchedBB = std::get<1>(ExitCase);991 992    NewSIW.addCase(CaseVal, UnswitchedBB, std::get<2>(ExitCase));993  }994 995  // If the default was unswitched, re-point it and add explicit cases for996  // entering the loop.997  if (DefaultExitBB) {998    NewSIW->setDefaultDest(DefaultExitBB);999    NewSIW.setSuccessorWeight(0, DefaultCaseWeight);1000 1001    // We removed all the exit cases, so we just copy the cases to the1002    // unswitched switch.1003    for (const auto &Case : SI.cases())1004      NewSIW.addCase(Case.getCaseValue(), NewPH,1005                     SIW.getSuccessorWeight(Case.getSuccessorIndex()));1006  } else if (DefaultCaseWeight) {1007    // We have to set branch weight of the default case.1008    uint64_t SW = *DefaultCaseWeight;1009    for (const auto &Case : SI.cases()) {1010      auto W = SIW.getSuccessorWeight(Case.getSuccessorIndex());1011      assert(W &&1012             "case weight must be defined as default case weight is defined");1013      SW += *W;1014    }1015    NewSIW.setSuccessorWeight(0, SW);1016  }1017 1018  // If we ended up with a common successor for every path through the switch1019  // after unswitching, rewrite it to an unconditional branch to make it easy1020  // to recognize. Otherwise we potentially have to recognize the default case1021  // pointing at unreachable and other complexity.1022  if (CommonSuccBB) {1023    BasicBlock *BB = SI.getParent();1024    // We may have had multiple edges to this common successor block, so remove1025    // them as predecessors. We skip the first one, either the default or the1026    // actual first case.1027    bool SkippedFirst = DefaultExitBB == nullptr;1028    for (auto Case : SI.cases()) {1029      assert(Case.getCaseSuccessor() == CommonSuccBB &&1030             "Non-common successor!");1031      (void)Case;1032      if (!SkippedFirst) {1033        SkippedFirst = true;1034        continue;1035      }1036      CommonSuccBB->removePredecessor(BB,1037                                      /*KeepOneInputPHIs*/ true);1038    }1039    // Now nuke the switch and replace it with a direct branch.1040    Instruction *NewBI = BranchInst::Create(CommonSuccBB, BB);1041    NewBI->setDebugLoc(SIW->getDebugLoc());1042    SIW.eraseFromParent();1043  } else if (DefaultExitBB) {1044    assert(SI.getNumCases() > 0 &&1045           "If we had no cases we'd have a common successor!");1046    // Move the last case to the default successor. This is valid as if the1047    // default got unswitched it cannot be reached. This has the advantage of1048    // being simple and keeping the number of edges from this switch to1049    // successors the same, and avoiding any PHI update complexity.1050    auto LastCaseI = std::prev(SI.case_end());1051 1052    SI.setDefaultDest(LastCaseI->getCaseSuccessor());1053    SIW.setSuccessorWeight(1054        0, SIW.getSuccessorWeight(LastCaseI->getSuccessorIndex()));1055    SIW.removeCase(LastCaseI);1056  }1057 1058  // Walk the unswitched exit blocks and the unswitched split blocks and update1059  // the dominator tree based on the CFG edits. While we are walking unordered1060  // containers here, the API for applyUpdates takes an unordered list of1061  // updates and requires them to not contain duplicates.1062  SmallVector<DominatorTree::UpdateType, 4> DTUpdates;1063  for (auto *UnswitchedExitBB : UnswitchedExitBBs) {1064    DTUpdates.push_back({DT.Delete, ParentBB, UnswitchedExitBB});1065    DTUpdates.push_back({DT.Insert, OldPH, UnswitchedExitBB});1066  }1067  for (auto SplitUnswitchedPair : SplitExitBBMap) {1068    DTUpdates.push_back({DT.Delete, ParentBB, SplitUnswitchedPair.first});1069    DTUpdates.push_back({DT.Insert, OldPH, SplitUnswitchedPair.second});1070  }1071 1072  if (MSSAU) {1073    MSSAU->applyUpdates(DTUpdates, DT, /*UpdateDT=*/true);1074    if (VerifyMemorySSA)1075      MSSAU->getMemorySSA()->verifyMemorySSA();1076  } else {1077    DT.applyUpdates(DTUpdates);1078  }1079 1080  assert(DT.verify(DominatorTree::VerificationLevel::Fast));1081 1082  // We may have changed the nesting relationship for this loop so hoist it to1083  // its correct parent if needed.1084  hoistLoopToNewParent(L, *NewPH, DT, LI, MSSAU, SE);1085 1086  if (MSSAU && VerifyMemorySSA)1087    MSSAU->getMemorySSA()->verifyMemorySSA();1088 1089  ++NumTrivial;1090  ++NumSwitches;1091  LLVM_DEBUG(dbgs() << "    done: unswitching trivial switch...\n");1092  return true;1093}1094 1095/// This routine scans the loop to find a branch or switch which occurs before1096/// any side effects occur. These can potentially be unswitched without1097/// duplicating the loop. If a branch or switch is successfully unswitched the1098/// scanning continues to see if subsequent branches or switches have become1099/// trivial. Once all trivial candidates have been unswitched, this routine1100/// returns.1101///1102/// The return value indicates whether anything was unswitched (and therefore1103/// changed).1104///1105/// If `SE` is not null, it will be updated based on the potential loop SCEVs1106/// invalidated by this.1107static bool unswitchAllTrivialConditions(Loop &L, DominatorTree &DT,1108                                         LoopInfo &LI, ScalarEvolution *SE,1109                                         MemorySSAUpdater *MSSAU) {1110  bool Changed = false;1111 1112  // If loop header has only one reachable successor we should keep looking for1113  // trivial condition candidates in the successor as well. An alternative is1114  // to constant fold conditions and merge successors into loop header (then we1115  // only need to check header's terminator). The reason for not doing this in1116  // LoopUnswitch pass is that it could potentially break LoopPassManager's1117  // invariants. Folding dead branches could either eliminate the current loop1118  // or make other loops unreachable. LCSSA form might also not be preserved1119  // after deleting branches. The following code keeps traversing loop header's1120  // successors until it finds the trivial condition candidate (condition that1121  // is not a constant). Since unswitching generates branches with constant1122  // conditions, this scenario could be very common in practice.1123  BasicBlock *CurrentBB = L.getHeader();1124  SmallPtrSet<BasicBlock *, 8> Visited;1125  Visited.insert(CurrentBB);1126  do {1127    // Check if there are any side-effecting instructions (e.g. stores, calls,1128    // volatile loads) in the part of the loop that the code *would* execute1129    // without unswitching.1130    if (MSSAU) // Possible early exit with MSSA1131      if (auto *Defs = MSSAU->getMemorySSA()->getBlockDefs(CurrentBB))1132        if (!isa<MemoryPhi>(*Defs->begin()) || (++Defs->begin() != Defs->end()))1133          return Changed;1134    if (llvm::any_of(*CurrentBB,1135                     [](Instruction &I) { return I.mayHaveSideEffects(); }))1136      return Changed;1137 1138    Instruction *CurrentTerm = CurrentBB->getTerminator();1139 1140    if (auto *SI = dyn_cast<SwitchInst>(CurrentTerm)) {1141      // Don't bother trying to unswitch past a switch with a constant1142      // condition. This should be removed prior to running this pass by1143      // simplifycfg.1144      if (isa<Constant>(SI->getCondition()))1145        return Changed;1146 1147      if (!unswitchTrivialSwitch(L, *SI, DT, LI, SE, MSSAU))1148        // Couldn't unswitch this one so we're done.1149        return Changed;1150 1151      // Mark that we managed to unswitch something.1152      Changed = true;1153 1154      // If unswitching turned the terminator into an unconditional branch then1155      // we can continue. The unswitching logic specifically works to fold any1156      // cases it can into an unconditional branch to make it easier to1157      // recognize here.1158      auto *BI = dyn_cast<BranchInst>(CurrentBB->getTerminator());1159      if (!BI || BI->isConditional())1160        return Changed;1161 1162      CurrentBB = BI->getSuccessor(0);1163      continue;1164    }1165 1166    auto *BI = dyn_cast<BranchInst>(CurrentTerm);1167    if (!BI)1168      // We do not understand other terminator instructions.1169      return Changed;1170 1171    // Don't bother trying to unswitch past an unconditional branch or a branch1172    // with a constant value. These should be removed by simplifycfg prior to1173    // running this pass.1174    if (!BI->isConditional() ||1175        isa<Constant>(skipTrivialSelect(BI->getCondition())))1176      return Changed;1177 1178    // Found a trivial condition candidate: non-foldable conditional branch. If1179    // we fail to unswitch this, we can't do anything else that is trivial.1180    if (!unswitchTrivialBranch(L, *BI, DT, LI, SE, MSSAU))1181      return Changed;1182 1183    // Mark that we managed to unswitch something.1184    Changed = true;1185 1186    // If we only unswitched some of the conditions feeding the branch, we won't1187    // have collapsed it to a single successor.1188    BI = cast<BranchInst>(CurrentBB->getTerminator());1189    if (BI->isConditional())1190      return Changed;1191 1192    // Follow the newly unconditional branch into its successor.1193    CurrentBB = BI->getSuccessor(0);1194 1195    // When continuing, if we exit the loop or reach a previous visited block,1196    // then we can not reach any trivial condition candidates (unfoldable1197    // branch instructions or switch instructions) and no unswitch can happen.1198  } while (L.contains(CurrentBB) && Visited.insert(CurrentBB).second);1199 1200  return Changed;1201}1202 1203/// Build the cloned blocks for an unswitched copy of the given loop.1204///1205/// The cloned blocks are inserted before the loop preheader (`LoopPH`) and1206/// after the split block (`SplitBB`) that will be used to select between the1207/// cloned and original loop.1208///1209/// This routine handles cloning all of the necessary loop blocks and exit1210/// blocks including rewriting their instructions and the relevant PHI nodes.1211/// Any loop blocks or exit blocks which are dominated by a different successor1212/// than the one for this clone of the loop blocks can be trivially skipped. We1213/// use the `DominatingSucc` map to determine whether a block satisfies that1214/// property with a simple map lookup.1215///1216/// It also correctly creates the unconditional branch in the cloned1217/// unswitched parent block to only point at the unswitched successor.1218///1219/// This does not handle most of the necessary updates to `LoopInfo`. Only exit1220/// block splitting is correctly reflected in `LoopInfo`, essentially all of1221/// the cloned blocks (and their loops) are left without full `LoopInfo`1222/// updates. This also doesn't fully update `DominatorTree`. It adds the cloned1223/// blocks to them but doesn't create the cloned `DominatorTree` structure and1224/// instead the caller must recompute an accurate DT. It *does* correctly1225/// update the `AssumptionCache` provided in `AC`.1226static BasicBlock *buildClonedLoopBlocks(1227    Loop &L, BasicBlock *LoopPH, BasicBlock *SplitBB,1228    ArrayRef<BasicBlock *> ExitBlocks, BasicBlock *ParentBB,1229    BasicBlock *UnswitchedSuccBB, BasicBlock *ContinueSuccBB,1230    const SmallDenseMap<BasicBlock *, BasicBlock *, 16> &DominatingSucc,1231    ValueToValueMapTy &VMap,1232    SmallVectorImpl<DominatorTree::UpdateType> &DTUpdates, AssumptionCache &AC,1233    DominatorTree &DT, LoopInfo &LI, MemorySSAUpdater *MSSAU,1234    ScalarEvolution *SE) {1235  SmallVector<BasicBlock *, 4> NewBlocks;1236  NewBlocks.reserve(L.getNumBlocks() + ExitBlocks.size());1237 1238  // We will need to clone a bunch of blocks, wrap up the clone operation in1239  // a helper.1240  auto CloneBlock = [&](BasicBlock *OldBB) {1241    // Clone the basic block and insert it before the new preheader.1242    BasicBlock *NewBB = CloneBasicBlock(OldBB, VMap, ".us", OldBB->getParent());1243    NewBB->moveBefore(LoopPH);1244 1245    // Record this block and the mapping.1246    NewBlocks.push_back(NewBB);1247    VMap[OldBB] = NewBB;1248 1249    return NewBB;1250  };1251 1252  // We skip cloning blocks when they have a dominating succ that is not the1253  // succ we are cloning for.1254  auto SkipBlock = [&](BasicBlock *BB) {1255    auto It = DominatingSucc.find(BB);1256    return It != DominatingSucc.end() && It->second != UnswitchedSuccBB;1257  };1258 1259  // First, clone the preheader.1260  auto *ClonedPH = CloneBlock(LoopPH);1261 1262  // Then clone all the loop blocks, skipping the ones that aren't necessary.1263  for (auto *LoopBB : L.blocks())1264    if (!SkipBlock(LoopBB))1265      CloneBlock(LoopBB);1266 1267  // Split all the loop exit edges so that when we clone the exit blocks, if1268  // any of the exit blocks are *also* a preheader for some other loop, we1269  // don't create multiple predecessors entering the loop header.1270  for (auto *ExitBB : ExitBlocks) {1271    if (SkipBlock(ExitBB))1272      continue;1273 1274    // When we are going to clone an exit, we don't need to clone all the1275    // instructions in the exit block and we want to ensure we have an easy1276    // place to merge the CFG, so split the exit first. This is always safe to1277    // do because there cannot be any non-loop predecessors of a loop exit in1278    // loop simplified form.1279    auto *MergeBB = SplitBlock(ExitBB, ExitBB->begin(), &DT, &LI, MSSAU);1280 1281    // Rearrange the names to make it easier to write test cases by having the1282    // exit block carry the suffix rather than the merge block carrying the1283    // suffix.1284    MergeBB->takeName(ExitBB);1285    ExitBB->setName(Twine(MergeBB->getName()) + ".split");1286 1287    // Now clone the original exit block.1288    auto *ClonedExitBB = CloneBlock(ExitBB);1289    assert(ClonedExitBB->getTerminator()->getNumSuccessors() == 1 &&1290           "Exit block should have been split to have one successor!");1291    assert(ClonedExitBB->getTerminator()->getSuccessor(0) == MergeBB &&1292           "Cloned exit block has the wrong successor!");1293 1294    // Remap any cloned instructions and create a merge phi node for them.1295    for (auto ZippedInsts : llvm::zip_first(1296             llvm::make_range(ExitBB->begin(), std::prev(ExitBB->end())),1297             llvm::make_range(ClonedExitBB->begin(),1298                              std::prev(ClonedExitBB->end())))) {1299      Instruction &I = std::get<0>(ZippedInsts);1300      Instruction &ClonedI = std::get<1>(ZippedInsts);1301 1302      // The only instructions in the exit block should be PHI nodes and1303      // potentially a landing pad.1304      assert(1305          (isa<PHINode>(I) || isa<LandingPadInst>(I) || isa<CatchPadInst>(I)) &&1306          "Bad instruction in exit block!");1307      // We should have a value map between the instruction and its clone.1308      assert(VMap.lookup(&I) == &ClonedI && "Mismatch in the value map!");1309 1310      // Forget SCEVs based on exit phis in case SCEV looked through the phi.1311      if (SE)1312        if (auto *PN = dyn_cast<PHINode>(&I))1313          SE->forgetLcssaPhiWithNewPredecessor(&L, PN);1314 1315      BasicBlock::iterator InsertPt = MergeBB->getFirstInsertionPt();1316 1317      auto *MergePN =1318          PHINode::Create(I.getType(), /*NumReservedValues*/ 2, ".us-phi");1319      MergePN->insertBefore(InsertPt);1320      MergePN->setDebugLoc(InsertPt->getDebugLoc());1321      I.replaceAllUsesWith(MergePN);1322      MergePN->addIncoming(&I, ExitBB);1323      MergePN->addIncoming(&ClonedI, ClonedExitBB);1324    }1325  }1326 1327  // Rewrite the instructions in the cloned blocks to refer to the instructions1328  // in the cloned blocks. We have to do this as a second pass so that we have1329  // everything available. Also, we have inserted new instructions which may1330  // include assume intrinsics, so we update the assumption cache while1331  // processing this.1332  Module *M = ClonedPH->getParent()->getParent();1333  for (auto *ClonedBB : NewBlocks)1334    for (Instruction &I : *ClonedBB) {1335      RemapDbgRecordRange(M, I.getDbgRecordRange(), VMap,1336                          RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);1337      RemapInstruction(&I, VMap,1338                       RF_NoModuleLevelChanges | RF_IgnoreMissingLocals);1339      if (auto *II = dyn_cast<AssumeInst>(&I))1340        AC.registerAssumption(II);1341    }1342 1343  // Update any PHI nodes in the cloned successors of the skipped blocks to not1344  // have spurious incoming values.1345  for (auto *LoopBB : L.blocks())1346    if (SkipBlock(LoopBB))1347      for (auto *SuccBB : successors(LoopBB))1348        if (auto *ClonedSuccBB = cast_or_null<BasicBlock>(VMap.lookup(SuccBB)))1349          for (PHINode &PN : ClonedSuccBB->phis())1350            PN.removeIncomingValue(LoopBB, /*DeletePHIIfEmpty*/ false);1351 1352  // Remove the cloned parent as a predecessor of any successor we ended up1353  // cloning other than the unswitched one.1354  auto *ClonedParentBB = cast<BasicBlock>(VMap.lookup(ParentBB));1355  for (auto *SuccBB : successors(ParentBB)) {1356    if (SuccBB == UnswitchedSuccBB)1357      continue;1358 1359    auto *ClonedSuccBB = cast_or_null<BasicBlock>(VMap.lookup(SuccBB));1360    if (!ClonedSuccBB)1361      continue;1362 1363    ClonedSuccBB->removePredecessor(ClonedParentBB,1364                                    /*KeepOneInputPHIs*/ true);1365  }1366 1367  // Replace the cloned branch with an unconditional branch to the cloned1368  // unswitched successor.1369  auto *ClonedSuccBB = cast<BasicBlock>(VMap.lookup(UnswitchedSuccBB));1370  Instruction *ClonedTerminator = ClonedParentBB->getTerminator();1371  // Trivial Simplification. If Terminator is a conditional branch and1372  // condition becomes dead - erase it.1373  Value *ClonedConditionToErase = nullptr;1374  if (auto *BI = dyn_cast<BranchInst>(ClonedTerminator))1375    ClonedConditionToErase = BI->getCondition();1376  else if (auto *SI = dyn_cast<SwitchInst>(ClonedTerminator))1377    ClonedConditionToErase = SI->getCondition();1378 1379  Instruction *BI = BranchInst::Create(ClonedSuccBB, ClonedParentBB);1380  BI->setDebugLoc(ClonedTerminator->getDebugLoc());1381  ClonedTerminator->eraseFromParent();1382 1383  if (ClonedConditionToErase)1384    RecursivelyDeleteTriviallyDeadInstructions(ClonedConditionToErase, nullptr,1385                                               MSSAU);1386 1387  // If there are duplicate entries in the PHI nodes because of multiple edges1388  // to the unswitched successor, we need to nuke all but one as we replaced it1389  // with a direct branch.1390  for (PHINode &PN : ClonedSuccBB->phis()) {1391    bool Found = false;1392    // Loop over the incoming operands backwards so we can easily delete as we1393    // go without invalidating the index.1394    for (int i = PN.getNumOperands() - 1; i >= 0; --i) {1395      if (PN.getIncomingBlock(i) != ClonedParentBB)1396        continue;1397      if (!Found) {1398        Found = true;1399        continue;1400      }1401      PN.removeIncomingValue(i, /*DeletePHIIfEmpty*/ false);1402    }1403  }1404 1405  // Record the domtree updates for the new blocks.1406  SmallPtrSet<BasicBlock *, 4> SuccSet;1407  for (auto *ClonedBB : NewBlocks) {1408    for (auto *SuccBB : successors(ClonedBB))1409      if (SuccSet.insert(SuccBB).second)1410        DTUpdates.push_back({DominatorTree::Insert, ClonedBB, SuccBB});1411    SuccSet.clear();1412  }1413 1414  return ClonedPH;1415}1416 1417/// Recursively clone the specified loop and all of its children.1418///1419/// The target parent loop for the clone should be provided, or can be null if1420/// the clone is a top-level loop. While cloning, all the blocks are mapped1421/// with the provided value map. The entire original loop must be present in1422/// the value map. The cloned loop is returned.1423static Loop *cloneLoopNest(Loop &OrigRootL, Loop *RootParentL,1424                           const ValueToValueMapTy &VMap, LoopInfo &LI) {1425  auto AddClonedBlocksToLoop = [&](Loop &OrigL, Loop &ClonedL) {1426    assert(ClonedL.getBlocks().empty() && "Must start with an empty loop!");1427    ClonedL.reserveBlocks(OrigL.getNumBlocks());1428    for (auto *BB : OrigL.blocks()) {1429      auto *ClonedBB = cast<BasicBlock>(VMap.lookup(BB));1430      ClonedL.addBlockEntry(ClonedBB);1431      if (LI.getLoopFor(BB) == &OrigL)1432        LI.changeLoopFor(ClonedBB, &ClonedL);1433    }1434  };1435 1436  // We specially handle the first loop because it may get cloned into1437  // a different parent and because we most commonly are cloning leaf loops.1438  Loop *ClonedRootL = LI.AllocateLoop();1439  if (RootParentL)1440    RootParentL->addChildLoop(ClonedRootL);1441  else1442    LI.addTopLevelLoop(ClonedRootL);1443  AddClonedBlocksToLoop(OrigRootL, *ClonedRootL);1444 1445  if (OrigRootL.isInnermost())1446    return ClonedRootL;1447 1448  // If we have a nest, we can quickly clone the entire loop nest using an1449  // iterative approach because it is a tree. We keep the cloned parent in the1450  // data structure to avoid repeatedly querying through a map to find it.1451  SmallVector<std::pair<Loop *, Loop *>, 16> LoopsToClone;1452  // Build up the loops to clone in reverse order as we'll clone them from the1453  // back.1454  for (Loop *ChildL : llvm::reverse(OrigRootL))1455    LoopsToClone.push_back({ClonedRootL, ChildL});1456  do {1457    Loop *ClonedParentL, *L;1458    std::tie(ClonedParentL, L) = LoopsToClone.pop_back_val();1459    Loop *ClonedL = LI.AllocateLoop();1460    ClonedParentL->addChildLoop(ClonedL);1461    AddClonedBlocksToLoop(*L, *ClonedL);1462    for (Loop *ChildL : llvm::reverse(*L))1463      LoopsToClone.push_back({ClonedL, ChildL});1464  } while (!LoopsToClone.empty());1465 1466  return ClonedRootL;1467}1468 1469/// Build the cloned loops of an original loop from unswitching.1470///1471/// Because unswitching simplifies the CFG of the loop, this isn't a trivial1472/// operation. We need to re-verify that there even is a loop (as the backedge1473/// may not have been cloned), and even if there are remaining backedges the1474/// backedge set may be different. However, we know that each child loop is1475/// undisturbed, we only need to find where to place each child loop within1476/// either any parent loop or within a cloned version of the original loop.1477///1478/// Because child loops may end up cloned outside of any cloned version of the1479/// original loop, multiple cloned sibling loops may be created. All of them1480/// are returned so that the newly introduced loop nest roots can be1481/// identified.1482static void buildClonedLoops(Loop &OrigL, ArrayRef<BasicBlock *> ExitBlocks,1483                             const ValueToValueMapTy &VMap, LoopInfo &LI,1484                             SmallVectorImpl<Loop *> &NonChildClonedLoops) {1485  Loop *ClonedL = nullptr;1486 1487  auto *OrigPH = OrigL.getLoopPreheader();1488  auto *OrigHeader = OrigL.getHeader();1489 1490  auto *ClonedPH = cast<BasicBlock>(VMap.lookup(OrigPH));1491  auto *ClonedHeader = cast<BasicBlock>(VMap.lookup(OrigHeader));1492 1493  // We need to know the loops of the cloned exit blocks to even compute the1494  // accurate parent loop. If we only clone exits to some parent of the1495  // original parent, we want to clone into that outer loop. We also keep track1496  // of the loops that our cloned exit blocks participate in.1497  Loop *ParentL = nullptr;1498  SmallVector<BasicBlock *, 4> ClonedExitsInLoops;1499  SmallDenseMap<BasicBlock *, Loop *, 16> ExitLoopMap;1500  ClonedExitsInLoops.reserve(ExitBlocks.size());1501  for (auto *ExitBB : ExitBlocks)1502    if (auto *ClonedExitBB = cast_or_null<BasicBlock>(VMap.lookup(ExitBB)))1503      if (Loop *ExitL = LI.getLoopFor(ExitBB)) {1504        ExitLoopMap[ClonedExitBB] = ExitL;1505        ClonedExitsInLoops.push_back(ClonedExitBB);1506        if (!ParentL || (ParentL != ExitL && ParentL->contains(ExitL)))1507          ParentL = ExitL;1508      }1509  assert((!ParentL || ParentL == OrigL.getParentLoop() ||1510          ParentL->contains(OrigL.getParentLoop())) &&1511         "The computed parent loop should always contain (or be) the parent of "1512         "the original loop.");1513 1514  // We build the set of blocks dominated by the cloned header from the set of1515  // cloned blocks out of the original loop. While not all of these will1516  // necessarily be in the cloned loop, it is enough to establish that they1517  // aren't in unreachable cycles, etc.1518  SmallSetVector<BasicBlock *, 16> ClonedLoopBlocks;1519  for (auto *BB : OrigL.blocks())1520    if (auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB)))1521      ClonedLoopBlocks.insert(ClonedBB);1522 1523  // Rebuild the set of blocks that will end up in the cloned loop. We may have1524  // skipped cloning some region of this loop which can in turn skip some of1525  // the backedges so we have to rebuild the blocks in the loop based on the1526  // backedges that remain after cloning.1527  SmallVector<BasicBlock *, 16> Worklist;1528  SmallPtrSet<BasicBlock *, 16> BlocksInClonedLoop;1529  for (auto *Pred : predecessors(ClonedHeader)) {1530    // The only possible non-loop header predecessor is the preheader because1531    // we know we cloned the loop in simplified form.1532    if (Pred == ClonedPH)1533      continue;1534 1535    // Because the loop was in simplified form, the only non-loop predecessor1536    // should be the preheader.1537    assert(ClonedLoopBlocks.count(Pred) && "Found a predecessor of the loop "1538                                           "header other than the preheader "1539                                           "that is not part of the loop!");1540 1541    // Insert this block into the loop set and on the first visit (and if it1542    // isn't the header we're currently walking) put it into the worklist to1543    // recurse through.1544    if (BlocksInClonedLoop.insert(Pred).second && Pred != ClonedHeader)1545      Worklist.push_back(Pred);1546  }1547 1548  // If we had any backedges then there *is* a cloned loop. Put the header into1549  // the loop set and then walk the worklist backwards to find all the blocks1550  // that remain within the loop after cloning.1551  if (!BlocksInClonedLoop.empty()) {1552    BlocksInClonedLoop.insert(ClonedHeader);1553 1554    while (!Worklist.empty()) {1555      BasicBlock *BB = Worklist.pop_back_val();1556      assert(BlocksInClonedLoop.count(BB) &&1557             "Didn't put block into the loop set!");1558 1559      // Insert any predecessors that are in the possible set into the cloned1560      // set, and if the insert is successful, add them to the worklist. Note1561      // that we filter on the blocks that are definitely reachable via the1562      // backedge to the loop header so we may prune out dead code within the1563      // cloned loop.1564      for (auto *Pred : predecessors(BB))1565        if (ClonedLoopBlocks.count(Pred) &&1566            BlocksInClonedLoop.insert(Pred).second)1567          Worklist.push_back(Pred);1568    }1569 1570    ClonedL = LI.AllocateLoop();1571    if (ParentL) {1572      ParentL->addBasicBlockToLoop(ClonedPH, LI);1573      ParentL->addChildLoop(ClonedL);1574    } else {1575      LI.addTopLevelLoop(ClonedL);1576    }1577    NonChildClonedLoops.push_back(ClonedL);1578 1579    ClonedL->reserveBlocks(BlocksInClonedLoop.size());1580    // We don't want to just add the cloned loop blocks based on how we1581    // discovered them. The original order of blocks was carefully built in1582    // a way that doesn't rely on predecessor ordering. Rather than re-invent1583    // that logic, we just re-walk the original blocks (and those of the child1584    // loops) and filter them as we add them into the cloned loop.1585    for (auto *BB : OrigL.blocks()) {1586      auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB));1587      if (!ClonedBB || !BlocksInClonedLoop.count(ClonedBB))1588        continue;1589 1590      // Directly add the blocks that are only in this loop.1591      if (LI.getLoopFor(BB) == &OrigL) {1592        ClonedL->addBasicBlockToLoop(ClonedBB, LI);1593        continue;1594      }1595 1596      // We want to manually add it to this loop and parents.1597      // Registering it with LoopInfo will happen when we clone the top1598      // loop for this block.1599      for (Loop *PL = ClonedL; PL; PL = PL->getParentLoop())1600        PL->addBlockEntry(ClonedBB);1601    }1602 1603    // Now add each child loop whose header remains within the cloned loop. All1604    // of the blocks within the loop must satisfy the same constraints as the1605    // header so once we pass the header checks we can just clone the entire1606    // child loop nest.1607    for (Loop *ChildL : OrigL) {1608      auto *ClonedChildHeader =1609          cast_or_null<BasicBlock>(VMap.lookup(ChildL->getHeader()));1610      if (!ClonedChildHeader || !BlocksInClonedLoop.count(ClonedChildHeader))1611        continue;1612 1613#ifndef NDEBUG1614      // We should never have a cloned child loop header but fail to have1615      // all of the blocks for that child loop.1616      for (auto *ChildLoopBB : ChildL->blocks())1617        assert(BlocksInClonedLoop.count(1618                   cast<BasicBlock>(VMap.lookup(ChildLoopBB))) &&1619               "Child cloned loop has a header within the cloned outer "1620               "loop but not all of its blocks!");1621#endif1622 1623      cloneLoopNest(*ChildL, ClonedL, VMap, LI);1624    }1625  }1626 1627  // Now that we've handled all the components of the original loop that were1628  // cloned into a new loop, we still need to handle anything from the original1629  // loop that wasn't in a cloned loop.1630 1631  // Figure out what blocks are left to place within any loop nest containing1632  // the unswitched loop. If we never formed a loop, the cloned PH is one of1633  // them.1634  SmallPtrSet<BasicBlock *, 16> UnloopedBlockSet;1635  if (BlocksInClonedLoop.empty())1636    UnloopedBlockSet.insert(ClonedPH);1637  for (auto *ClonedBB : ClonedLoopBlocks)1638    if (!BlocksInClonedLoop.count(ClonedBB))1639      UnloopedBlockSet.insert(ClonedBB);1640 1641  // Copy the cloned exits and sort them in ascending loop depth, we'll work1642  // backwards across these to process them inside out. The order shouldn't1643  // matter as we're just trying to build up the map from inside-out; we use1644  // the map in a more stably ordered way below.1645  auto OrderedClonedExitsInLoops = ClonedExitsInLoops;1646  llvm::sort(OrderedClonedExitsInLoops, [&](BasicBlock *LHS, BasicBlock *RHS) {1647    return ExitLoopMap.lookup(LHS)->getLoopDepth() <1648           ExitLoopMap.lookup(RHS)->getLoopDepth();1649  });1650 1651  // Populate the existing ExitLoopMap with everything reachable from each1652  // exit, starting from the inner most exit.1653  while (!UnloopedBlockSet.empty() && !OrderedClonedExitsInLoops.empty()) {1654    assert(Worklist.empty() && "Didn't clear worklist!");1655 1656    BasicBlock *ExitBB = OrderedClonedExitsInLoops.pop_back_val();1657    Loop *ExitL = ExitLoopMap.lookup(ExitBB);1658 1659    // Walk the CFG back until we hit the cloned PH adding everything reachable1660    // and in the unlooped set to this exit block's loop.1661    Worklist.push_back(ExitBB);1662    do {1663      BasicBlock *BB = Worklist.pop_back_val();1664      // We can stop recursing at the cloned preheader (if we get there).1665      if (BB == ClonedPH)1666        continue;1667 1668      for (BasicBlock *PredBB : predecessors(BB)) {1669        // If this pred has already been moved to our set or is part of some1670        // (inner) loop, no update needed.1671        if (!UnloopedBlockSet.erase(PredBB)) {1672          assert(1673              (BlocksInClonedLoop.count(PredBB) || ExitLoopMap.count(PredBB)) &&1674              "Predecessor not mapped to a loop!");1675          continue;1676        }1677 1678        // We just insert into the loop set here. We'll add these blocks to the1679        // exit loop after we build up the set in an order that doesn't rely on1680        // predecessor order (which in turn relies on use list order).1681        bool Inserted = ExitLoopMap.insert({PredBB, ExitL}).second;1682        (void)Inserted;1683        assert(Inserted && "Should only visit an unlooped block once!");1684 1685        // And recurse through to its predecessors.1686        Worklist.push_back(PredBB);1687      }1688    } while (!Worklist.empty());1689  }1690 1691  // Now that the ExitLoopMap gives as  mapping for all the non-looping cloned1692  // blocks to their outer loops, walk the cloned blocks and the cloned exits1693  // in their original order adding them to the correct loop.1694 1695  // We need a stable insertion order. We use the order of the original loop1696  // order and map into the correct parent loop.1697  for (auto *BB : llvm::concat<BasicBlock *const>(1698           ArrayRef(ClonedPH), ClonedLoopBlocks, ClonedExitsInLoops))1699    if (Loop *OuterL = ExitLoopMap.lookup(BB))1700      OuterL->addBasicBlockToLoop(BB, LI);1701 1702#ifndef NDEBUG1703  for (auto &BBAndL : ExitLoopMap) {1704    auto *BB = BBAndL.first;1705    auto *OuterL = BBAndL.second;1706    assert(LI.getLoopFor(BB) == OuterL &&1707           "Failed to put all blocks into outer loops!");1708  }1709#endif1710 1711  // Now that all the blocks are placed into the correct containing loop in the1712  // absence of child loops, find all the potentially cloned child loops and1713  // clone them into whatever outer loop we placed their header into.1714  for (Loop *ChildL : OrigL) {1715    auto *ClonedChildHeader =1716        cast_or_null<BasicBlock>(VMap.lookup(ChildL->getHeader()));1717    if (!ClonedChildHeader || BlocksInClonedLoop.count(ClonedChildHeader))1718      continue;1719 1720#ifndef NDEBUG1721    for (auto *ChildLoopBB : ChildL->blocks())1722      assert(VMap.count(ChildLoopBB) &&1723             "Cloned a child loop header but not all of that loops blocks!");1724#endif1725 1726    NonChildClonedLoops.push_back(cloneLoopNest(1727        *ChildL, ExitLoopMap.lookup(ClonedChildHeader), VMap, LI));1728  }1729}1730 1731static void1732deleteDeadClonedBlocks(Loop &L, ArrayRef<BasicBlock *> ExitBlocks,1733                       ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps,1734                       DominatorTree &DT, MemorySSAUpdater *MSSAU) {1735  // Find all the dead clones, and remove them from their successors.1736  SmallVector<BasicBlock *, 16> DeadBlocks;1737  for (BasicBlock *BB : llvm::concat<BasicBlock *const>(L.blocks(), ExitBlocks))1738    for (const auto &VMap : VMaps)1739      if (BasicBlock *ClonedBB = cast_or_null<BasicBlock>(VMap->lookup(BB)))1740        if (!DT.isReachableFromEntry(ClonedBB)) {1741          for (BasicBlock *SuccBB : successors(ClonedBB))1742            SuccBB->removePredecessor(ClonedBB);1743          DeadBlocks.push_back(ClonedBB);1744        }1745 1746  // Remove all MemorySSA in the dead blocks1747  if (MSSAU) {1748    SmallSetVector<BasicBlock *, 8> DeadBlockSet(DeadBlocks.begin(),1749                                                 DeadBlocks.end());1750    MSSAU->removeBlocks(DeadBlockSet);1751  }1752 1753  // Drop any remaining references to break cycles.1754  for (BasicBlock *BB : DeadBlocks)1755    BB->dropAllReferences();1756  // Erase them from the IR.1757  for (BasicBlock *BB : DeadBlocks)1758    BB->eraseFromParent();1759}1760 1761static void deleteDeadBlocksFromLoop(Loop &L,1762                                     SmallVectorImpl<BasicBlock *> &ExitBlocks,1763                                     DominatorTree &DT, LoopInfo &LI,1764                                     MemorySSAUpdater *MSSAU,1765                                     ScalarEvolution *SE,1766                                     LPMUpdater &LoopUpdater) {1767  // Find all the dead blocks tied to this loop, and remove them from their1768  // successors.1769  SmallSetVector<BasicBlock *, 8> DeadBlockSet;1770 1771  // Start with loop/exit blocks and get a transitive closure of reachable dead1772  // blocks.1773  SmallVector<BasicBlock *, 16> DeathCandidates(ExitBlocks.begin(),1774                                                ExitBlocks.end());1775  DeathCandidates.append(L.blocks().begin(), L.blocks().end());1776  while (!DeathCandidates.empty()) {1777    auto *BB = DeathCandidates.pop_back_val();1778    if (!DeadBlockSet.count(BB) && !DT.isReachableFromEntry(BB)) {1779      for (BasicBlock *SuccBB : successors(BB)) {1780        SuccBB->removePredecessor(BB);1781        DeathCandidates.push_back(SuccBB);1782      }1783      DeadBlockSet.insert(BB);1784    }1785  }1786 1787  // Remove all MemorySSA in the dead blocks1788  if (MSSAU)1789    MSSAU->removeBlocks(DeadBlockSet);1790 1791  // Filter out the dead blocks from the exit blocks list so that it can be1792  // used in the caller.1793  llvm::erase_if(ExitBlocks,1794                 [&](BasicBlock *BB) { return DeadBlockSet.count(BB); });1795 1796  // Walk from this loop up through its parents removing all of the dead blocks.1797  for (Loop *ParentL = &L; ParentL; ParentL = ParentL->getParentLoop()) {1798    for (auto *BB : DeadBlockSet)1799      ParentL->getBlocksSet().erase(BB);1800    llvm::erase_if(ParentL->getBlocksVector(),1801                   [&](BasicBlock *BB) { return DeadBlockSet.count(BB); });1802  }1803 1804  // Now delete the dead child loops. This raw delete will clear them1805  // recursively.1806  llvm::erase_if(L.getSubLoopsVector(), [&](Loop *ChildL) {1807    if (!DeadBlockSet.count(ChildL->getHeader()))1808      return false;1809 1810    assert(llvm::all_of(ChildL->blocks(),1811                        [&](BasicBlock *ChildBB) {1812                          return DeadBlockSet.count(ChildBB);1813                        }) &&1814           "If the child loop header is dead all blocks in the child loop must "1815           "be dead as well!");1816    LoopUpdater.markLoopAsDeleted(*ChildL, ChildL->getName());1817    if (SE)1818      SE->forgetBlockAndLoopDispositions();1819    LI.destroy(ChildL);1820    return true;1821  });1822 1823  // Remove the loop mappings for the dead blocks and drop all the references1824  // from these blocks to others to handle cyclic references as we start1825  // deleting the blocks themselves.1826  for (auto *BB : DeadBlockSet) {1827    // Check that the dominator tree has already been updated.1828    assert(!DT.getNode(BB) && "Should already have cleared domtree!");1829    LI.changeLoopFor(BB, nullptr);1830    // Drop all uses of the instructions to make sure we won't have dangling1831    // uses in other blocks.1832    for (auto &I : *BB)1833      if (!I.use_empty())1834        I.replaceAllUsesWith(PoisonValue::get(I.getType()));1835    BB->dropAllReferences();1836  }1837 1838  // Actually delete the blocks now that they've been fully unhooked from the1839  // IR.1840  for (auto *BB : DeadBlockSet)1841    BB->eraseFromParent();1842}1843 1844/// Recompute the set of blocks in a loop after unswitching.1845///1846/// This walks from the original headers predecessors to rebuild the loop. We1847/// take advantage of the fact that new blocks can't have been added, and so we1848/// filter by the original loop's blocks. This also handles potentially1849/// unreachable code that we don't want to explore but might be found examining1850/// the predecessors of the header.1851///1852/// If the original loop is no longer a loop, this will return an empty set. If1853/// it remains a loop, all the blocks within it will be added to the set1854/// (including those blocks in inner loops).1855static SmallPtrSet<const BasicBlock *, 16> recomputeLoopBlockSet(Loop &L,1856                                                                 LoopInfo &LI) {1857  SmallPtrSet<const BasicBlock *, 16> LoopBlockSet;1858 1859  auto *PH = L.getLoopPreheader();1860  auto *Header = L.getHeader();1861 1862  // A worklist to use while walking backwards from the header.1863  SmallVector<BasicBlock *, 16> Worklist;1864 1865  // First walk the predecessors of the header to find the backedges. This will1866  // form the basis of our walk.1867  for (auto *Pred : predecessors(Header)) {1868    // Skip the preheader.1869    if (Pred == PH)1870      continue;1871 1872    // Because the loop was in simplified form, the only non-loop predecessor1873    // is the preheader.1874    assert(L.contains(Pred) && "Found a predecessor of the loop header other "1875                               "than the preheader that is not part of the "1876                               "loop!");1877 1878    // Insert this block into the loop set and on the first visit and, if it1879    // isn't the header we're currently walking, put it into the worklist to1880    // recurse through.1881    if (LoopBlockSet.insert(Pred).second && Pred != Header)1882      Worklist.push_back(Pred);1883  }1884 1885  // If no backedges were found, we're done.1886  if (LoopBlockSet.empty())1887    return LoopBlockSet;1888 1889  // We found backedges, recurse through them to identify the loop blocks.1890  while (!Worklist.empty()) {1891    BasicBlock *BB = Worklist.pop_back_val();1892    assert(LoopBlockSet.count(BB) && "Didn't put block into the loop set!");1893 1894    // No need to walk past the header.1895    if (BB == Header)1896      continue;1897 1898    // Because we know the inner loop structure remains valid we can use the1899    // loop structure to jump immediately across the entire nested loop.1900    // Further, because it is in loop simplified form, we can directly jump1901    // to its preheader afterward.1902    if (Loop *InnerL = LI.getLoopFor(BB))1903      if (InnerL != &L) {1904        assert(L.contains(InnerL) &&1905               "Should not reach a loop *outside* this loop!");1906        // The preheader is the only possible predecessor of the loop so1907        // insert it into the set and check whether it was already handled.1908        auto *InnerPH = InnerL->getLoopPreheader();1909        assert(L.contains(InnerPH) && "Cannot contain an inner loop block "1910                                      "but not contain the inner loop "1911                                      "preheader!");1912        if (!LoopBlockSet.insert(InnerPH).second)1913          // The only way to reach the preheader is through the loop body1914          // itself so if it has been visited the loop is already handled.1915          continue;1916 1917        // Insert all of the blocks (other than those already present) into1918        // the loop set. We expect at least the block that led us to find the1919        // inner loop to be in the block set, but we may also have other loop1920        // blocks if they were already enqueued as predecessors of some other1921        // outer loop block.1922        for (auto *InnerBB : InnerL->blocks()) {1923          if (InnerBB == BB) {1924            assert(LoopBlockSet.count(InnerBB) &&1925                   "Block should already be in the set!");1926            continue;1927          }1928 1929          LoopBlockSet.insert(InnerBB);1930        }1931 1932        // Add the preheader to the worklist so we will continue past the1933        // loop body.1934        Worklist.push_back(InnerPH);1935        continue;1936      }1937 1938    // Insert any predecessors that were in the original loop into the new1939    // set, and if the insert is successful, add them to the worklist.1940    for (auto *Pred : predecessors(BB))1941      if (L.contains(Pred) && LoopBlockSet.insert(Pred).second)1942        Worklist.push_back(Pred);1943  }1944 1945  assert(LoopBlockSet.count(Header) && "Cannot fail to add the header!");1946 1947  // We've found all the blocks participating in the loop, return our completed1948  // set.1949  return LoopBlockSet;1950}1951 1952/// Rebuild a loop after unswitching removes some subset of blocks and edges.1953///1954/// The removal may have removed some child loops entirely but cannot have1955/// disturbed any remaining child loops. However, they may need to be hoisted1956/// to the parent loop (or to be top-level loops). The original loop may be1957/// completely removed.1958///1959/// The sibling loops resulting from this update are returned. If the original1960/// loop remains a valid loop, it will be the first entry in this list with all1961/// of the newly sibling loops following it.1962///1963/// Returns true if the loop remains a loop after unswitching, and false if it1964/// is no longer a loop after unswitching (and should not continue to be1965/// referenced).1966static bool rebuildLoopAfterUnswitch(Loop &L, ArrayRef<BasicBlock *> ExitBlocks,1967                                     LoopInfo &LI,1968                                     SmallVectorImpl<Loop *> &HoistedLoops,1969                                     ScalarEvolution *SE) {1970  auto *PH = L.getLoopPreheader();1971 1972  // Compute the actual parent loop from the exit blocks. Because we may have1973  // pruned some exits the loop may be different from the original parent.1974  Loop *ParentL = nullptr;1975  SmallVector<Loop *, 4> ExitLoops;1976  SmallVector<BasicBlock *, 4> ExitsInLoops;1977  ExitsInLoops.reserve(ExitBlocks.size());1978  for (auto *ExitBB : ExitBlocks)1979    if (Loop *ExitL = LI.getLoopFor(ExitBB)) {1980      ExitLoops.push_back(ExitL);1981      ExitsInLoops.push_back(ExitBB);1982      if (!ParentL || (ParentL != ExitL && ParentL->contains(ExitL)))1983        ParentL = ExitL;1984    }1985 1986  // Recompute the blocks participating in this loop. This may be empty if it1987  // is no longer a loop.1988  auto LoopBlockSet = recomputeLoopBlockSet(L, LI);1989 1990  // If we still have a loop, we need to re-set the loop's parent as the exit1991  // block set changing may have moved it within the loop nest. Note that this1992  // can only happen when this loop has a parent as it can only hoist the loop1993  // *up* the nest.1994  if (!LoopBlockSet.empty() && L.getParentLoop() != ParentL) {1995    // Remove this loop's (original) blocks from all of the intervening loops.1996    for (Loop *IL = L.getParentLoop(); IL != ParentL;1997         IL = IL->getParentLoop()) {1998      IL->getBlocksSet().erase(PH);1999      for (auto *BB : L.blocks())2000        IL->getBlocksSet().erase(BB);2001      llvm::erase_if(IL->getBlocksVector(), [&](BasicBlock *BB) {2002        return BB == PH || L.contains(BB);2003      });2004    }2005 2006    LI.changeLoopFor(PH, ParentL);2007    L.getParentLoop()->removeChildLoop(&L);2008    if (ParentL)2009      ParentL->addChildLoop(&L);2010    else2011      LI.addTopLevelLoop(&L);2012  }2013 2014  // Now we update all the blocks which are no longer within the loop.2015  auto &Blocks = L.getBlocksVector();2016  auto BlocksSplitI =2017      LoopBlockSet.empty()2018          ? Blocks.begin()2019          : std::stable_partition(2020                Blocks.begin(), Blocks.end(),2021                [&](BasicBlock *BB) { return LoopBlockSet.count(BB); });2022 2023  // Before we erase the list of unlooped blocks, build a set of them.2024  SmallPtrSet<BasicBlock *, 16> UnloopedBlocks(BlocksSplitI, Blocks.end());2025  if (LoopBlockSet.empty())2026    UnloopedBlocks.insert(PH);2027 2028  // Now erase these blocks from the loop.2029  for (auto *BB : make_range(BlocksSplitI, Blocks.end()))2030    L.getBlocksSet().erase(BB);2031  Blocks.erase(BlocksSplitI, Blocks.end());2032 2033  // Sort the exits in ascending loop depth, we'll work backwards across these2034  // to process them inside out.2035  llvm::stable_sort(ExitsInLoops, [&](BasicBlock *LHS, BasicBlock *RHS) {2036    return LI.getLoopDepth(LHS) < LI.getLoopDepth(RHS);2037  });2038 2039  // We'll build up a set for each exit loop.2040  SmallPtrSet<BasicBlock *, 16> NewExitLoopBlocks;2041  Loop *PrevExitL = L.getParentLoop(); // The deepest possible exit loop.2042 2043  auto RemoveUnloopedBlocksFromLoop =2044      [](Loop &L, SmallPtrSetImpl<BasicBlock *> &UnloopedBlocks) {2045        for (auto *BB : UnloopedBlocks)2046          L.getBlocksSet().erase(BB);2047        llvm::erase_if(L.getBlocksVector(), [&](BasicBlock *BB) {2048          return UnloopedBlocks.count(BB);2049        });2050      };2051 2052  SmallVector<BasicBlock *, 16> Worklist;2053  while (!UnloopedBlocks.empty() && !ExitsInLoops.empty()) {2054    assert(Worklist.empty() && "Didn't clear worklist!");2055    assert(NewExitLoopBlocks.empty() && "Didn't clear loop set!");2056 2057    // Grab the next exit block, in decreasing loop depth order.2058    BasicBlock *ExitBB = ExitsInLoops.pop_back_val();2059    Loop &ExitL = *LI.getLoopFor(ExitBB);2060    assert(ExitL.contains(&L) && "Exit loop must contain the inner loop!");2061 2062    // Erase all of the unlooped blocks from the loops between the previous2063    // exit loop and this exit loop. This works because the ExitInLoops list is2064    // sorted in increasing order of loop depth and thus we visit loops in2065    // decreasing order of loop depth.2066    for (; PrevExitL != &ExitL; PrevExitL = PrevExitL->getParentLoop())2067      RemoveUnloopedBlocksFromLoop(*PrevExitL, UnloopedBlocks);2068 2069    // Walk the CFG back until we hit the cloned PH adding everything reachable2070    // and in the unlooped set to this exit block's loop.2071    Worklist.push_back(ExitBB);2072    do {2073      BasicBlock *BB = Worklist.pop_back_val();2074      // We can stop recursing at the cloned preheader (if we get there).2075      if (BB == PH)2076        continue;2077 2078      for (BasicBlock *PredBB : predecessors(BB)) {2079        // If this pred has already been moved to our set or is part of some2080        // (inner) loop, no update needed.2081        if (!UnloopedBlocks.erase(PredBB)) {2082          assert((NewExitLoopBlocks.count(PredBB) ||2083                  ExitL.contains(LI.getLoopFor(PredBB))) &&2084                 "Predecessor not in a nested loop (or already visited)!");2085          continue;2086        }2087 2088        // We just insert into the loop set here. We'll add these blocks to the2089        // exit loop after we build up the set in a deterministic order rather2090        // than the predecessor-influenced visit order.2091        bool Inserted = NewExitLoopBlocks.insert(PredBB).second;2092        (void)Inserted;2093        assert(Inserted && "Should only visit an unlooped block once!");2094 2095        // And recurse through to its predecessors.2096        Worklist.push_back(PredBB);2097      }2098    } while (!Worklist.empty());2099 2100    // If blocks in this exit loop were directly part of the original loop (as2101    // opposed to a child loop) update the map to point to this exit loop. This2102    // just updates a map and so the fact that the order is unstable is fine.2103    for (auto *BB : NewExitLoopBlocks)2104      if (Loop *BBL = LI.getLoopFor(BB))2105        if (BBL == &L || !L.contains(BBL))2106          LI.changeLoopFor(BB, &ExitL);2107 2108    // We will remove the remaining unlooped blocks from this loop in the next2109    // iteration or below.2110    NewExitLoopBlocks.clear();2111  }2112 2113  // Any remaining unlooped blocks are no longer part of any loop unless they2114  // are part of some child loop.2115  for (; PrevExitL; PrevExitL = PrevExitL->getParentLoop())2116    RemoveUnloopedBlocksFromLoop(*PrevExitL, UnloopedBlocks);2117  for (auto *BB : UnloopedBlocks)2118    if (Loop *BBL = LI.getLoopFor(BB))2119      if (BBL == &L || !L.contains(BBL))2120        LI.changeLoopFor(BB, nullptr);2121 2122  // Sink all the child loops whose headers are no longer in the loop set to2123  // the parent (or to be top level loops). We reach into the loop and directly2124  // update its subloop vector to make this batch update efficient.2125  auto &SubLoops = L.getSubLoopsVector();2126  auto SubLoopsSplitI =2127      LoopBlockSet.empty()2128          ? SubLoops.begin()2129          : std::stable_partition(2130                SubLoops.begin(), SubLoops.end(), [&](Loop *SubL) {2131                  return LoopBlockSet.count(SubL->getHeader());2132                });2133  for (auto *HoistedL : make_range(SubLoopsSplitI, SubLoops.end())) {2134    HoistedLoops.push_back(HoistedL);2135    HoistedL->setParentLoop(nullptr);2136 2137    // To compute the new parent of this hoisted loop we look at where we2138    // placed the preheader above. We can't lookup the header itself because we2139    // retained the mapping from the header to the hoisted loop. But the2140    // preheader and header should have the exact same new parent computed2141    // based on the set of exit blocks from the original loop as the preheader2142    // is a predecessor of the header and so reached in the reverse walk. And2143    // because the loops were all in simplified form the preheader of the2144    // hoisted loop can't be part of some *other* loop.2145    if (auto *NewParentL = LI.getLoopFor(HoistedL->getLoopPreheader()))2146      NewParentL->addChildLoop(HoistedL);2147    else2148      LI.addTopLevelLoop(HoistedL);2149  }2150  SubLoops.erase(SubLoopsSplitI, SubLoops.end());2151 2152  // Actually delete the loop if nothing remained within it.2153  if (Blocks.empty()) {2154    assert(SubLoops.empty() &&2155           "Failed to remove all subloops from the original loop!");2156    if (Loop *ParentL = L.getParentLoop())2157      ParentL->removeChildLoop(llvm::find(*ParentL, &L));2158    else2159      LI.removeLoop(llvm::find(LI, &L));2160    // markLoopAsDeleted for L should be triggered by the caller (it is2161    // typically done within postUnswitch).2162    if (SE)2163      SE->forgetBlockAndLoopDispositions();2164    LI.destroy(&L);2165    return false;2166  }2167 2168  return true;2169}2170 2171/// Helper to visit a dominator subtree, invoking a callable on each node.2172///2173/// Returning false at any point will stop walking past that node of the tree.2174template <typename CallableT>2175void visitDomSubTree(DominatorTree &DT, BasicBlock *BB, CallableT Callable) {2176  SmallVector<DomTreeNode *, 4> DomWorklist;2177  DomWorklist.push_back(DT[BB]);2178#ifndef NDEBUG2179  SmallPtrSet<DomTreeNode *, 4> Visited;2180  Visited.insert(DT[BB]);2181#endif2182  do {2183    DomTreeNode *N = DomWorklist.pop_back_val();2184 2185    // Visit this node.2186    if (!Callable(N->getBlock()))2187      continue;2188 2189    // Accumulate the child nodes.2190    for (DomTreeNode *ChildN : *N) {2191      assert(Visited.insert(ChildN).second &&2192             "Cannot visit a node twice when walking a tree!");2193      DomWorklist.push_back(ChildN);2194    }2195  } while (!DomWorklist.empty());2196}2197 2198void postUnswitch(Loop &L, LPMUpdater &U, StringRef LoopName,2199                  bool CurrentLoopValid, bool PartiallyInvariant,2200                  bool InjectedCondition, ArrayRef<Loop *> NewLoops) {2201  // If we did a non-trivial unswitch, we have added new (cloned) loops.2202  if (!NewLoops.empty())2203    U.addSiblingLoops(NewLoops);2204 2205  // If the current loop remains valid, we should revisit it to catch any2206  // other unswitch opportunities. Otherwise, we need to mark it as deleted.2207  if (CurrentLoopValid) {2208    if (PartiallyInvariant) {2209      // Mark the new loop as partially unswitched, to avoid unswitching on2210      // the same condition again.2211      auto &Context = L.getHeader()->getContext();2212      MDNode *DisableUnswitchMD = MDNode::get(2213          Context,2214          MDString::get(Context, "llvm.loop.unswitch.partial.disable"));2215      MDNode *NewLoopID = makePostTransformationMetadata(2216          Context, L.getLoopID(), {"llvm.loop.unswitch.partial"},2217          {DisableUnswitchMD});2218      L.setLoopID(NewLoopID);2219    } else if (InjectedCondition) {2220      // Do the same for injection of invariant conditions.2221      auto &Context = L.getHeader()->getContext();2222      MDNode *DisableUnswitchMD = MDNode::get(2223          Context,2224          MDString::get(Context, "llvm.loop.unswitch.injection.disable"));2225      MDNode *NewLoopID = makePostTransformationMetadata(2226          Context, L.getLoopID(), {"llvm.loop.unswitch.injection"},2227          {DisableUnswitchMD});2228      L.setLoopID(NewLoopID);2229    } else2230      U.revisitCurrentLoop();2231  } else2232    U.markLoopAsDeleted(L, LoopName);2233}2234 2235static void unswitchNontrivialInvariants(2236    Loop &L, Instruction &TI, ArrayRef<Value *> Invariants,2237    IVConditionInfo &PartialIVInfo, DominatorTree &DT, LoopInfo &LI,2238    AssumptionCache &AC, ScalarEvolution *SE, MemorySSAUpdater *MSSAU,2239    LPMUpdater &LoopUpdater, bool InsertFreeze, bool InjectedCondition) {2240  auto *ParentBB = TI.getParent();2241  BranchInst *BI = dyn_cast<BranchInst>(&TI);2242  SwitchInst *SI = BI ? nullptr : cast<SwitchInst>(&TI);2243 2244  // Save the current loop name in a variable so that we can report it even2245  // after it has been deleted.2246  std::string LoopName(L.getName());2247 2248  // We can only unswitch switches, conditional branches with an invariant2249  // condition, or combining invariant conditions with an instruction or2250  // partially invariant instructions.2251  assert((SI || (BI && BI->isConditional())) &&2252         "Can only unswitch switches and conditional branch!");2253  bool PartiallyInvariant = !PartialIVInfo.InstToDuplicate.empty();2254  bool FullUnswitch =2255      SI || (skipTrivialSelect(BI->getCondition()) == Invariants[0] &&2256             !PartiallyInvariant);2257  if (FullUnswitch)2258    assert(Invariants.size() == 1 &&2259           "Cannot have other invariants with full unswitching!");2260  else2261    assert(isa<Instruction>(skipTrivialSelect(BI->getCondition())) &&2262           "Partial unswitching requires an instruction as the condition!");2263 2264  if (MSSAU && VerifyMemorySSA)2265    MSSAU->getMemorySSA()->verifyMemorySSA();2266 2267  // Constant and BBs tracking the cloned and continuing successor. When we are2268  // unswitching the entire condition, this can just be trivially chosen to2269  // unswitch towards `true`. However, when we are unswitching a set of2270  // invariants combined with `and` or `or` or partially invariant instructions,2271  // the combining operation determines the best direction to unswitch: we want2272  // to unswitch the direction that will collapse the branch.2273  bool Direction = true;2274  int ClonedSucc = 0;2275  if (!FullUnswitch) {2276    Value *Cond = skipTrivialSelect(BI->getCondition());2277    (void)Cond;2278    assert(((match(Cond, m_LogicalAnd()) ^ match(Cond, m_LogicalOr())) ||2279            PartiallyInvariant) &&2280           "Only `or`, `and`, an `select`, partially invariant instructions "2281           "can combine invariants being unswitched.");2282    if (!match(Cond, m_LogicalOr())) {2283      if (match(Cond, m_LogicalAnd()) ||2284          (PartiallyInvariant && !PartialIVInfo.KnownValue->isOneValue())) {2285        Direction = false;2286        ClonedSucc = 1;2287      }2288    }2289  }2290 2291  BasicBlock *RetainedSuccBB =2292      BI ? BI->getSuccessor(1 - ClonedSucc) : SI->getDefaultDest();2293  SmallSetVector<BasicBlock *, 4> UnswitchedSuccBBs;2294  if (BI)2295    UnswitchedSuccBBs.insert(BI->getSuccessor(ClonedSucc));2296  else2297    for (auto Case : SI->cases())2298      if (Case.getCaseSuccessor() != RetainedSuccBB)2299        UnswitchedSuccBBs.insert(Case.getCaseSuccessor());2300 2301  assert(!UnswitchedSuccBBs.count(RetainedSuccBB) &&2302         "Should not unswitch the same successor we are retaining!");2303 2304  // The branch should be in this exact loop. Any inner loop's invariant branch2305  // should be handled by unswitching that inner loop. The caller of this2306  // routine should filter out any candidates that remain (but were skipped for2307  // whatever reason).2308  assert(LI.getLoopFor(ParentBB) == &L && "Branch in an inner loop!");2309 2310  // Compute the parent loop now before we start hacking on things.2311  Loop *ParentL = L.getParentLoop();2312  // Get blocks in RPO order for MSSA update, before changing the CFG.2313  LoopBlocksRPO LBRPO(&L);2314  if (MSSAU)2315    LBRPO.perform(&LI);2316 2317  // Compute the outer-most loop containing one of our exit blocks. This is the2318  // furthest up our loopnest which can be mutated, which we will use below to2319  // update things.2320  Loop *OuterExitL = &L;2321  SmallVector<BasicBlock *, 4> ExitBlocks;2322  L.getUniqueExitBlocks(ExitBlocks);2323  for (auto *ExitBB : ExitBlocks) {2324    // ExitBB can be an exit block for several levels in the loop nest. Make2325    // sure we find the top most.2326    Loop *NewOuterExitL = getTopMostExitingLoop(ExitBB, LI);2327    if (!NewOuterExitL) {2328      // We exited the entire nest with this block, so we're done.2329      OuterExitL = nullptr;2330      break;2331    }2332    if (NewOuterExitL != OuterExitL && NewOuterExitL->contains(OuterExitL))2333      OuterExitL = NewOuterExitL;2334  }2335 2336  // At this point, we're definitely going to unswitch something so invalidate2337  // any cached information in ScalarEvolution for the outer most loop2338  // containing an exit block and all nested loops.2339  if (SE) {2340    if (OuterExitL)2341      SE->forgetLoop(OuterExitL);2342    else2343      SE->forgetTopmostLoop(&L);2344    SE->forgetBlockAndLoopDispositions();2345  }2346 2347  // If the edge from this terminator to a successor dominates that successor,2348  // store a map from each block in its dominator subtree to it. This lets us2349  // tell when cloning for a particular successor if a block is dominated by2350  // some *other* successor with a single data structure. We use this to2351  // significantly reduce cloning.2352  SmallDenseMap<BasicBlock *, BasicBlock *, 16> DominatingSucc;2353  for (auto *SuccBB : llvm::concat<BasicBlock *const>(ArrayRef(RetainedSuccBB),2354                                                      UnswitchedSuccBBs))2355    if (SuccBB->getUniquePredecessor() ||2356        llvm::all_of(predecessors(SuccBB), [&](BasicBlock *PredBB) {2357          return PredBB == ParentBB || DT.dominates(SuccBB, PredBB);2358        }))2359      visitDomSubTree(DT, SuccBB, [&](BasicBlock *BB) {2360        DominatingSucc[BB] = SuccBB;2361        return true;2362      });2363 2364  // Split the preheader, so that we know that there is a safe place to insert2365  // the conditional branch. We will change the preheader to have a conditional2366  // branch on LoopCond. The original preheader will become the split point2367  // between the unswitched versions, and we will have a new preheader for the2368  // original loop.2369  BasicBlock *SplitBB = L.getLoopPreheader();2370  BasicBlock *LoopPH = SplitEdge(SplitBB, L.getHeader(), &DT, &LI, MSSAU);2371 2372  // Keep track of the dominator tree updates needed.2373  SmallVector<DominatorTree::UpdateType, 4> DTUpdates;2374 2375  // Clone the loop for each unswitched successor.2376  SmallVector<std::unique_ptr<ValueToValueMapTy>, 4> VMaps;2377  VMaps.reserve(UnswitchedSuccBBs.size());2378  SmallDenseMap<BasicBlock *, BasicBlock *, 4> ClonedPHs;2379  for (auto *SuccBB : UnswitchedSuccBBs) {2380    VMaps.emplace_back(new ValueToValueMapTy());2381    ClonedPHs[SuccBB] = buildClonedLoopBlocks(2382        L, LoopPH, SplitBB, ExitBlocks, ParentBB, SuccBB, RetainedSuccBB,2383        DominatingSucc, *VMaps.back(), DTUpdates, AC, DT, LI, MSSAU, SE);2384  }2385 2386  // Drop metadata if we may break its semantics by moving this instr into the2387  // split block.2388  if (TI.getMetadata(LLVMContext::MD_make_implicit)) {2389    if (DropNonTrivialImplicitNullChecks)2390      // Do not spend time trying to understand if we can keep it, just drop it2391      // to save compile time.2392      TI.setMetadata(LLVMContext::MD_make_implicit, nullptr);2393    else {2394      // It is only legal to preserve make.implicit metadata if we are2395      // guaranteed no reach implicit null check after following this branch.2396      ICFLoopSafetyInfo SafetyInfo;2397      SafetyInfo.computeLoopSafetyInfo(&L);2398      if (!SafetyInfo.isGuaranteedToExecute(TI, &DT, &L))2399        TI.setMetadata(LLVMContext::MD_make_implicit, nullptr);2400    }2401  }2402 2403  // The stitching of the branched code back together depends on whether we're2404  // doing full unswitching or not with the exception that we always want to2405  // nuke the initial terminator placed in the split block.2406  SplitBB->getTerminator()->eraseFromParent();2407  if (FullUnswitch) {2408    // Keep a clone of the terminator for MSSA updates.2409    Instruction *NewTI = TI.clone();2410    NewTI->insertInto(ParentBB, ParentBB->end());2411 2412    // Splice the terminator from the original loop and rewrite its2413    // successors.2414    TI.moveBefore(*SplitBB, SplitBB->end());2415    TI.dropLocation();2416 2417    // First wire up the moved terminator to the preheaders.2418    if (BI) {2419      BasicBlock *ClonedPH = ClonedPHs.begin()->second;2420      BI->setSuccessor(ClonedSucc, ClonedPH);2421      BI->setSuccessor(1 - ClonedSucc, LoopPH);2422      Value *Cond = skipTrivialSelect(BI->getCondition());2423      if (InsertFreeze) {2424        // We don't give any debug location to the new freeze, because the2425        // BI (`dyn_cast<BranchInst>(TI)`) is an in-loop instruction hoisted2426        // out of the loop.2427        Cond = new FreezeInst(Cond, Cond->getName() + ".fr", BI->getIterator());2428        cast<Instruction>(Cond)->setDebugLoc(DebugLoc::getDropped());2429      }2430      BI->setCondition(Cond);2431      DTUpdates.push_back({DominatorTree::Insert, SplitBB, ClonedPH});2432    } else {2433      assert(SI && "Must either be a branch or switch!");2434 2435      // Walk the cases and directly update their successors.2436      assert(SI->getDefaultDest() == RetainedSuccBB &&2437             "Not retaining default successor!");2438      SI->setDefaultDest(LoopPH);2439      for (const auto &Case : SI->cases())2440        if (Case.getCaseSuccessor() == RetainedSuccBB)2441          Case.setSuccessor(LoopPH);2442        else2443          Case.setSuccessor(ClonedPHs.find(Case.getCaseSuccessor())->second);2444 2445      if (InsertFreeze)2446        SI->setCondition(new FreezeInst(SI->getCondition(),2447                                        SI->getCondition()->getName() + ".fr",2448                                        SI->getIterator()));2449 2450      // We need to use the set to populate domtree updates as even when there2451      // are multiple cases pointing at the same successor we only want to2452      // remove and insert one edge in the domtree.2453      for (BasicBlock *SuccBB : UnswitchedSuccBBs)2454        DTUpdates.push_back(2455            {DominatorTree::Insert, SplitBB, ClonedPHs.find(SuccBB)->second});2456    }2457 2458    if (MSSAU) {2459      DT.applyUpdates(DTUpdates);2460      DTUpdates.clear();2461 2462      // Remove all but one edge to the retained block and all unswitched2463      // blocks. This is to avoid having duplicate entries in the cloned Phis,2464      // when we know we only keep a single edge for each case.2465      MSSAU->removeDuplicatePhiEdgesBetween(ParentBB, RetainedSuccBB);2466      for (BasicBlock *SuccBB : UnswitchedSuccBBs)2467        MSSAU->removeDuplicatePhiEdgesBetween(ParentBB, SuccBB);2468 2469      for (auto &VMap : VMaps)2470        MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, *VMap,2471                                   /*IgnoreIncomingWithNoClones=*/true);2472      MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMaps, DT);2473 2474      // Remove all edges to unswitched blocks.2475      for (BasicBlock *SuccBB : UnswitchedSuccBBs)2476        MSSAU->removeEdge(ParentBB, SuccBB);2477    }2478 2479    // Now unhook the successor relationship as we'll be replacing2480    // the terminator with a direct branch. This is much simpler for branches2481    // than switches so we handle those first.2482    if (BI) {2483      // Remove the parent as a predecessor of the unswitched successor.2484      assert(UnswitchedSuccBBs.size() == 1 &&2485             "Only one possible unswitched block for a branch!");2486      BasicBlock *UnswitchedSuccBB = *UnswitchedSuccBBs.begin();2487      UnswitchedSuccBB->removePredecessor(ParentBB,2488                                          /*KeepOneInputPHIs*/ true);2489      DTUpdates.push_back({DominatorTree::Delete, ParentBB, UnswitchedSuccBB});2490    } else {2491      // Note that we actually want to remove the parent block as a predecessor2492      // of *every* case successor. The case successor is either unswitched,2493      // completely eliminating an edge from the parent to that successor, or it2494      // is a duplicate edge to the retained successor as the retained successor2495      // is always the default successor and as we'll replace this with a direct2496      // branch we no longer need the duplicate entries in the PHI nodes.2497      SwitchInst *NewSI = cast<SwitchInst>(NewTI);2498      assert(NewSI->getDefaultDest() == RetainedSuccBB &&2499             "Not retaining default successor!");2500      for (const auto &Case : NewSI->cases())2501        Case.getCaseSuccessor()->removePredecessor(2502            ParentBB,2503            /*KeepOneInputPHIs*/ true);2504 2505      // We need to use the set to populate domtree updates as even when there2506      // are multiple cases pointing at the same successor we only want to2507      // remove and insert one edge in the domtree.2508      for (BasicBlock *SuccBB : UnswitchedSuccBBs)2509        DTUpdates.push_back({DominatorTree::Delete, ParentBB, SuccBB});2510    }2511 2512    // Create a new unconditional branch to the continuing block (as opposed to2513    // the one cloned).2514    Instruction *NewBI = BranchInst::Create(RetainedSuccBB, ParentBB);2515    NewBI->setDebugLoc(NewTI->getDebugLoc());2516 2517    // After MSSAU update, remove the cloned terminator instruction NewTI.2518    NewTI->eraseFromParent();2519  } else {2520    assert(BI && "Only branches have partial unswitching.");2521    assert(UnswitchedSuccBBs.size() == 1 &&2522           "Only one possible unswitched block for a branch!");2523    BasicBlock *ClonedPH = ClonedPHs.begin()->second;2524    // When doing a partial unswitch, we have to do a bit more work to build up2525    // the branch in the split block.2526    if (PartiallyInvariant)2527      buildPartialInvariantUnswitchConditionalBranch(2528          *SplitBB, Invariants, Direction, *ClonedPH, *LoopPH, L, MSSAU, *BI);2529    else {2530      buildPartialUnswitchConditionalBranch(2531          *SplitBB, Invariants, Direction, *ClonedPH, *LoopPH,2532          FreezeLoopUnswitchCond, BI, &AC, DT, *BI);2533    }2534    DTUpdates.push_back({DominatorTree::Insert, SplitBB, ClonedPH});2535 2536    if (MSSAU) {2537      DT.applyUpdates(DTUpdates);2538      DTUpdates.clear();2539 2540      // Perform MSSA cloning updates.2541      for (auto &VMap : VMaps)2542        MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, *VMap,2543                                   /*IgnoreIncomingWithNoClones=*/true);2544      MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMaps, DT);2545    }2546  }2547 2548  // Apply the updates accumulated above to get an up-to-date dominator tree.2549  DT.applyUpdates(DTUpdates);2550 2551  // Now that we have an accurate dominator tree, first delete the dead cloned2552  // blocks so that we can accurately build any cloned loops. It is important to2553  // not delete the blocks from the original loop yet because we still want to2554  // reference the original loop to understand the cloned loop's structure.2555  deleteDeadClonedBlocks(L, ExitBlocks, VMaps, DT, MSSAU);2556 2557  // Build the cloned loop structure itself. This may be substantially2558  // different from the original structure due to the simplified CFG. This also2559  // handles inserting all the cloned blocks into the correct loops.2560  SmallVector<Loop *, 4> NonChildClonedLoops;2561  for (std::unique_ptr<ValueToValueMapTy> &VMap : VMaps)2562    buildClonedLoops(L, ExitBlocks, *VMap, LI, NonChildClonedLoops);2563 2564  // Now that our cloned loops have been built, we can update the original loop.2565  // First we delete the dead blocks from it and then we rebuild the loop2566  // structure taking these deletions into account.2567  deleteDeadBlocksFromLoop(L, ExitBlocks, DT, LI, MSSAU, SE, LoopUpdater);2568 2569  if (MSSAU && VerifyMemorySSA)2570    MSSAU->getMemorySSA()->verifyMemorySSA();2571 2572  SmallVector<Loop *, 4> HoistedLoops;2573  bool IsStillLoop =2574      rebuildLoopAfterUnswitch(L, ExitBlocks, LI, HoistedLoops, SE);2575 2576  if (MSSAU && VerifyMemorySSA)2577    MSSAU->getMemorySSA()->verifyMemorySSA();2578 2579  // This transformation has a high risk of corrupting the dominator tree, and2580  // the below steps to rebuild loop structures will result in hard to debug2581  // errors in that case so verify that the dominator tree is sane first.2582  // FIXME: Remove this when the bugs stop showing up and rely on existing2583  // verification steps.2584  assert(DT.verify(DominatorTree::VerificationLevel::Fast));2585 2586  if (BI && !PartiallyInvariant) {2587    // If we unswitched a branch which collapses the condition to a known2588    // constant we want to replace all the uses of the invariants within both2589    // the original and cloned blocks. We do this here so that we can use the2590    // now updated dominator tree to identify which side the users are on.2591    assert(UnswitchedSuccBBs.size() == 1 &&2592           "Only one possible unswitched block for a branch!");2593    BasicBlock *ClonedPH = ClonedPHs.begin()->second;2594 2595    // When considering multiple partially-unswitched invariants2596    // we cant just go replace them with constants in both branches.2597    //2598    // For 'AND' we infer that true branch ("continue") means true2599    // for each invariant operand.2600    // For 'OR' we can infer that false branch ("continue") means false2601    // for each invariant operand.2602    // So it happens that for multiple-partial case we dont replace2603    // in the unswitched branch.2604    bool ReplaceUnswitched =2605        FullUnswitch || (Invariants.size() == 1) || PartiallyInvariant;2606 2607    ConstantInt *UnswitchedReplacement =2608        Direction ? ConstantInt::getTrue(BI->getContext())2609                  : ConstantInt::getFalse(BI->getContext());2610    ConstantInt *ContinueReplacement =2611        Direction ? ConstantInt::getFalse(BI->getContext())2612                  : ConstantInt::getTrue(BI->getContext());2613    for (Value *Invariant : Invariants) {2614      assert(!isa<Constant>(Invariant) &&2615             "Should not be replacing constant values!");2616      // Use make_early_inc_range here as set invalidates the iterator.2617      for (Use &U : llvm::make_early_inc_range(Invariant->uses())) {2618        Instruction *UserI = dyn_cast<Instruction>(U.getUser());2619        if (!UserI)2620          continue;2621 2622        // Replace it with the 'continue' side if in the main loop body, and the2623        // unswitched if in the cloned blocks.2624        if (DT.dominates(LoopPH, UserI->getParent()))2625          U.set(ContinueReplacement);2626        else if (ReplaceUnswitched &&2627                 DT.dominates(ClonedPH, UserI->getParent()))2628          U.set(UnswitchedReplacement);2629      }2630    }2631  }2632 2633  // We can change which blocks are exit blocks of all the cloned sibling2634  // loops, the current loop, and any parent loops which shared exit blocks2635  // with the current loop. As a consequence, we need to re-form LCSSA for2636  // them. But we shouldn't need to re-form LCSSA for any child loops.2637  // FIXME: This could be made more efficient by tracking which exit blocks are2638  // new, and focusing on them, but that isn't likely to be necessary.2639  //2640  // In order to reasonably rebuild LCSSA we need to walk inside-out across the2641  // loop nest and update every loop that could have had its exits changed. We2642  // also need to cover any intervening loops. We add all of these loops to2643  // a list and sort them by loop depth to achieve this without updating2644  // unnecessary loops.2645  auto UpdateLoop = [&](Loop &UpdateL) {2646#ifndef NDEBUG2647    UpdateL.verifyLoop();2648    for (Loop *ChildL : UpdateL) {2649      ChildL->verifyLoop();2650      assert(ChildL->isRecursivelyLCSSAForm(DT, LI) &&2651             "Perturbed a child loop's LCSSA form!");2652    }2653#endif2654    // First build LCSSA for this loop so that we can preserve it when2655    // forming dedicated exits. We don't want to perturb some other loop's2656    // LCSSA while doing that CFG edit.2657    formLCSSA(UpdateL, DT, &LI, SE);2658 2659    // For loops reached by this loop's original exit blocks we may2660    // introduced new, non-dedicated exits. At least try to re-form dedicated2661    // exits for these loops. This may fail if they couldn't have dedicated2662    // exits to start with.2663    formDedicatedExitBlocks(&UpdateL, &DT, &LI, MSSAU, /*PreserveLCSSA*/ true);2664  };2665 2666  // For non-child cloned loops and hoisted loops, we just need to update LCSSA2667  // and we can do it in any order as they don't nest relative to each other.2668  //2669  // Also check if any of the loops we have updated have become top-level loops2670  // as that will necessitate widening the outer loop scope.2671  for (Loop *UpdatedL :2672       llvm::concat<Loop *>(NonChildClonedLoops, HoistedLoops)) {2673    UpdateLoop(*UpdatedL);2674    if (UpdatedL->isOutermost())2675      OuterExitL = nullptr;2676  }2677  if (IsStillLoop) {2678    UpdateLoop(L);2679    if (L.isOutermost())2680      OuterExitL = nullptr;2681  }2682 2683  // If the original loop had exit blocks, walk up through the outer most loop2684  // of those exit blocks to update LCSSA and form updated dedicated exits.2685  if (OuterExitL != &L)2686    for (Loop *OuterL = ParentL; OuterL != OuterExitL;2687         OuterL = OuterL->getParentLoop())2688      UpdateLoop(*OuterL);2689 2690#ifndef NDEBUG2691  // Verify the entire loop structure to catch any incorrect updates before we2692  // progress in the pass pipeline.2693  LI.verify(DT);2694#endif2695 2696  // Now that we've unswitched something, make callbacks to report the changes.2697  // For that we need to merge together the updated loops and the cloned loops2698  // and check whether the original loop survived.2699  SmallVector<Loop *, 4> SibLoops;2700  for (Loop *UpdatedL : llvm::concat<Loop *>(NonChildClonedLoops, HoistedLoops))2701    if (UpdatedL->getParentLoop() == ParentL)2702      SibLoops.push_back(UpdatedL);2703  postUnswitch(L, LoopUpdater, LoopName, IsStillLoop, PartiallyInvariant,2704               InjectedCondition, SibLoops);2705 2706  if (MSSAU && VerifyMemorySSA)2707    MSSAU->getMemorySSA()->verifyMemorySSA();2708 2709  if (BI)2710    ++NumBranches;2711  else2712    ++NumSwitches;2713}2714 2715/// Recursively compute the cost of a dominator subtree based on the per-block2716/// cost map provided.2717///2718/// The recursive computation is memozied into the provided DT-indexed cost map2719/// to allow querying it for most nodes in the domtree without it becoming2720/// quadratic.2721static InstructionCost computeDomSubtreeCost(2722    DomTreeNode &N,2723    const SmallDenseMap<BasicBlock *, InstructionCost, 4> &BBCostMap,2724    SmallDenseMap<DomTreeNode *, InstructionCost, 4> &DTCostMap) {2725  // Don't accumulate cost (or recurse through) blocks not in our block cost2726  // map and thus not part of the duplication cost being considered.2727  auto BBCostIt = BBCostMap.find(N.getBlock());2728  if (BBCostIt == BBCostMap.end())2729    return 0;2730 2731  // Lookup this node to see if we already computed its cost.2732  auto DTCostIt = DTCostMap.find(&N);2733  if (DTCostIt != DTCostMap.end())2734    return DTCostIt->second;2735 2736  // If not, we have to compute it. We can't use insert above and update2737  // because computing the cost may insert more things into the map.2738  InstructionCost Cost = std::accumulate(2739      N.begin(), N.end(), BBCostIt->second,2740      [&](InstructionCost Sum, DomTreeNode *ChildN) -> InstructionCost {2741        return Sum + computeDomSubtreeCost(*ChildN, BBCostMap, DTCostMap);2742      });2743  bool Inserted = DTCostMap.insert({&N, Cost}).second;2744  (void)Inserted;2745  assert(Inserted && "Should not insert a node while visiting children!");2746  return Cost;2747}2748 2749/// Turns a select instruction into implicit control flow branch,2750/// making the following replacement:2751///2752/// head:2753///   --code before select--2754///   select %cond, %trueval, %falseval2755///   --code after select--2756///2757/// into2758///2759/// head:2760///   --code before select--2761///   br i1 %cond, label %then, label %tail2762///2763/// then:2764///   br %tail2765///2766/// tail:2767///   phi [ %trueval, %then ], [ %falseval, %head]2768///   unreachable2769///2770/// It also makes all relevant DT and LI updates, so that all structures are in2771/// valid state after this transform.2772static BranchInst *turnSelectIntoBranch(SelectInst *SI, DominatorTree &DT,2773                                        LoopInfo &LI, MemorySSAUpdater *MSSAU,2774                                        AssumptionCache *AC) {2775  LLVM_DEBUG(dbgs() << "Turning " << *SI << " into a branch.\n");2776  BasicBlock *HeadBB = SI->getParent();2777 2778  DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);2779  SplitBlockAndInsertIfThen(SI->getCondition(), SI, false,2780                            SI->getMetadata(LLVMContext::MD_prof), &DTU, &LI);2781  auto *CondBr = cast<BranchInst>(HeadBB->getTerminator());2782  BasicBlock *ThenBB = CondBr->getSuccessor(0),2783             *TailBB = CondBr->getSuccessor(1);2784  if (MSSAU)2785    MSSAU->moveAllAfterSpliceBlocks(HeadBB, TailBB, SI);2786 2787  PHINode *Phi =2788      PHINode::Create(SI->getType(), 2, "unswitched.select", SI->getIterator());2789  Phi->addIncoming(SI->getTrueValue(), ThenBB);2790  Phi->addIncoming(SI->getFalseValue(), HeadBB);2791  Phi->setDebugLoc(SI->getDebugLoc());2792  SI->replaceAllUsesWith(Phi);2793  SI->eraseFromParent();2794 2795  if (MSSAU && VerifyMemorySSA)2796    MSSAU->getMemorySSA()->verifyMemorySSA();2797 2798  ++NumSelects;2799  return CondBr;2800}2801 2802/// Turns a llvm.experimental.guard intrinsic into implicit control flow branch,2803/// making the following replacement:2804///2805///   --code before guard--2806///   call void (i1, ...) @llvm.experimental.guard(i1 %cond) [ "deopt"() ]2807///   --code after guard--2808///2809/// into2810///2811///   --code before guard--2812///   br i1 %cond, label %guarded, label %deopt2813///2814/// guarded:2815///   --code after guard--2816///2817/// deopt:2818///   call void (i1, ...) @llvm.experimental.guard(i1 false) [ "deopt"() ]2819///   unreachable2820///2821/// It also makes all relevant DT and LI updates, so that all structures are in2822/// valid state after this transform.2823static BranchInst *turnGuardIntoBranch(IntrinsicInst *GI, Loop &L,2824                                       DominatorTree &DT, LoopInfo &LI,2825                                       MemorySSAUpdater *MSSAU) {2826  LLVM_DEBUG(dbgs() << "Turning " << *GI << " into a branch.\n");2827  BasicBlock *CheckBB = GI->getParent();2828 2829  if (MSSAU && VerifyMemorySSA)2830     MSSAU->getMemorySSA()->verifyMemorySSA();2831 2832  DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);2833  // llvm.experimental.guard doesn't have branch weights. We can assume,2834  // however, that the deopt path is unlikely.2835  Instruction *DeoptBlockTerm = SplitBlockAndInsertIfThen(2836      GI->getArgOperand(0), GI, true,2837      !ProfcheckDisableMetadataFixes && EstimateProfile2838          ? MDBuilder(GI->getContext()).createUnlikelyBranchWeights()2839          : nullptr,2840      &DTU, &LI);2841  BranchInst *CheckBI = cast<BranchInst>(CheckBB->getTerminator());2842  // SplitBlockAndInsertIfThen inserts control flow that branches to2843  // DeoptBlockTerm if the condition is true.  We want the opposite.2844  CheckBI->swapSuccessors();2845 2846  BasicBlock *GuardedBlock = CheckBI->getSuccessor(0);2847  GuardedBlock->setName("guarded");2848  CheckBI->getSuccessor(1)->setName("deopt");2849  BasicBlock *DeoptBlock = CheckBI->getSuccessor(1);2850 2851  if (MSSAU)2852    MSSAU->moveAllAfterSpliceBlocks(CheckBB, GuardedBlock, GI);2853 2854  GI->moveBefore(DeoptBlockTerm->getIterator());2855  GI->setArgOperand(0, ConstantInt::getFalse(GI->getContext()));2856 2857  if (MSSAU) {2858    MemoryDef *MD = cast<MemoryDef>(MSSAU->getMemorySSA()->getMemoryAccess(GI));2859    MSSAU->moveToPlace(MD, DeoptBlock, MemorySSA::BeforeTerminator);2860    if (VerifyMemorySSA)2861      MSSAU->getMemorySSA()->verifyMemorySSA();2862  }2863 2864  if (VerifyLoopInfo)2865    LI.verify(DT);2866  ++NumGuards;2867  return CheckBI;2868}2869 2870/// Cost multiplier is a way to limit potentially exponential behavior2871/// of loop-unswitch. Cost is multiplied in proportion of 2^number of unswitch2872/// candidates available. Also consider the number of "sibling" loops with2873/// the idea of accounting for previous unswitches that already happened on this2874/// cluster of loops. There was an attempt to keep this formula simple,2875/// just enough to limit the worst case behavior. Even if it is not that simple2876/// now it is still not an attempt to provide a detailed heuristic size2877/// prediction.2878///2879/// TODO: Make a proper accounting of "explosion" effect for all kinds of2880/// unswitch candidates, making adequate predictions instead of wild guesses.2881/// That requires knowing not just the number of "remaining" candidates but2882/// also costs of unswitching for each of these candidates.2883static int CalculateUnswitchCostMultiplier(2884    const Instruction &TI, const Loop &L, const LoopInfo &LI,2885    const DominatorTree &DT,2886    ArrayRef<NonTrivialUnswitchCandidate> UnswitchCandidates) {2887 2888  // Guards and other exiting conditions do not contribute to exponential2889  // explosion as soon as they dominate the latch (otherwise there might be2890  // another path to the latch remaining that does not allow to eliminate the2891  // loop copy on unswitch).2892  const BasicBlock *Latch = L.getLoopLatch();2893  const BasicBlock *CondBlock = TI.getParent();2894  if (DT.dominates(CondBlock, Latch) &&2895      (isGuard(&TI) ||2896       (TI.isTerminator() &&2897        llvm::count_if(successors(&TI), [&L](const BasicBlock *SuccBB) {2898          return L.contains(SuccBB);2899        }) <= 1))) {2900    NumCostMultiplierSkipped++;2901    return 1;2902  }2903 2904  // Each invariant non-trivial condition, after being unswitched, is supposed2905  // to have its own specialized sibling loop (the invariant condition has been2906  // hoisted out of the child loop into a newly-cloned loop). When unswitching2907  // conditions in nested loops, the basic block size of the outer loop should2908  // not be altered. If such a size significantly increases across unswitching2909  // invocations, something may be wrong; so adjust the final cost taking this2910  // into account.2911  auto *ParentL = L.getParentLoop();2912  int ParentLoopSizeMultiplier = 1;2913  if (ParentL)2914    ParentLoopSizeMultiplier =2915        std::max<int>(ParentL->getNumBlocks() / UnswitchParentBlocksDiv, 1);2916 2917  int SiblingsCount =2918      (ParentL ? ParentL->getSubLoopsVector().size() : llvm::size(LI));2919  // Count amount of clones that all the candidates might cause during2920  // unswitching. Branch/guard/select counts as 1, switch counts as log2 of its2921  // cases.2922  int UnswitchedClones = 0;2923  for (const auto &Candidate : UnswitchCandidates) {2924    const Instruction *CI = Candidate.TI;2925    const BasicBlock *CondBlock = CI->getParent();2926    bool SkipExitingSuccessors = DT.dominates(CondBlock, Latch);2927    if (isa<SelectInst>(CI)) {2928      UnswitchedClones++;2929      continue;2930    }2931    if (isGuard(CI)) {2932      if (!SkipExitingSuccessors)2933        UnswitchedClones++;2934      continue;2935    }2936    int NonExitingSuccessors =2937        llvm::count_if(successors(CondBlock),2938                       [SkipExitingSuccessors, &L](const BasicBlock *SuccBB) {2939          return !SkipExitingSuccessors || L.contains(SuccBB);2940        });2941    UnswitchedClones += Log2_32(NonExitingSuccessors);2942  }2943 2944  // Ignore up to the "unscaled candidates" number of unswitch candidates2945  // when calculating the power-of-two scaling of the cost. The main idea2946  // with this control is to allow a small number of unswitches to happen2947  // and rely more on siblings multiplier (see below) when the number2948  // of candidates is small.2949  unsigned ClonesPower =2950      std::max(UnswitchedClones - (int)UnswitchNumInitialUnscaledCandidates, 0);2951 2952  // Allowing top-level loops to spread a bit more than nested ones.2953  int SiblingsMultiplier =2954      std::max((ParentL ? SiblingsCount2955                        : SiblingsCount / (int)UnswitchSiblingsToplevelDiv),2956               1);2957  // Compute the cost multiplier in a way that won't overflow by saturating2958  // at an upper bound.2959  int CostMultiplier;2960  if (ClonesPower > Log2_32(UnswitchThreshold) ||2961      SiblingsMultiplier > UnswitchThreshold ||2962      ParentLoopSizeMultiplier > UnswitchThreshold)2963    CostMultiplier = UnswitchThreshold;2964  else2965    CostMultiplier = std::min(SiblingsMultiplier * (1 << ClonesPower),2966                              (int)UnswitchThreshold);2967 2968  LLVM_DEBUG(dbgs() << "  Computed multiplier  " << CostMultiplier2969                    << " (siblings " << SiblingsMultiplier << " * parent size "2970                    << ParentLoopSizeMultiplier << " * clones "2971                    << (1 << ClonesPower) << ")"2972                    << " for unswitch candidate: " << TI << "\n");2973  return CostMultiplier;2974}2975 2976static bool collectUnswitchCandidates(2977    SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates,2978    IVConditionInfo &PartialIVInfo, Instruction *&PartialIVCondBranch,2979    const Loop &L, const LoopInfo &LI, AAResults &AA,2980    const MemorySSAUpdater *MSSAU) {2981  assert(UnswitchCandidates.empty() && "Should be!");2982 2983  auto AddUnswitchCandidatesForInst = [&](Instruction *I, Value *Cond) {2984    Cond = skipTrivialSelect(Cond);2985    if (isa<Constant>(Cond))2986      return;2987    if (L.isLoopInvariant(Cond)) {2988      UnswitchCandidates.push_back({I, {Cond}});2989      return;2990    }2991    if (match(Cond, m_CombineOr(m_LogicalAnd(), m_LogicalOr()))) {2992      TinyPtrVector<Value *> Invariants =2993          collectHomogenousInstGraphLoopInvariants(2994              L, *static_cast<Instruction *>(Cond), LI);2995      if (!Invariants.empty())2996        UnswitchCandidates.push_back({I, std::move(Invariants)});2997    }2998  };2999 3000  // Whether or not we should also collect guards in the loop.3001  bool CollectGuards = false;3002  if (UnswitchGuards) {3003    auto *GuardDecl = Intrinsic::getDeclarationIfExists(3004        L.getHeader()->getParent()->getParent(), Intrinsic::experimental_guard);3005    if (GuardDecl && !GuardDecl->use_empty())3006      CollectGuards = true;3007  }3008 3009  for (auto *BB : L.blocks()) {3010    if (LI.getLoopFor(BB) != &L)3011      continue;3012 3013    for (auto &I : *BB) {3014      if (auto *SI = dyn_cast<SelectInst>(&I)) {3015        auto *Cond = SI->getCondition();3016        // Do not unswitch vector selects and logical and/or selects3017        if (Cond->getType()->isIntegerTy(1) && !SI->getType()->isIntegerTy(1))3018          AddUnswitchCandidatesForInst(SI, Cond);3019      } else if (CollectGuards && isGuard(&I)) {3020        auto *Cond =3021            skipTrivialSelect(cast<IntrinsicInst>(&I)->getArgOperand(0));3022        // TODO: Support AND, OR conditions and partial unswitching.3023        if (!isa<Constant>(Cond) && L.isLoopInvariant(Cond))3024          UnswitchCandidates.push_back({&I, {Cond}});3025      }3026    }3027 3028    if (auto *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {3029      // We can only consider fully loop-invariant switch conditions as we need3030      // to completely eliminate the switch after unswitching.3031      if (!isa<Constant>(SI->getCondition()) &&3032          L.isLoopInvariant(SI->getCondition()) && !BB->getUniqueSuccessor())3033        UnswitchCandidates.push_back({SI, {SI->getCondition()}});3034      continue;3035    }3036 3037    auto *BI = dyn_cast<BranchInst>(BB->getTerminator());3038    if (!BI || !BI->isConditional() ||3039        BI->getSuccessor(0) == BI->getSuccessor(1))3040      continue;3041 3042    AddUnswitchCandidatesForInst(BI, BI->getCondition());3043  }3044 3045  if (MSSAU && !findOptionMDForLoop(&L, "llvm.loop.unswitch.partial.disable") &&3046      !any_of(UnswitchCandidates, [&L](auto &TerminatorAndInvariants) {3047         return TerminatorAndInvariants.TI == L.getHeader()->getTerminator();3048       })) {3049    MemorySSA *MSSA = MSSAU->getMemorySSA();3050    if (auto Info = hasPartialIVCondition(L, MSSAThreshold, *MSSA, AA)) {3051      LLVM_DEBUG(3052          dbgs() << "simple-loop-unswitch: Found partially invariant condition "3053                 << *Info->InstToDuplicate[0] << "\n");3054      PartialIVInfo = *Info;3055      PartialIVCondBranch = L.getHeader()->getTerminator();3056      TinyPtrVector<Value *> ValsToDuplicate;3057      llvm::append_range(ValsToDuplicate, Info->InstToDuplicate);3058      UnswitchCandidates.push_back(3059          {L.getHeader()->getTerminator(), std::move(ValsToDuplicate)});3060    }3061  }3062  return !UnswitchCandidates.empty();3063}3064 3065/// Tries to canonicalize condition described by:3066///3067///   br (LHS pred RHS), label IfTrue, label IfFalse3068///3069/// into its equivalent where `Pred` is something that we support for injected3070/// invariants (so far it is limited to ult), LHS in canonicalized form is3071/// non-invariant and RHS is an invariant.3072static void canonicalizeForInvariantConditionInjection(CmpPredicate &Pred,3073                                                       Value *&LHS, Value *&RHS,3074                                                       BasicBlock *&IfTrue,3075                                                       BasicBlock *&IfFalse,3076                                                       const Loop &L) {3077  if (!L.contains(IfTrue)) {3078    Pred = ICmpInst::getInversePredicate(Pred);3079    std::swap(IfTrue, IfFalse);3080  }3081 3082  // Move loop-invariant argument to RHS position.3083  if (L.isLoopInvariant(LHS)) {3084    Pred = ICmpInst::getSwappedPredicate(Pred);3085    std::swap(LHS, RHS);3086  }3087 3088  if (Pred == ICmpInst::ICMP_SGE && match(RHS, m_Zero())) {3089    // Turn "x >=s 0" into "x <u UMIN_INT"3090    Pred = ICmpInst::ICMP_ULT;3091    RHS = ConstantInt::get(3092        RHS->getContext(),3093        APInt::getSignedMinValue(RHS->getType()->getIntegerBitWidth()));3094  }3095}3096 3097/// Returns true, if predicate described by ( \p Pred, \p LHS, \p RHS )3098/// succeeding into blocks ( \p IfTrue, \p IfFalse) can be optimized by3099/// injecting a loop-invariant condition.3100static bool shouldTryInjectInvariantCondition(3101    const ICmpInst::Predicate Pred, const Value *LHS, const Value *RHS,3102    const BasicBlock *IfTrue, const BasicBlock *IfFalse, const Loop &L) {3103  if (L.isLoopInvariant(LHS) || !L.isLoopInvariant(RHS))3104    return false;3105  // TODO: Support other predicates.3106  if (Pred != ICmpInst::ICMP_ULT)3107    return false;3108  // TODO: Support non-loop-exiting branches?3109  if (!L.contains(IfTrue) || L.contains(IfFalse))3110    return false;3111  // FIXME: For some reason this causes problems with MSSA updates, need to3112  // investigate why. So far, just don't unswitch latch.3113  if (L.getHeader() == IfTrue)3114    return false;3115  return true;3116}3117 3118/// Returns true, if metadata on \p BI allows us to optimize branching into \p3119/// TakenSucc via injection of invariant conditions. The branch should be not3120/// enough and not previously unswitched, the information about this comes from3121/// the metadata.3122bool shouldTryInjectBasingOnMetadata(const BranchInst *BI,3123                                     const BasicBlock *TakenSucc) {3124  SmallVector<uint32_t> Weights;3125  if (!extractBranchWeights(*BI, Weights))3126    return false;3127  unsigned T = InjectInvariantConditionHotnesThreshold;3128  BranchProbability LikelyTaken(T - 1, T);3129 3130  assert(Weights.size() == 2 && "Unexpected profile data!");3131  size_t Idx = BI->getSuccessor(0) == TakenSucc ? 0 : 1;3132  auto Num = Weights[Idx];3133  auto Denom = Weights[0] + Weights[1];3134  // Degenerate or overflowed metadata.3135  if (Denom == 0 || Num > Denom)3136    return false;3137  BranchProbability ActualTaken(Num, Denom);3138  if (LikelyTaken > ActualTaken)3139    return false;3140  return true;3141}3142 3143/// Materialize pending invariant condition of the given candidate into IR. The3144/// injected loop-invariant condition implies the original loop-variant branch3145/// condition, so the materialization turns3146///3147/// loop_block:3148///   ...3149///   br i1 %variant_cond, label InLoopSucc, label OutOfLoopSucc3150///3151/// into3152///3153/// preheader:3154///   %invariant_cond = LHS pred RHS3155/// ...3156/// loop_block:3157///   br i1 %invariant_cond, label InLoopSucc, label OriginalCheck3158/// OriginalCheck:3159///   br i1 %variant_cond, label InLoopSucc, label OutOfLoopSucc3160/// ...3161static NonTrivialUnswitchCandidate3162injectPendingInvariantConditions(NonTrivialUnswitchCandidate Candidate, Loop &L,3163                                 DominatorTree &DT, LoopInfo &LI,3164                                 AssumptionCache &AC, MemorySSAUpdater *MSSAU) {3165  assert(Candidate.hasPendingInjection() && "Nothing to inject!");3166  BasicBlock *Preheader = L.getLoopPreheader();3167  assert(Preheader && "Loop is not in simplified form?");3168  assert(LI.getLoopFor(Candidate.TI->getParent()) == &L &&3169         "Unswitching branch of inner loop!");3170 3171  auto Pred = Candidate.PendingInjection->Pred;3172  auto *LHS = Candidate.PendingInjection->LHS;3173  auto *RHS = Candidate.PendingInjection->RHS;3174  auto *InLoopSucc = Candidate.PendingInjection->InLoopSucc;3175  auto *TI = cast<BranchInst>(Candidate.TI);3176  auto *BB = Candidate.TI->getParent();3177  auto *OutOfLoopSucc = InLoopSucc == TI->getSuccessor(0) ? TI->getSuccessor(1)3178                                                          : TI->getSuccessor(0);3179  // FIXME: Remove this once limitation on successors is lifted.3180  assert(L.contains(InLoopSucc) && "Not supported yet!");3181  assert(!L.contains(OutOfLoopSucc) && "Not supported yet!");3182  auto &Ctx = BB->getContext();3183 3184  IRBuilder<> Builder(Preheader->getTerminator());3185  assert(ICmpInst::isUnsigned(Pred) && "Not supported yet!");3186  if (LHS->getType() != RHS->getType()) {3187    if (LHS->getType()->getIntegerBitWidth() <3188        RHS->getType()->getIntegerBitWidth())3189      LHS = Builder.CreateZExt(LHS, RHS->getType(), LHS->getName() + ".wide");3190    else3191      RHS = Builder.CreateZExt(RHS, LHS->getType(), RHS->getName() + ".wide");3192  }3193  // Do not use builder here: CreateICmp may simplify this into a constant and3194  // unswitching will break. Better optimize it away later.3195  auto *InjectedCond =3196      ICmpInst::Create(Instruction::ICmp, Pred, LHS, RHS, "injected.cond",3197                       Preheader->getTerminator()->getIterator());3198 3199  BasicBlock *CheckBlock = BasicBlock::Create(Ctx, BB->getName() + ".check",3200                                              BB->getParent(), InLoopSucc);3201  Builder.SetInsertPoint(TI);3202  auto *InvariantBr =3203      Builder.CreateCondBr(InjectedCond, InLoopSucc, CheckBlock);3204  // We don't know anything about the relation between the limits.3205  setExplicitlyUnknownBranchWeightsIfProfiled(*InvariantBr, DEBUG_TYPE);3206 3207  Builder.SetInsertPoint(CheckBlock);3208  Builder.CreateCondBr(3209      TI->getCondition(), TI->getSuccessor(0), TI->getSuccessor(1),3210      !ProfcheckDisableMetadataFixes ? TI->getMetadata(LLVMContext::MD_prof)3211                                     : nullptr);3212  TI->eraseFromParent();3213 3214  // Fixup phis.3215  for (auto &I : *InLoopSucc) {3216    auto *PN = dyn_cast<PHINode>(&I);3217    if (!PN)3218      break;3219    auto *Inc = PN->getIncomingValueForBlock(BB);3220    PN->addIncoming(Inc, CheckBlock);3221  }3222  OutOfLoopSucc->replacePhiUsesWith(BB, CheckBlock);3223 3224  SmallVector<DominatorTree::UpdateType, 4> DTUpdates = {3225    { DominatorTree::Insert, BB, CheckBlock },3226    { DominatorTree::Insert, CheckBlock, InLoopSucc },3227    { DominatorTree::Insert, CheckBlock, OutOfLoopSucc },3228    { DominatorTree::Delete, BB, OutOfLoopSucc }3229  };3230 3231  DT.applyUpdates(DTUpdates);3232  if (MSSAU)3233    MSSAU->applyUpdates(DTUpdates, DT);3234  L.addBasicBlockToLoop(CheckBlock, LI);3235 3236#ifndef NDEBUG3237  DT.verify();3238  LI.verify(DT);3239  if (MSSAU && VerifyMemorySSA)3240    MSSAU->getMemorySSA()->verifyMemorySSA();3241#endif3242 3243  // TODO: In fact, cost of unswitching a new invariant candidate is *slightly*3244  // higher because we have just inserted a new block. Need to think how to3245  // adjust the cost of injected candidates when it was first computed.3246  LLVM_DEBUG(dbgs() << "Injected a new loop-invariant branch " << *InvariantBr3247                    << " and considering it for unswitching.");3248  ++NumInvariantConditionsInjected;3249  return NonTrivialUnswitchCandidate(InvariantBr, { InjectedCond },3250                                     Candidate.Cost);3251}3252 3253/// Given chain of loop branch conditions looking like:3254///   br (Variant < Invariant1)3255///   br (Variant < Invariant2)3256///   br (Variant < Invariant3)3257///   ...3258/// collect set of invariant conditions on which we want to unswitch, which3259/// look like:3260///   Invariant1 <= Invariant23261///   Invariant2 <= Invariant33262///   ...3263/// Though they might not immediately exist in the IR, we can still inject them.3264static bool insertCandidatesWithPendingInjections(3265    SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates, Loop &L,3266    ICmpInst::Predicate Pred, ArrayRef<CompareDesc> Compares,3267    const DominatorTree &DT) {3268 3269  assert(ICmpInst::isRelational(Pred));3270  assert(ICmpInst::isStrictPredicate(Pred));3271  if (Compares.size() < 2)3272    return false;3273  ICmpInst::Predicate NonStrictPred = ICmpInst::getNonStrictPredicate(Pred);3274  for (auto Prev = Compares.begin(), Next = Compares.begin() + 1;3275       Next != Compares.end(); ++Prev, ++Next) {3276    Value *LHS = Next->Invariant;3277    Value *RHS = Prev->Invariant;3278    BasicBlock *InLoopSucc = Prev->InLoopSucc;3279    InjectedInvariant ToInject(NonStrictPred, LHS, RHS, InLoopSucc);3280    NonTrivialUnswitchCandidate Candidate(Prev->Term, { LHS, RHS },3281                                          std::nullopt, std::move(ToInject));3282    UnswitchCandidates.push_back(std::move(Candidate));3283  }3284  return true;3285}3286 3287/// Collect unswitch candidates by invariant conditions that are not immediately3288/// present in the loop. However, they can be injected into the code if we3289/// decide it's profitable.3290/// An example of such conditions is following:3291///3292///   for (...) {3293///     x = load ...3294///     if (! x <u C1) break;3295///     if (! x <u C2) break;3296///     <do something>3297///   }3298///3299/// We can unswitch by condition "C1 <=u C2". If that is true, then "x <u C1 <=3300/// C2" automatically implies "x <u C2", so we can get rid of one of3301/// loop-variant checks in unswitched loop version.3302static bool collectUnswitchCandidatesWithInjections(3303    SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates,3304    IVConditionInfo &PartialIVInfo, Instruction *&PartialIVCondBranch, Loop &L,3305    const DominatorTree &DT, const LoopInfo &LI, AAResults &AA,3306    const MemorySSAUpdater *MSSAU) {3307  if (!InjectInvariantConditions)3308    return false;3309 3310  if (!DT.isReachableFromEntry(L.getHeader()))3311    return false;3312  auto *Latch = L.getLoopLatch();3313  // Need to have a single latch and a preheader.3314  if (!Latch)3315    return false;3316  assert(L.getLoopPreheader() && "Must have a preheader!");3317 3318  DenseMap<Value *, SmallVector<CompareDesc, 4> > CandidatesULT;3319  // Traverse the conditions that dominate latch (and therefore dominate each3320  // other).3321  for (auto *DTN = DT.getNode(Latch); L.contains(DTN->getBlock());3322       DTN = DTN->getIDom()) {3323    CmpPredicate Pred;3324    Value *LHS = nullptr, *RHS = nullptr;3325    BasicBlock *IfTrue = nullptr, *IfFalse = nullptr;3326    auto *BB = DTN->getBlock();3327    // Ignore inner loops.3328    if (LI.getLoopFor(BB) != &L)3329      continue;3330    auto *Term = BB->getTerminator();3331    if (!match(Term, m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)),3332                          m_BasicBlock(IfTrue), m_BasicBlock(IfFalse))))3333      continue;3334    if (!LHS->getType()->isIntegerTy())3335      continue;3336    canonicalizeForInvariantConditionInjection(Pred, LHS, RHS, IfTrue, IfFalse,3337                                               L);3338    if (!shouldTryInjectInvariantCondition(Pred, LHS, RHS, IfTrue, IfFalse, L))3339      continue;3340    if (!shouldTryInjectBasingOnMetadata(cast<BranchInst>(Term), IfTrue))3341      continue;3342    // Strip ZEXT for unsigned predicate.3343    // TODO: once signed predicates are supported, also strip SEXT.3344    CompareDesc Desc(cast<BranchInst>(Term), RHS, IfTrue);3345    while (auto *Zext = dyn_cast<ZExtInst>(LHS))3346      LHS = Zext->getOperand(0);3347    CandidatesULT[LHS].push_back(Desc);3348  }3349 3350  bool Found = false;3351  for (auto &It : CandidatesULT)3352    Found |= insertCandidatesWithPendingInjections(3353        UnswitchCandidates, L, ICmpInst::ICMP_ULT, It.second, DT);3354  return Found;3355}3356 3357static bool isSafeForNoNTrivialUnswitching(Loop &L, LoopInfo &LI) {3358  if (!L.isSafeToClone())3359    return false;3360  for (auto *BB : L.blocks())3361    for (auto &I : *BB) {3362      if (I.getType()->isTokenTy() && I.isUsedOutsideOfBlock(BB))3363        return false;3364      if (auto *CB = dyn_cast<CallBase>(&I)) {3365        assert(!CB->cannotDuplicate() && "Checked by L.isSafeToClone().");3366        if (CB->isConvergent())3367          return false;3368      }3369    }3370 3371  // Check if there are irreducible CFG cycles in this loop. If so, we cannot3372  // easily unswitch non-trivial edges out of the loop. Doing so might turn the3373  // irreducible control flow into reducible control flow and introduce new3374  // loops "out of thin air". If we ever discover important use cases for doing3375  // this, we can add support to loop unswitch, but it is a lot of complexity3376  // for what seems little or no real world benefit.3377  LoopBlocksRPO RPOT(&L);3378  RPOT.perform(&LI);3379  if (containsIrreducibleCFG<const BasicBlock *>(RPOT, LI))3380    return false;3381 3382  SmallVector<BasicBlock *, 4> ExitBlocks;3383  L.getUniqueExitBlocks(ExitBlocks);3384  // We cannot unswitch if exit blocks contain a cleanuppad/catchswitch3385  // instruction as we don't know how to split those exit blocks.3386  // FIXME: We should teach SplitBlock to handle this and remove this3387  // restriction.3388  for (auto *ExitBB : ExitBlocks) {3389    auto It = ExitBB->getFirstNonPHIIt();3390    if (isa<CleanupPadInst>(It) || isa<CatchSwitchInst>(It)) {3391      LLVM_DEBUG(dbgs() << "Cannot unswitch because of cleanuppad/catchswitch "3392                           "in exit block\n");3393      return false;3394    }3395  }3396 3397  return true;3398}3399 3400static NonTrivialUnswitchCandidate findBestNonTrivialUnswitchCandidate(3401    ArrayRef<NonTrivialUnswitchCandidate> UnswitchCandidates, const Loop &L,3402    const DominatorTree &DT, const LoopInfo &LI, AssumptionCache &AC,3403    const TargetTransformInfo &TTI, const IVConditionInfo &PartialIVInfo) {3404  // Given that unswitching these terminators will require duplicating parts of3405  // the loop, so we need to be able to model that cost. Compute the ephemeral3406  // values and set up a data structure to hold per-BB costs. We cache each3407  // block's cost so that we don't recompute this when considering different3408  // subsets of the loop for duplication during unswitching.3409  SmallPtrSet<const Value *, 4> EphValues;3410  CodeMetrics::collectEphemeralValues(&L, &AC, EphValues);3411  SmallDenseMap<BasicBlock *, InstructionCost, 4> BBCostMap;3412 3413  // Compute the cost of each block, as well as the total loop cost. Also, bail3414  // out if we see instructions which are incompatible with loop unswitching3415  // (convergent, noduplicate, or cross-basic-block tokens).3416  // FIXME: We might be able to safely handle some of these in non-duplicated3417  // regions.3418  TargetTransformInfo::TargetCostKind CostKind =3419      L.getHeader()->getParent()->hasMinSize()3420      ? TargetTransformInfo::TCK_CodeSize3421      : TargetTransformInfo::TCK_SizeAndLatency;3422  InstructionCost LoopCost = 0;3423  for (auto *BB : L.blocks()) {3424    InstructionCost Cost = 0;3425    for (auto &I : *BB) {3426      if (EphValues.count(&I))3427        continue;3428      Cost += TTI.getInstructionCost(&I, CostKind);3429    }3430    assert(Cost >= 0 && "Must not have negative costs!");3431    LoopCost += Cost;3432    assert(LoopCost >= 0 && "Must not have negative loop costs!");3433    BBCostMap[BB] = Cost;3434  }3435  LLVM_DEBUG(dbgs() << "  Total loop cost: " << LoopCost << "\n");3436 3437  // Now we find the best candidate by searching for the one with the following3438  // properties in order:3439  //3440  // 1) An unswitching cost below the threshold3441  // 2) The smallest number of duplicated unswitch candidates (to avoid3442  //    creating redundant subsequent unswitching)3443  // 3) The smallest cost after unswitching.3444  //3445  // We prioritize reducing fanout of unswitch candidates provided the cost3446  // remains below the threshold because this has a multiplicative effect.3447  //3448  // This requires memoizing each dominator subtree to avoid redundant work.3449  //3450  // FIXME: Need to actually do the number of candidates part above.3451  SmallDenseMap<DomTreeNode *, InstructionCost, 4> DTCostMap;3452  // Given a terminator which might be unswitched, computes the non-duplicated3453  // cost for that terminator.3454  auto ComputeUnswitchedCost = [&](Instruction &TI,3455                                   bool FullUnswitch) -> InstructionCost {3456    // Unswitching selects unswitches the entire loop.3457    if (isa<SelectInst>(TI))3458      return LoopCost;3459 3460    BasicBlock &BB = *TI.getParent();3461    SmallPtrSet<BasicBlock *, 4> Visited;3462 3463    InstructionCost Cost = 0;3464    for (BasicBlock *SuccBB : successors(&BB)) {3465      // Don't count successors more than once.3466      if (!Visited.insert(SuccBB).second)3467        continue;3468 3469      // If this is a partial unswitch candidate, then it must be a conditional3470      // branch with a condition of either `or`, `and`, their corresponding3471      // select forms or partially invariant instructions. In that case, one of3472      // the successors is necessarily duplicated, so don't even try to remove3473      // its cost.3474      if (!FullUnswitch) {3475        auto &BI = cast<BranchInst>(TI);3476        Value *Cond = skipTrivialSelect(BI.getCondition());3477        if (match(Cond, m_LogicalAnd())) {3478          if (SuccBB == BI.getSuccessor(1))3479            continue;3480        } else if (match(Cond, m_LogicalOr())) {3481          if (SuccBB == BI.getSuccessor(0))3482            continue;3483        } else if ((PartialIVInfo.KnownValue->isOneValue() &&3484                    SuccBB == BI.getSuccessor(0)) ||3485                   (!PartialIVInfo.KnownValue->isOneValue() &&3486                    SuccBB == BI.getSuccessor(1)))3487          continue;3488      }3489 3490      // This successor's domtree will not need to be duplicated after3491      // unswitching if the edge to the successor dominates it (and thus the3492      // entire tree). This essentially means there is no other path into this3493      // subtree and so it will end up live in only one clone of the loop.3494      if (SuccBB->getUniquePredecessor() ||3495          llvm::all_of(predecessors(SuccBB), [&](BasicBlock *PredBB) {3496            return PredBB == &BB || DT.dominates(SuccBB, PredBB);3497          })) {3498        Cost += computeDomSubtreeCost(*DT[SuccBB], BBCostMap, DTCostMap);3499        assert(Cost <= LoopCost &&3500               "Non-duplicated cost should never exceed total loop cost!");3501      }3502    }3503 3504    // Now scale the cost by the number of unique successors minus one. We3505    // subtract one because there is already at least one copy of the entire3506    // loop. This is computing the new cost of unswitching a condition.3507    // Note that guards always have 2 unique successors that are implicit and3508    // will be materialized if we decide to unswitch it.3509    int SuccessorsCount = isGuard(&TI) ? 2 : Visited.size();3510    assert(SuccessorsCount > 1 &&3511           "Cannot unswitch a condition without multiple distinct successors!");3512    return (LoopCost - Cost) * (SuccessorsCount - 1);3513  };3514 3515  std::optional<NonTrivialUnswitchCandidate> Best;3516  for (auto &Candidate : UnswitchCandidates) {3517    Instruction &TI = *Candidate.TI;3518    ArrayRef<Value *> Invariants = Candidate.Invariants;3519    BranchInst *BI = dyn_cast<BranchInst>(&TI);3520    bool FullUnswitch =3521        !BI || Candidate.hasPendingInjection() ||3522        (Invariants.size() == 1 &&3523         Invariants[0] == skipTrivialSelect(BI->getCondition()));3524    InstructionCost CandidateCost = ComputeUnswitchedCost(TI, FullUnswitch);3525    // Calculate cost multiplier which is a tool to limit potentially3526    // exponential behavior of loop-unswitch.3527    if (EnableUnswitchCostMultiplier) {3528      int CostMultiplier =3529          CalculateUnswitchCostMultiplier(TI, L, LI, DT, UnswitchCandidates);3530      assert(3531          (CostMultiplier > 0 && CostMultiplier <= UnswitchThreshold) &&3532          "cost multiplier needs to be in the range of 1..UnswitchThreshold");3533      CandidateCost *= CostMultiplier;3534      LLVM_DEBUG(dbgs() << "  Computed cost of " << CandidateCost3535                        << " (multiplier: " << CostMultiplier << ")"3536                        << " for unswitch candidate: " << TI << "\n");3537    } else {3538      LLVM_DEBUG(dbgs() << "  Computed cost of " << CandidateCost3539                        << " for unswitch candidate: " << TI << "\n");3540    }3541 3542    if (!Best || CandidateCost < Best->Cost) {3543      Best = Candidate;3544      Best->Cost = CandidateCost;3545    }3546  }3547  assert(Best && "Must be!");3548  return *Best;3549}3550 3551// Insert a freeze on an unswitched branch if all is true:3552// 1. freeze-loop-unswitch-cond option is true3553// 2. The branch may not execute in the loop pre-transformation. If a branch may3554// not execute and could cause UB, it would always cause UB if it is hoisted outside3555// of the loop. Insert a freeze to prevent this case.3556// 3. The branch condition may be poison or undef3557static bool shouldInsertFreeze(Loop &L, Instruction &TI, DominatorTree &DT,3558                               AssumptionCache &AC) {3559  assert(isa<BranchInst>(TI) || isa<SwitchInst>(TI));3560  if (!FreezeLoopUnswitchCond)3561    return false;3562 3563  ICFLoopSafetyInfo SafetyInfo;3564  SafetyInfo.computeLoopSafetyInfo(&L);3565  if (SafetyInfo.isGuaranteedToExecute(TI, &DT, &L))3566    return false;3567 3568  Value *Cond;3569  if (BranchInst *BI = dyn_cast<BranchInst>(&TI))3570    Cond = skipTrivialSelect(BI->getCondition());3571  else3572    Cond = skipTrivialSelect(cast<SwitchInst>(&TI)->getCondition());3573  return !isGuaranteedNotToBeUndefOrPoison(3574      Cond, &AC, L.getLoopPreheader()->getTerminator(), &DT);3575}3576 3577static bool unswitchBestCondition(Loop &L, DominatorTree &DT, LoopInfo &LI,3578                                  AssumptionCache &AC, AAResults &AA,3579                                  TargetTransformInfo &TTI, ScalarEvolution *SE,3580                                  MemorySSAUpdater *MSSAU,3581                                  LPMUpdater &LoopUpdater) {3582  // Collect all invariant conditions within this loop (as opposed to an inner3583  // loop which would be handled when visiting that inner loop).3584  SmallVector<NonTrivialUnswitchCandidate, 4> UnswitchCandidates;3585  IVConditionInfo PartialIVInfo;3586  Instruction *PartialIVCondBranch = nullptr;3587  collectUnswitchCandidates(UnswitchCandidates, PartialIVInfo,3588                            PartialIVCondBranch, L, LI, AA, MSSAU);3589  if (!findOptionMDForLoop(&L, "llvm.loop.unswitch.injection.disable"))3590    collectUnswitchCandidatesWithInjections(UnswitchCandidates, PartialIVInfo,3591                                            PartialIVCondBranch, L, DT, LI, AA,3592                                            MSSAU);3593  // If we didn't find any candidates, we're done.3594  if (UnswitchCandidates.empty())3595    return false;3596 3597  LLVM_DEBUG(3598      dbgs() << "Considering " << UnswitchCandidates.size()3599             << " non-trivial loop invariant conditions for unswitching.\n");3600 3601  NonTrivialUnswitchCandidate Best = findBestNonTrivialUnswitchCandidate(3602      UnswitchCandidates, L, DT, LI, AC, TTI, PartialIVInfo);3603 3604  assert(Best.TI && "Failed to find loop unswitch candidate");3605  assert(Best.Cost && "Failed to compute cost");3606 3607  if (*Best.Cost >= UnswitchThreshold) {3608    LLVM_DEBUG(dbgs() << "Cannot unswitch, lowest cost found: " << *Best.Cost3609                      << "\n");3610    return false;3611  }3612 3613  bool InjectedCondition = false;3614  if (Best.hasPendingInjection()) {3615    Best = injectPendingInvariantConditions(Best, L, DT, LI, AC, MSSAU);3616    InjectedCondition = true;3617  }3618  assert(!Best.hasPendingInjection() &&3619         "All injections should have been done by now!");3620 3621  if (Best.TI != PartialIVCondBranch)3622    PartialIVInfo.InstToDuplicate.clear();3623 3624  bool InsertFreeze;3625  if (auto *SI = dyn_cast<SelectInst>(Best.TI)) {3626    // If the best candidate is a select, turn it into a branch. Select3627    // instructions with a poison conditional do not propagate poison, but3628    // branching on poison causes UB. Insert a freeze on the select3629    // conditional to prevent UB after turning the select into a branch.3630    InsertFreeze = !isGuaranteedNotToBeUndefOrPoison(3631        SI->getCondition(), &AC, L.getLoopPreheader()->getTerminator(), &DT);3632    Best.TI = turnSelectIntoBranch(SI, DT, LI, MSSAU, &AC);3633  } else {3634    // If the best candidate is a guard, turn it into a branch.3635    if (isGuard(Best.TI))3636      Best.TI =3637          turnGuardIntoBranch(cast<IntrinsicInst>(Best.TI), L, DT, LI, MSSAU);3638    InsertFreeze = shouldInsertFreeze(L, *Best.TI, DT, AC);3639  }3640 3641  LLVM_DEBUG(dbgs() << "  Unswitching non-trivial (cost = " << Best.Cost3642                    << ") terminator: " << *Best.TI << "\n");3643  unswitchNontrivialInvariants(L, *Best.TI, Best.Invariants, PartialIVInfo, DT,3644                               LI, AC, SE, MSSAU, LoopUpdater, InsertFreeze,3645                               InjectedCondition);3646  return true;3647}3648 3649/// Unswitch control flow predicated on loop invariant conditions.3650///3651/// This first hoists all branches or switches which are trivial (IE, do not3652/// require duplicating any part of the loop) out of the loop body. It then3653/// looks at other loop invariant control flows and tries to unswitch those as3654/// well by cloning the loop if the result is small enough.3655///3656/// The `DT`, `LI`, `AC`, `AA`, `TTI` parameters are required analyses that are3657/// also updated based on the unswitch. The `MSSA` analysis is also updated if3658/// valid (i.e. its use is enabled).3659///3660/// If either `NonTrivial` is true or the flag `EnableNonTrivialUnswitch` is3661/// true, we will attempt to do non-trivial unswitching as well as trivial3662/// unswitching.3663///3664/// The `postUnswitch` function will be run after unswitching is complete3665/// with information on whether or not the provided loop remains a loop and3666/// a list of new sibling loops created.3667///3668/// If `SE` is non-null, we will update that analysis based on the unswitching3669/// done.3670static bool unswitchLoop(Loop &L, DominatorTree &DT, LoopInfo &LI,3671                         AssumptionCache &AC, AAResults &AA,3672                         TargetTransformInfo &TTI, bool Trivial,3673                         bool NonTrivial, ScalarEvolution *SE,3674                         MemorySSAUpdater *MSSAU, LPMUpdater &LoopUpdater) {3675  assert(L.isRecursivelyLCSSAForm(DT, LI) &&3676         "Loops must be in LCSSA form before unswitching.");3677 3678  // Must be in loop simplified form: we need a preheader and dedicated exits.3679  if (!L.isLoopSimplifyForm())3680    return false;3681 3682  // Try trivial unswitch first before loop over other basic blocks in the loop.3683  if (Trivial && unswitchAllTrivialConditions(L, DT, LI, SE, MSSAU)) {3684    // If we unswitched successfully we will want to clean up the loop before3685    // processing it further so just mark it as unswitched and return.3686    postUnswitch(L, LoopUpdater, L.getName(),3687                 /*CurrentLoopValid*/ true, /*PartiallyInvariant*/ false,3688                 /*InjectedCondition*/ false, {});3689    return true;3690  }3691 3692  const Function *F = L.getHeader()->getParent();3693 3694  // Check whether we should continue with non-trivial conditions.3695  // EnableNonTrivialUnswitch: Global variable that forces non-trivial3696  //                           unswitching for testing and debugging.3697  // NonTrivial: Parameter that enables non-trivial unswitching for this3698  //             invocation of the transform. But this should be allowed only3699  //             for targets without branch divergence.3700  //3701  // FIXME: If divergence analysis becomes available to a loop3702  // transform, we should allow unswitching for non-trivial uniform3703  // branches even on targets that have divergence.3704  // https://bugs.llvm.org/show_bug.cgi?id=488193705  bool ContinueWithNonTrivial =3706      EnableNonTrivialUnswitch || (NonTrivial && !TTI.hasBranchDivergence(F));3707  if (!ContinueWithNonTrivial)3708    return false;3709 3710  // Skip non-trivial unswitching for optsize functions.3711  if (F->hasOptSize())3712    return false;3713 3714  // Perform legality checks.3715  if (!isSafeForNoNTrivialUnswitching(L, LI))3716    return false;3717 3718  // For non-trivial unswitching, because it often creates new loops, we rely on3719  // the pass manager to iterate on the loops rather than trying to immediately3720  // reach a fixed point. There is no substantial advantage to iterating3721  // internally, and if any of the new loops are simplified enough to contain3722  // trivial unswitching we want to prefer those.3723 3724  // Try to unswitch the best invariant condition. We prefer this full unswitch to3725  // a partial unswitch when possible below the threshold.3726  if (unswitchBestCondition(L, DT, LI, AC, AA, TTI, SE, MSSAU, LoopUpdater))3727    return true;3728 3729  // No other opportunities to unswitch.3730  return false;3731}3732 3733PreservedAnalyses SimpleLoopUnswitchPass::run(Loop &L, LoopAnalysisManager &AM,3734                                              LoopStandardAnalysisResults &AR,3735                                              LPMUpdater &U) {3736  Function &F = *L.getHeader()->getParent();3737  (void)F;3738  LLVM_DEBUG(dbgs() << "Unswitching loop in " << F.getName() << ": " << L3739                    << "\n");3740 3741  std::optional<MemorySSAUpdater> MSSAU;3742  if (AR.MSSA) {3743    MSSAU = MemorySSAUpdater(AR.MSSA);3744    if (VerifyMemorySSA)3745      AR.MSSA->verifyMemorySSA();3746  }3747  if (!unswitchLoop(L, AR.DT, AR.LI, AR.AC, AR.AA, AR.TTI, Trivial, NonTrivial,3748                    &AR.SE, MSSAU ? &*MSSAU : nullptr, U))3749    return PreservedAnalyses::all();3750 3751  if (AR.MSSA && VerifyMemorySSA)3752    AR.MSSA->verifyMemorySSA();3753 3754  // Historically this pass has had issues with the dominator tree so verify it3755  // in asserts builds.3756  assert(AR.DT.verify(DominatorTree::VerificationLevel::Fast));3757 3758  auto PA = getLoopPassPreservedAnalyses();3759  if (AR.MSSA)3760    PA.preserve<MemorySSAAnalysis>();3761  return PA;3762}3763 3764void SimpleLoopUnswitchPass::printPipeline(3765    raw_ostream &OS, function_ref<StringRef(StringRef)> MapClassName2PassName) {3766  static_cast<PassInfoMixin<SimpleLoopUnswitchPass> *>(this)->printPipeline(3767      OS, MapClassName2PassName);3768 3769  OS << '<';3770  OS << (NonTrivial ? "" : "no-") << "nontrivial;";3771  OS << (Trivial ? "" : "no-") << "trivial";3772  OS << '>';3773}3774