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1; RUN: llc < %s -mtriple=arm-eabi -mattr=+neon -mcpu=cortex-a92 3; PR49864 5define arm_aapcs_vfpcc void @foo(ptr nocapture %pBuffer, i32 %numItems) nounwind {6entry:7  br i1 undef, label %return, label %bb.preheader8 9bb.preheader:                                     ; preds = %entry10  br label %bb11 12bb:                                               ; preds = %bb, %bb.preheader13  %0 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]14  %1 = insertelement <4 x float> %0, float undef, i32 1 ; <<4 x float>> [#uses=1]15  %2 = insertelement <4 x float> %1, float undef, i32 2 ; <<4 x float>> [#uses=1]16  %3 = insertelement <4 x float> %2, float undef, i32 3 ; <<4 x float>> [#uses=1]17  %4 = fmul <4 x float> undef, %3                 ; <<4 x float>> [#uses=1]18  %5 = extractelement <4 x float> %4, i32 3       ; <float> [#uses=1]19  store float %5, ptr undef, align 420  br i1 undef, label %return, label %bb21 22return:                                           ; preds = %bb, %entry23  ret void24}25 26define arm_aapcs_vfpcc <4 x float> @bar(ptr nocapture %pBuffer, i32 %numItems) nounwind {27  %1 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]28  %2 = insertelement <4 x float> %1, float undef, i32 1 ; <<4 x float>> [#uses=1]29  %3 = insertelement <4 x float> %2, float undef, i32 2 ; <<4 x float>> [#uses=1]30  %4 = insertelement <4 x float> %3, float undef, i32 3 ; <<4 x float>> [#uses=1]31  %5 = shufflevector <4 x float> %4, <4 x float> undef, <2 x i32> <i32 0, i32 1> ; <<2 x float>> [#uses=1]32  %6 = shufflevector <2 x float> %5, <2 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; <<4 x float>> [#uses=1]33  ret <4 x float> %634}35