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1; RUN: llc -mattr=+neon < %s2; PR49653target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64"4target triple = "armv7-eabi"5 6%struct.fr = type { [6 x %struct.pl] }7%struct.obb = type { %"struct.m4", %"struct.p3" }8%struct.pl = type { %"struct.p3" }9%"struct.m4" = type { %"struct.p3", %"struct.p3", %"struct.p3", %"struct.p3" }10%"struct.p3" = type { <4 x float> }11 12declare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone13 14define arm_aapcs_vfpcc i8 @foo(ptr nocapture %this, ptr %box) nounwind {15entry:16  %val.i.i = load <4 x float>, ptr undef              ; <<4 x float>> [#uses=1]17  %val2.i.i = load <4 x float>, ptr null              ; <<4 x float>> [#uses=1]18  %elt3.i.i = getelementptr inbounds %struct.obb, ptr %box, i32 0, i32 0, i32 2, i32 0 ; <ptr> [#uses=1]19  %val4.i.i = load <4 x float>, ptr %elt3.i.i         ; <<4 x float>> [#uses=1]20  %0 = shufflevector <2 x float> undef, <2 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]21  %1 = fadd <4 x float> undef, zeroinitializer    ; <<4 x float>> [#uses=1]22  br label %bb3323 24bb:                                               ; preds = %bb3325  %2 = fmul <4 x float> %val.i.i, undef           ; <<4 x float>> [#uses=1]26  %3 = fmul <4 x float> %val2.i.i, undef          ; <<4 x float>> [#uses=1]27  %4 = fadd <4 x float> %3, %2                    ; <<4 x float>> [#uses=1]28  %5 = fmul <4 x float> %val4.i.i, undef          ; <<4 x float>> [#uses=1]29  %6 = fadd <4 x float> %5, %4                    ; <<4 x float>> [#uses=1]30  %7 = bitcast <4 x float> %6 to <4 x i32>        ; <<4 x i32>> [#uses=1]31  %8 = and <4 x i32> %7, <i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648> ; <<4 x i32>> [#uses=1]32  %9 = or <4 x i32> %8, undef                     ; <<4 x i32>> [#uses=1]33  %10 = bitcast <4 x i32> %9 to <4 x float>       ; <<4 x float>> [#uses=1]34  %11 = shufflevector <4 x float> %10, <4 x float> undef, <2 x i32> <i32 0, i32 1> ; <<2 x float>> [#uses=1]35  %12 = shufflevector <2 x float> %11, <2 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]36  %13 = fmul <4 x float> undef, %12               ; <<4 x float>> [#uses=1]37  %14 = fmul <4 x float> %0, undef                ; <<4 x float>> [#uses=1]38  %15 = fadd <4 x float> %14, %13                 ; <<4 x float>> [#uses=1]39  %16 = fadd <4 x float> undef, %15               ; <<4 x float>> [#uses=1]40  %17 = fadd <4 x float> %1, %16                  ; <<4 x float>> [#uses=1]41  %18 = fmul <4 x float> zeroinitializer, %17     ; <<4 x float>> [#uses=1]42  %19 = insertelement <4 x float> %18, float 0.000000e+00, i32 3 ; <<4 x float>> [#uses=2]43  %20 = shufflevector <4 x float> %19, <4 x float> undef, <2 x i32> <i32 0, i32 1> ; <<2 x float>> [#uses=1]44  %21 = shufflevector <4 x float> %19, <4 x float> undef, <2 x i32> <i32 2, i32 3> ; <<2 x float>> [#uses=1]45  %22 = tail call <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float> %20, <2 x float> %21) nounwind ; <<2 x float>> [#uses=2]46  %23 = tail call <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float> %22, <2 x float> %22) nounwind ; <<2 x float>> [#uses=2]47  %24 = shufflevector <2 x float> %23, <2 x float> %23, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]48  %25 = fadd <4 x float> %24, zeroinitializer     ; <<4 x float>> [#uses=1]49  %tmp46 = extractelement <4 x float> %25, i32 0  ; <float> [#uses=1]50  %26 = fcmp olt float %tmp46, 0.000000e+00       ; <i1> [#uses=1]51  br i1 %26, label %bb41, label %bb3352 53bb33:                                             ; preds = %bb, %entry54  br i1 undef, label %bb34, label %bb55 56bb34:                                             ; preds = %bb3357  ret i8 undef58 59bb41:                                             ; preds = %bb60  ret i8 161}62