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1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 62; RUN: llc -mtriple=amdgcn -mcpu=gfx900 < %s | FileCheck %s3 4declare i32 @llvm.ctpop.i32(i32)5declare i64 @llvm.ctpop.i64(i64)6declare i32 @llvm.amdgcn.s.quadmask.i32(i32)7declare i64 @llvm.amdgcn.s.quadmask.i64(i64)8 9define amdgpu_ps i32 @shl32(i32 inreg %val0, i32 inreg %val1) {10; CHECK-LABEL: shl32:11; CHECK:       ; %bb.0:12; CHECK-NEXT:    s_lshl_b32 s0, s0, s113; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 014; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]15; CHECK-NEXT:    v_readfirstlane_b32 s0, v016; CHECK-NEXT:    ; return to shader part epilog17  %result = shl i32 %val0, %val118  %cmp = icmp ne i32 %result, 019  %zext = zext i1 %cmp to i3220  ret i32 %zext21}22 23define amdgpu_ps i32 @shl64(i64 inreg %val0, i64 inreg %val1) {24; CHECK-LABEL: shl64:25; CHECK:       ; %bb.0:26; CHECK-NEXT:    s_lshl_b64 s[0:1], s[0:1], s227; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 028; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]29; CHECK-NEXT:    v_readfirstlane_b32 s0, v030; CHECK-NEXT:    ; return to shader part epilog31  %result = shl i64 %val0, %val132  %cmp = icmp ne i64 %result, 033  %zext = zext i1 %cmp to i3234  ret i32 %zext35}36 37define amdgpu_ps i32 @lshr32(i32 inreg %val0, i32 inreg %val1) {38; CHECK-LABEL: lshr32:39; CHECK:       ; %bb.0:40; CHECK-NEXT:    s_lshr_b32 s0, s0, s141; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 042; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]43; CHECK-NEXT:    v_readfirstlane_b32 s0, v044; CHECK-NEXT:    ; return to shader part epilog45  %result = lshr i32 %val0, %val146  %cmp = icmp ne i32 %result, 047  %zext = zext i1 %cmp to i3248  ret i32 %zext49}50 51define amdgpu_ps i32 @lshr64(i64 inreg %val0, i64 inreg %val1) {52; CHECK-LABEL: lshr64:53; CHECK:       ; %bb.0:54; CHECK-NEXT:    s_lshr_b64 s[0:1], s[0:1], s255; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 056; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]57; CHECK-NEXT:    v_readfirstlane_b32 s0, v058; CHECK-NEXT:    ; return to shader part epilog59  %result = lshr i64 %val0, %val160  %cmp = icmp ne i64 %result, 061  %zext = zext i1 %cmp to i3262  ret i32 %zext63}64 65define amdgpu_ps i32 @ashr32(i32 inreg %val0, i32 inreg %val1) {66; CHECK-LABEL: ashr32:67; CHECK:       ; %bb.0:68; CHECK-NEXT:    s_ashr_i32 s0, s0, s169; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 070; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]71; CHECK-NEXT:    v_readfirstlane_b32 s0, v072; CHECK-NEXT:    ; return to shader part epilog73  %result = ashr i32 %val0, %val174  %cmp = icmp ne i32 %result, 075  %zext = zext i1 %cmp to i3276  ret i32 %zext77}78 79define amdgpu_ps i32 @ashr64(i64 inreg %val0, i64 inreg %val1) {80; CHECK-LABEL: ashr64:81; CHECK:       ; %bb.0:82; CHECK-NEXT:    s_ashr_i64 s[0:1], s[0:1], s283; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 084; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]85; CHECK-NEXT:    v_readfirstlane_b32 s0, v086; CHECK-NEXT:    ; return to shader part epilog87  %result = ashr i64 %val0, %val188  %cmp = icmp ne i64 %result, 089  %zext = zext i1 %cmp to i3290  ret i32 %zext91}92 93define amdgpu_ps i32 @abs32(i32 inreg %val0) {94; CHECK-LABEL: abs32:95; CHECK:       ; %bb.0:96; CHECK-NEXT:    s_abs_i32 s0, s097; CHECK-NEXT:    ;;#ASMSTART98; CHECK-NEXT:    ; use s099; CHECK-NEXT:    ;;#ASMEND100; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0101; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]102; CHECK-NEXT:    v_readfirstlane_b32 s0, v0103; CHECK-NEXT:    ; return to shader part epilog104  %neg = sub i32 0, %val0105  %cond = icmp sgt i32 %val0, %neg106  %result = select i1 %cond, i32 %val0, i32 %neg107  call void asm "; use $0", "s"(i32 %result)108  %cmp = icmp ne i32 %result, 0109  %zext = zext i1 %cmp to i32110  ret i32 %zext111}112 113define amdgpu_ps i32 @absdiff32(i32 inreg %val0, i32 inreg %val1) {114; CHECK-LABEL: absdiff32:115; CHECK:       ; %bb.0:116; CHECK-NEXT:    s_absdiff_i32 s0, s0, s1117; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0118; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]119; CHECK-NEXT:    v_readfirstlane_b32 s0, v0120; CHECK-NEXT:    ; return to shader part epilog121  %diff = sub i32 %val0, %val1122  %result = call i32 @llvm.abs.i32(i32 %diff, i1 false)123  %cmp = icmp ne i32 %result, 0124  %zext = zext i1 %cmp to i32125  ret i32 %zext126}127 128define amdgpu_ps i32 @and32(i32 inreg %val0, i32 inreg %val1) {129; CHECK-LABEL: and32:130; CHECK:       ; %bb.0:131; CHECK-NEXT:    s_and_b32 s0, s0, s1132; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0133; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]134; CHECK-NEXT:    v_readfirstlane_b32 s0, v0135; CHECK-NEXT:    ; return to shader part epilog136  %result = and i32 %val0, %val1137  %cmp = icmp ne i32 %result, 0138  %zext = zext i1 %cmp to i32139  ret i32 %zext140}141 142define amdgpu_ps i32 @and64(i64 inreg %val0, i64 inreg %val1) {143; CHECK-LABEL: and64:144; CHECK:       ; %bb.0:145; CHECK-NEXT:    s_and_b64 s[0:1], s[0:1], s[2:3]146; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0147; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]148; CHECK-NEXT:    v_readfirstlane_b32 s0, v0149; CHECK-NEXT:    ; return to shader part epilog150  %result = and i64 %val0, %val1151  %cmp = icmp ne i64 %result, 0152  %zext = zext i1 %cmp to i32153  ret i32 %zext154}155 156define amdgpu_ps i32 @and32_clear_one_bit(i32 inreg %val0) {157; CHECK-LABEL: and32_clear_one_bit:158; CHECK:       ; %bb.0:159; CHECK-NEXT:    s_and_b32 s0, s0, 0x7fffffff160; CHECK-NEXT:    ;;#ASMSTART161; CHECK-NEXT:    ; use s0162; CHECK-NEXT:    ;;#ASMEND163; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0164; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]165; CHECK-NEXT:    v_readfirstlane_b32 s0, v0166; CHECK-NEXT:    ; return to shader part epilog167  %result = and i32 %val0, 2147483647168  call void asm "; use $0", "s"(i32 %result)169  %cmp = icmp ne i32 %result, 0170  %zext = zext i1 %cmp to i32171  ret i32 %zext172}173 174define amdgpu_ps i32 @and64_clear_one_bit(i64 inreg %val0) {175; CHECK-LABEL: and64_clear_one_bit:176; CHECK:       ; %bb.0:177; CHECK-NEXT:    s_bitset0_b32 s0, 31178; CHECK-NEXT:    s_cmp_lg_u64 s[0:1], 0179; CHECK-NEXT:    ;;#ASMSTART180; CHECK-NEXT:    ; use s[0:1]181; CHECK-NEXT:    ;;#ASMEND182; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0183; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]184; CHECK-NEXT:    v_readfirstlane_b32 s0, v0185; CHECK-NEXT:    ; return to shader part epilog186  %result = and i64 %val0, -2147483649187  call void asm "; use $0", "s"(i64 %result)188  %cmp = icmp ne i64 %result, 0189  %zext = zext i1 %cmp to i32190  ret i32 %zext191}192 193define amdgpu_ps i32 @or32(i32 inreg %val0, i32 inreg %val1) {194; CHECK-LABEL: or32:195; CHECK:       ; %bb.0:196; CHECK-NEXT:    s_or_b32 s0, s0, s1197; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0198; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]199; CHECK-NEXT:    v_readfirstlane_b32 s0, v0200; CHECK-NEXT:    ; return to shader part epilog201  %result = or i32 %val0, %val1202  %cmp = icmp ne i32 %result, 0203  %zext = zext i1 %cmp to i32204  ret i32 %zext205}206 207define amdgpu_ps i32 @or64(i64 inreg %val0, i64 inreg %val1) {208; CHECK-LABEL: or64:209; CHECK:       ; %bb.0:210; CHECK-NEXT:    s_or_b64 s[0:1], s[0:1], s[2:3]211; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0212; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]213; CHECK-NEXT:    v_readfirstlane_b32 s0, v0214; CHECK-NEXT:    ; return to shader part epilog215  %result = or i64 %val0, %val1216  %cmp = icmp ne i64 %result, 0217  %zext = zext i1 %cmp to i32218  ret i32 %zext219}220 221define amdgpu_ps i32 @xor32(i32 inreg %val0, i32 inreg %val1) {222; CHECK-LABEL: xor32:223; CHECK:       ; %bb.0:224; CHECK-NEXT:    s_xor_b32 s0, s0, s1225; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0226; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]227; CHECK-NEXT:    v_readfirstlane_b32 s0, v0228; CHECK-NEXT:    ; return to shader part epilog229  %result = xor i32 %val0, %val1230  %cmp = icmp ne i32 %result, 0231  %zext = zext i1 %cmp to i32232  ret i32 %zext233}234 235define amdgpu_ps i32 @xor64(i64 inreg %val0, i64 inreg %val1) {236; CHECK-LABEL: xor64:237; CHECK:       ; %bb.0:238; CHECK-NEXT:    s_xor_b64 s[0:1], s[0:1], s[2:3]239; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0240; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]241; CHECK-NEXT:    v_readfirstlane_b32 s0, v0242; CHECK-NEXT:    ; return to shader part epilog243  %result = xor i64 %val0, %val1244  %cmp = icmp ne i64 %result, 0245  %zext = zext i1 %cmp to i32246  ret i32 %zext247}248 249define amdgpu_ps i32 @nand32(i32 inreg %val0, i32 inreg %val1) {250; CHECK-LABEL: nand32:251; CHECK:       ; %bb.0:252; CHECK-NEXT:    s_nand_b32 s0, s0, s1253; CHECK-NEXT:    ;;#ASMSTART254; CHECK-NEXT:    ; use s0255; CHECK-NEXT:    ;;#ASMEND256; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0257; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]258; CHECK-NEXT:    v_readfirstlane_b32 s0, v0259; CHECK-NEXT:    ; return to shader part epilog260  %result = and i32 %val0, %val1261  %result2 = xor i32 %result, -1262  call void asm "; use $0", "s"(i32 %result2)263  %cmp = icmp ne i32 %result2, 0264  %zext = zext i1 %cmp to i32265  ret i32 %zext266}267 268define amdgpu_ps i32 @nand64(i64 inreg %val0, i64 inreg %val1) {269; CHECK-LABEL: nand64:270; CHECK:       ; %bb.0:271; CHECK-NEXT:    s_nand_b64 s[0:1], s[0:1], s[2:3]272; CHECK-NEXT:    ;;#ASMSTART273; CHECK-NEXT:    ; use s[0:1]274; CHECK-NEXT:    ;;#ASMEND275; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0276; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]277; CHECK-NEXT:    v_readfirstlane_b32 s0, v0278; CHECK-NEXT:    ; return to shader part epilog279  %result = and i64 %val0, %val1280  %result2 = xor i64 %result, -1281  call void asm "; use $0", "s"(i64 %result2)282  %cmp = icmp ne i64 %result2, 0283  %zext = zext i1 %cmp to i32284  ret i32 %zext285}286 287define amdgpu_ps i32 @nor32(i32 inreg %val0, i32 inreg %val1) {288; CHECK-LABEL: nor32:289; CHECK:       ; %bb.0:290; CHECK-NEXT:    s_nor_b32 s0, s0, s1291; CHECK-NEXT:    ;;#ASMSTART292; CHECK-NEXT:    ; use s0293; CHECK-NEXT:    ;;#ASMEND294; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0295; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]296; CHECK-NEXT:    v_readfirstlane_b32 s0, v0297; CHECK-NEXT:    ; return to shader part epilog298  %result = or i32 %val0, %val1299  %result2 = xor i32 %result, -1300  call void asm "; use $0", "s"(i32 %result2)301  %cmp = icmp ne i32 %result2, 0302  %zext = zext i1 %cmp to i32303  ret i32 %zext304}305 306define amdgpu_ps i32 @nor64(i64 inreg %val0, i64 inreg %val1) {307; CHECK-LABEL: nor64:308; CHECK:       ; %bb.0:309; CHECK-NEXT:    s_nor_b64 s[0:1], s[0:1], s[2:3]310; CHECK-NEXT:    ;;#ASMSTART311; CHECK-NEXT:    ; use s[0:1]312; CHECK-NEXT:    ;;#ASMEND313; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0314; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]315; CHECK-NEXT:    v_readfirstlane_b32 s0, v0316; CHECK-NEXT:    ; return to shader part epilog317  %result = or i64 %val0, %val1318  %result2 = xor i64 %result, -1319  call void asm "; use $0", "s"(i64 %result2)320  %cmp = icmp ne i64 %result2, 0321  %zext = zext i1 %cmp to i32322  ret i32 %zext323}324 325define amdgpu_ps i32 @xnor32(i32 inreg %val0, i32 inreg %val1) {326; CHECK-LABEL: xnor32:327; CHECK:       ; %bb.0:328; CHECK-NEXT:    s_xnor_b32 s0, s0, s1329; CHECK-NEXT:    ;;#ASMSTART330; CHECK-NEXT:    ; use s0331; CHECK-NEXT:    ;;#ASMEND332; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0333; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]334; CHECK-NEXT:    v_readfirstlane_b32 s0, v0335; CHECK-NEXT:    ; return to shader part epilog336  %result = xor i32 %val0, %val1337  %result2 = xor i32 %result, -1338  call void asm "; use $0", "s"(i32 %result2)339  %cmp = icmp ne i32 %result2, 0340  %zext = zext i1 %cmp to i32341  ret i32 %zext342}343 344define amdgpu_ps i32 @xnor64(i64 inreg %val0, i64 inreg %val1) {345; CHECK-LABEL: xnor64:346; CHECK:       ; %bb.0:347; CHECK-NEXT:    s_xnor_b64 s[0:1], s[0:1], s[2:3]348; CHECK-NEXT:    ;;#ASMSTART349; CHECK-NEXT:    ; use s[0:1]350; CHECK-NEXT:    ;;#ASMEND351; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0352; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]353; CHECK-NEXT:    v_readfirstlane_b32 s0, v0354; CHECK-NEXT:    ; return to shader part epilog355  %result = xor i64 %val0, %val1356  %result2 = xor i64 %result, -1357  call void asm "; use $0", "s"(i64 %result2)358  %cmp = icmp ne i64 %result2, 0359  %zext = zext i1 %cmp to i32360  ret i32 %zext361}362 363define amdgpu_ps i32 @andn232(i32 inreg %val0, i32 inreg %val1) {364; CHECK-LABEL: andn232:365; CHECK:       ; %bb.0:366; CHECK-NEXT:    s_andn2_b32 s0, s0, s1367; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0368; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]369; CHECK-NEXT:    v_readfirstlane_b32 s0, v0370; CHECK-NEXT:    ; return to shader part epilog371  %nval1 = xor i32 %val1, -1372  %result = and i32 %val0, %nval1373  %cmp = icmp ne i32 %result, 0374  %zext = zext i1 %cmp to i32375  ret i32 %zext376}377 378define amdgpu_ps i32 @nandn264(i64 inreg %val0, i64 inreg %val1) {379; CHECK-LABEL: nandn264:380; CHECK:       ; %bb.0:381; CHECK-NEXT:    s_andn2_b64 s[0:1], s[0:1], s[2:3]382; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0383; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]384; CHECK-NEXT:    v_readfirstlane_b32 s0, v0385; CHECK-NEXT:    ; return to shader part epilog386  %nval1 = xor i64 %val1, -1387  %result = and i64 %val0, %nval1388  %cmp = icmp ne i64 %result, 0389  %zext = zext i1 %cmp to i32390  ret i32 %zext391}392 393define amdgpu_ps i32 @orn232(i32 inreg %val0, i32 inreg %val1) {394; CHECK-LABEL: orn232:395; CHECK:       ; %bb.0:396; CHECK-NEXT:    s_orn2_b32 s0, s0, s1397; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0398; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]399; CHECK-NEXT:    v_readfirstlane_b32 s0, v0400; CHECK-NEXT:    ; return to shader part epilog401  %nval1 = xor i32 %val1, -1402  %result = or i32 %val0, %nval1403  %cmp = icmp ne i32 %result, 0404  %zext = zext i1 %cmp to i32405  ret i32 %zext406}407 408define amdgpu_ps i32 @orn264(i64 inreg %val0, i64 inreg %val1) {409; CHECK-LABEL: orn264:410; CHECK:       ; %bb.0:411; CHECK-NEXT:    s_orn2_b64 s[0:1], s[0:1], s[2:3]412; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0413; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]414; CHECK-NEXT:    v_readfirstlane_b32 s0, v0415; CHECK-NEXT:    ; return to shader part epilog416  %nval1 = xor i64 %val1, -1417  %result = or i64 %val0, %nval1418  %cmp = icmp ne i64 %result, 0419  %zext = zext i1 %cmp to i32420  ret i32 %zext421}422 423define amdgpu_ps i32 @bfe_i32(i32 inreg %val0) {424; CHECK-LABEL: bfe_i32:425; CHECK:       ; %bb.0:426; CHECK-NEXT:    s_bfe_i32 s0, s0, 0x80010427; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0428; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]429; CHECK-NEXT:    v_readfirstlane_b32 s0, v0430; CHECK-NEXT:    ; return to shader part epilog431  %shl = shl i32 %val0, 8432  %result = ashr i32 %shl, 24433  %cmp = icmp ne i32 %result, 0434  %zext = zext i1 %cmp to i32435  ret i32 %zext436}437 438define amdgpu_ps i32 @bfe_i64(i64 inreg %val0) {439; CHECK-LABEL: bfe_i64:440; CHECK:       ; %bb.0:441; CHECK-NEXT:    s_bfe_i64 s[2:3], s[0:1], 0x80000442; CHECK-NEXT:    s_and_b32 s0, s0, 0xff443; CHECK-NEXT:    s_mov_b32 s1, 0444; CHECK-NEXT:    s_cmp_lg_u64 s[0:1], 0445; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0446; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]447; CHECK-NEXT:    v_readfirstlane_b32 s0, v0448; CHECK-NEXT:    ;;#ASMSTART449; CHECK-NEXT:    ; use s[2:3]450; CHECK-NEXT:    ;;#ASMEND451; CHECK-NEXT:    ; return to shader part epilog452  %shl = shl i64 %val0, 56453  %result = ashr i64 %shl, 56454  call void asm "; use $0", "s"(i64 %result)455  %cmp = icmp ne i64 %result, 0456  %zext = zext i1 %cmp to i32457  ret i32 %zext458}459 460define amdgpu_ps i32 @bfe_u32(i32 inreg %val0) {461; CHECK-LABEL: bfe_u32:462; CHECK:       ; %bb.0:463; CHECK-NEXT:    s_bfe_u32 s0, s0, 0x80010464; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0465; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]466; CHECK-NEXT:    v_readfirstlane_b32 s0, v0467; CHECK-NEXT:    ; return to shader part epilog468  %shl = shl i32 %val0, 8469  %result = lshr i32 %shl, 24470  %cmp = icmp ne i32 %result, 0471  %zext = zext i1 %cmp to i32472  ret i32 %zext473}474 475define amdgpu_ps i32 @bfe_u64(i64 inreg %val0) {476; CHECK-LABEL: bfe_u64:477; CHECK:       ; %bb.0:478; CHECK-NEXT:    s_and_b32 s0, s0, 0xff479; CHECK-NEXT:    s_mov_b32 s1, 0480; CHECK-NEXT:    s_cmp_lg_u64 s[0:1], 0481; CHECK-NEXT:    ;;#ASMSTART482; CHECK-NEXT:    ; use s[0:1]483; CHECK-NEXT:    ;;#ASMEND484; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0485; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]486; CHECK-NEXT:    v_readfirstlane_b32 s0, v0487; CHECK-NEXT:    ; return to shader part epilog488  %shl = shl i64 %val0, 56489  %result = lshr i64 %shl, 56490  call void asm "; use $0", "s"(i64 %result)491  %cmp = icmp ne i64 %result, 0492  %zext = zext i1 %cmp to i32493  ret i32 %zext494}495 496define amdgpu_ps i32 @bcnt032(i32 inreg %val0) {497; CHECK-LABEL: bcnt032:498; CHECK:       ; %bb.0:499; CHECK-NEXT:    s_bcnt1_i32_b32 s0, s0500; CHECK-NEXT:    s_sub_i32 s0, 32, s0501; CHECK-NEXT:    s_cmp_lg_u32 s0, 0502; CHECK-NEXT:    ;;#ASMSTART503; CHECK-NEXT:    ; use s0504; CHECK-NEXT:    ;;#ASMEND505; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0506; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]507; CHECK-NEXT:    v_readfirstlane_b32 s0, v0508; CHECK-NEXT:    ; return to shader part epilog509  %result = call i32 @llvm.ctpop.i32(i32 %val0) nounwind readnone510  %result2 = sub i32 32, %result511  call void asm "; use $0", "s"(i32 %result2)512  %cmp = icmp ne i32 %result2, 0513  %zext = zext i1 %cmp to i32514  ret i32 %zext515}516 517define amdgpu_ps i32 @bcnt064(i64 inreg %val0) {518; CHECK-LABEL: bcnt064:519; CHECK:       ; %bb.0:520; CHECK-NEXT:    s_bcnt1_i32_b64 s0, s[0:1]521; CHECK-NEXT:    s_sub_u32 s0, 64, s0522; CHECK-NEXT:    s_subb_u32 s1, 0, 0523; CHECK-NEXT:    s_cmp_lg_u64 s[0:1], 0524; CHECK-NEXT:    ;;#ASMSTART525; CHECK-NEXT:    ; use s[0:1]526; CHECK-NEXT:    ;;#ASMEND527; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0528; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]529; CHECK-NEXT:    v_readfirstlane_b32 s0, v0530; CHECK-NEXT:    ; return to shader part epilog531  %result = call i64 @llvm.ctpop.i64(i64 %val0) nounwind readnone532  %result2 = sub i64 64, %result533  call void asm "; use $0", "s"(i64 %result2)534  %cmp = icmp ne i64 %result2, 0535  %zext = zext i1 %cmp to i32536  ret i32 %zext537}538 539define amdgpu_ps i32 @bcnt132(i32 inreg %val0) {540; CHECK-LABEL: bcnt132:541; CHECK:       ; %bb.0:542; CHECK-NEXT:    s_bcnt1_i32_b32 s0, s0543; CHECK-NEXT:    ;;#ASMSTART544; CHECK-NEXT:    ; use s0545; CHECK-NEXT:    ;;#ASMEND546; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0547; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]548; CHECK-NEXT:    v_readfirstlane_b32 s0, v0549; CHECK-NEXT:    ; return to shader part epilog550  %result = call i32 @llvm.ctpop.i32(i32 %val0) nounwind readnone551  call void asm "; use $0", "s"(i32 %result)552  %cmp = icmp ne i32 %result, 0553  %zext = zext i1 %cmp to i32554  ret i32 %zext555}556 557define amdgpu_ps i32 @bcnt164(i64 inreg %val0) {558; CHECK-LABEL: bcnt164:559; CHECK:       ; %bb.0:560; CHECK-NEXT:    s_bcnt1_i32_b64 s0, s[0:1]561; CHECK-NEXT:    s_mov_b32 s1, 0562; CHECK-NEXT:    s_cmp_lg_u64 s[0:1], 0563; CHECK-NEXT:    ;;#ASMSTART564; CHECK-NEXT:    ; use s[0:1]565; CHECK-NEXT:    ;;#ASMEND566; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0567; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]568; CHECK-NEXT:    v_readfirstlane_b32 s0, v0569; CHECK-NEXT:    ; return to shader part epilog570  %result = call i64 @llvm.ctpop.i64(i64 %val0) nounwind readnone571  call void asm "; use $0", "s"(i64 %result)572  %cmp = icmp ne i64 %result, 0573  %zext = zext i1 %cmp to i32574  ret i32 %zext575}576 577define amdgpu_ps i32 @quadmask32(i32 inreg %val0) {578; CHECK-LABEL: quadmask32:579; CHECK:       ; %bb.0:580; CHECK-NEXT:    s_quadmask_b32 s0, s0581; CHECK-NEXT:    ;;#ASMSTART582; CHECK-NEXT:    ; use s0583; CHECK-NEXT:    ;;#ASMEND584; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0585; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]586; CHECK-NEXT:    v_readfirstlane_b32 s0, v0587; CHECK-NEXT:    ; return to shader part epilog588  %result = call i32 @llvm.amdgcn.s.quadmask.i32(i32 %val0) nounwind readnone589  call void asm "; use $0", "s"(i32 %result)590  %cmp = icmp ne i32 %result, 0591  %zext = zext i1 %cmp to i32592  ret i32 %zext593}594 595define amdgpu_ps i32 @quadmask64(i64 inreg %val0) {596; CHECK-LABEL: quadmask64:597; CHECK:       ; %bb.0:598; CHECK-NEXT:    s_quadmask_b64 s[0:1], s[0:1]599; CHECK-NEXT:    ;;#ASMSTART600; CHECK-NEXT:    ; use s[0:1]601; CHECK-NEXT:    ;;#ASMEND602; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0603; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]604; CHECK-NEXT:    v_readfirstlane_b32 s0, v0605; CHECK-NEXT:    ; return to shader part epilog606  %result = call i64 @llvm.amdgcn.s.quadmask.i64(i64 %val0) nounwind readnone607  call void asm "; use $0", "s"(i64 %result)608  %cmp = icmp ne i64 %result, 0609  %zext = zext i1 %cmp to i32610  ret i32 %zext611}612 613define amdgpu_ps i32 @not32(i32 inreg %val0) {614; CHECK-LABEL: not32:615; CHECK:       ; %bb.0:616; CHECK-NEXT:    s_not_b32 s0, s0617; CHECK-NEXT:    ;;#ASMSTART618; CHECK-NEXT:    ; use s0619; CHECK-NEXT:    ;;#ASMEND620; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0621; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]622; CHECK-NEXT:    v_readfirstlane_b32 s0, v0623; CHECK-NEXT:    ; return to shader part epilog624  %result = xor i32 %val0, -1625  call void asm "; use $0", "s"(i32 %result)626  %cmp = icmp ne i32 %result, 0627  %zext = zext i1 %cmp to i32628  ret i32 %zext629}630 631define amdgpu_ps i32 @not64(i64 inreg %val0) {632; CHECK-LABEL: not64:633; CHECK:       ; %bb.0:634; CHECK-NEXT:    s_not_b64 s[0:1], s[0:1]635; CHECK-NEXT:    ;;#ASMSTART636; CHECK-NEXT:    ; use s[0:1]637; CHECK-NEXT:    ;;#ASMEND638; CHECK-NEXT:    s_cselect_b64 s[0:1], -1, 0639; CHECK-NEXT:    v_cndmask_b32_e64 v0, 0, 1, s[0:1]640; CHECK-NEXT:    v_readfirstlane_b32 s0, v0641; CHECK-NEXT:    ; return to shader part epilog642  %result = xor i64 %val0, -1643  call void asm "; use $0", "s"(i64 %result)644  %cmp = icmp ne i64 %result, 0645  %zext = zext i1 %cmp to i32646  ret i32 %zext647}648 649 650; --------------------------------------------------------------------------------651; Negative tests652; --------------------------------------------------------------------------------653 654@1 = extern_weak dso_local addrspace(4) constant i32655 656define amdgpu_ps i32 @si_pc_add_rel_offset_must_not_optimize() {657; CHECK-LABEL: si_pc_add_rel_offset_must_not_optimize:658; CHECK:       ; %bb.0:659; CHECK-NEXT:    s_getpc_b64 s[0:1]660; CHECK-NEXT:    s_add_u32 s0, s0, __unnamed_1@rel32@lo+4661; CHECK-NEXT:    s_addc_u32 s1, s1, __unnamed_1@rel32@hi+12662; CHECK-NEXT:    s_cmp_lg_u64 s[0:1], 0663; CHECK-NEXT:    s_cbranch_scc0 .LBB38_2664; CHECK-NEXT:  ; %bb.1: ; %endif665; CHECK-NEXT:    s_mov_b32 s0, 1666; CHECK-NEXT:    s_branch .LBB38_3667; CHECK-NEXT:  .LBB38_2: ; %if668; CHECK-NEXT:    s_mov_b32 s0, 0669; CHECK-NEXT:    s_branch .LBB38_3670; CHECK-NEXT:  .LBB38_3:671  %cmp = icmp ne ptr addrspace(4) @1, null672  br i1 %cmp, label %endif, label %if673 674if:675  ret i32 0676 677endif:678  ret i32 1679}680