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1; RUN: opt -S -passes="print<dxil-metadata>" -disable-output %s 2>&1 | FileCheck %s2 3target triple = "dxil-pc-shadermodel6.6-compute"4 5define void @entry() #0 {6entry:7 ret void8}9 10attributes #0 = { noinline nounwind "exp-shader"="cs" "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" }11 12!dx.valver = !{!0}13 14!0 = !{i32 0, i32 0}15 16; CHECK: Shader Model Version : 6.617; CHECK-NEXT: DXIL Version : 1.618; CHECK-NEXT: Target Shader Stage : compute19; CHECK-NEXT: Validator Version : 0.020; CHECK-NEXT: entry21; CHECK-NEXT: Function Shader Stage : compute22; CHECK-NEXT: NumThreads: 1,2,123; CHECK-EMPTY:24