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1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 52; RUN: opt -S -mtriple=amdgcn-amd-amdhsa -passes='amdgpu-attributor' %s -o - | FileCheck %s3 4%struct.ShaderClosure = type { <3 x float>, i32, float, <3 x float>, [10 x float], [8 x i8] }5%struct.ShaderData = type { <3 x float>, <3 x float>, <3 x float>, <3 x float>, i32, i32, i32, i32, i32, float, float, i32, i32, float, float, %struct.differential3, %struct.differential3, %struct.differential, %struct.differential, <3 x float>, <3 x float>, <3 x float>, %struct.differential3, i32, i32, i32, float, <3 x float>, <3 x float>, <3 x float>, [64 x %struct.ShaderClosure] }6%struct.differential = type { float, float }7%struct.differential3 = type { <3 x float>, <3 x float> }8 9define internal fastcc void @foo(ptr %kg) {10; CHECK-LABEL: define internal fastcc void @foo(11; CHECK-SAME: ptr [[KG:%.*]]) #[[ATTR0:[0-9]+]] {12; CHECK-NEXT:  [[ENTRY:.*:]]13; CHECK-NEXT:    [[CLOSURE_I25_I:%.*]] = getelementptr i8, ptr [[KG]], i64 33614; CHECK-NEXT:    [[NUM_CLOSURE_I26_I:%.*]] = getelementptr i8, ptr [[KG]], i64 27615; CHECK-NEXT:    br label %[[WHILE_COND:.*]]16; CHECK:       [[WHILE_COND]]:17; CHECK-NEXT:    [[TMP1:%.*]] = load i32, ptr [[KG]], align 418; CHECK-NEXT:    [[IDXPROM_I:%.*]] = zext i32 [[TMP1]] to i6419; CHECK-NEXT:    switch i32 0, label %[[SW_BB92:.*]] [20; CHECK-NEXT:      i32 1, label %[[SW_BB92]]21; CHECK-NEXT:      i32 0, label %[[SUBD_TRIANGLE_PATCH_EXIT_I_I35:.*]]22; CHECK-NEXT:    ]23; CHECK:       [[SUBD_TRIANGLE_PATCH_EXIT_I_I35]]:24; CHECK-NEXT:    [[ARRAYIDX_I27_I:%.*]] = getelementptr float, ptr [[KG]], i64 [[IDXPROM_I]]25; CHECK-NEXT:    store float 0.000000e+00, ptr [[ARRAYIDX_I27_I]], align 426; CHECK-NEXT:    br label %[[WHILE_COND]]27; CHECK:       [[SW_BB92]]:28; CHECK-NEXT:    [[INSERT:%.*]] = insertelement <3 x i32> zeroinitializer, i32 [[TMP1]], i64 029; CHECK-NEXT:    [[SPLAT_SPLATINSERT_I:%.*]] = bitcast <3 x i32> [[INSERT]] to <3 x float>30; CHECK-NEXT:    [[SHFL:%.*]] = shufflevector <3 x float> [[SPLAT_SPLATINSERT_I]], <3 x float> zeroinitializer, <4 x i32> zeroinitializer31; CHECK-NEXT:    [[LOAD:%.*]] = load i32, ptr [[NUM_CLOSURE_I26_I]], align 432; CHECK-NEXT:    [[IDXPROM_I27_I:%.*]] = sext i32 [[LOAD]] to i6433; CHECK-NEXT:    [[ARRAYIDX_I28_I:%.*]] = getelementptr [64 x %struct.ShaderClosure], ptr [[CLOSURE_I25_I]], i64 0, i64 [[IDXPROM_I27_I]]34; CHECK-NEXT:    store <4 x float> [[SHFL]], ptr [[ARRAYIDX_I28_I]], align 1635; CHECK-NEXT:    [[INC_I30_I:%.*]] = or i32 [[LOAD]], 136; CHECK-NEXT:    store i32 [[INC_I30_I]], ptr [[NUM_CLOSURE_I26_I]], align 437; CHECK-NEXT:    br label %[[WHILE_COND]]38;39entry:40  %closure.i25.i = getelementptr i8, ptr %kg, i64 33641  %num_closure.i26.i = getelementptr i8, ptr %kg, i64 27642  br label %while.cond43 44while.cond:45  %load = load i32, ptr %kg, align 446  %idxprom.i = zext i32 %load to i6447  switch i32 0, label %sw.bb92 [48  i32 1, label %sw.bb9249  i32 0, label %subd_triangle_patch.exit.i.i3550  ]51 52subd_triangle_patch.exit.i.i35:53  %arrayidx.i27.i = getelementptr float, ptr %kg, i64 %idxprom.i54  store float 0.000000e+00, ptr %arrayidx.i27.i, align 455  br label %while.cond56 57sw.bb92:58  %insert = insertelement <3 x i32> zeroinitializer, i32 %load, i64 059  %splat.splatinsert.i = bitcast <3 x i32> %insert to <3 x float>60  %shfl = shufflevector <3 x float> %splat.splatinsert.i, <3 x float> zeroinitializer, <4 x i32> zeroinitializer61  %load.1 = load i32, ptr %num_closure.i26.i, align 462  %idxprom.i27.i = sext i32 %load.1 to i6463  %arrayidx.i28.i = getelementptr [64 x %struct.ShaderClosure], ptr %closure.i25.i, i64 0, i64 %idxprom.i27.i64  store <4 x float> %shfl, ptr %arrayidx.i28.i, align 1665  %inc.i30.i = or i32 %load.1, 166  store i32 %inc.i30.i, ptr %num_closure.i26.i, align 467  br label %while.cond68}69 70define amdgpu_kernel void @kernel() #0 {71; CHECK-LABEL: define amdgpu_kernel void @kernel(72; CHECK-SAME: ) #[[ATTR1:[0-9]+]] {73; CHECK-NEXT:  [[ENTRY:.*:]]74; CHECK-NEXT:    [[SD:%.*]] = alloca [[STRUCT_SHADERDATA:%.*]], align 16, addrspace(5)75; CHECK-NEXT:    [[KGLOBALS_ASCAST1:%.*]] = addrspacecast ptr addrspace(5) [[SD]] to ptr76; CHECK-NEXT:    [[NUM_CLOSURE_I_I:%.*]] = getelementptr i8, ptr addrspace(5) [[SD]], i32 27677; CHECK-NEXT:    store <2 x i32> zeroinitializer, ptr addrspace(5) [[NUM_CLOSURE_I_I]], align 478; CHECK-NEXT:    call fastcc void @foo(ptr [[KGLOBALS_ASCAST1]])79; CHECK-NEXT:    ret void80;81entry:82  %sd = alloca %struct.ShaderData, align 16, addrspace(5)83  %kglobals.ascast1 = addrspacecast ptr addrspace(5) %sd to ptr84  %num_closure.i.i = getelementptr i8, ptr addrspace(5) %sd, i32 27685  store <2 x i32> zeroinitializer, ptr addrspace(5) %num_closure.i.i, align 486  call fastcc void @foo(ptr %kglobals.ascast1)87  ret void88}89 90attributes #0 = { norecurse }91