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1; RUN: llc < %s -mtriple=arm-apple-ios -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 | FileCheck %s2; RUN: llc < %s -mtriple=arm-apple-ios -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 -regalloc=basic | FileCheck %s3; Implementing vld / vst as REG_SEQUENCE eliminates the extra vmov's.4 5%struct.int16x8_t = type { <8 x i16> }6%struct.int32x4_t = type { <4 x i32> }7%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }8%struct.__neon_int8x8x3_t = type { <8 x i8>,  <8 x i8>,  <8 x i8> }9%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }10%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }11 12define void @t1(ptr %i_ptr, ptr %o_ptr, ptr nocapture %vT0ptr, ptr nocapture %vT1ptr) nounwind {13entry:14; CHECK-LABEL:        t1:15; CHECK:        vld1.1616; CHECK-NOT:    vmov d17; CHECK:        vmovl.s1618; CHECK:        vshrn.i3219; CHECK:        vshrn.i3220; CHECK-NOT:    vmov d21; CHECK-NEXT:   vst1.1622  %0 = getelementptr inbounds %struct.int32x4_t, ptr %vT0ptr, i32 0, i32 0 ; <ptr> [#uses=1]23  %1 = load <4 x i32>, ptr %0, align 16               ; <<4 x i32>> [#uses=1]24  %2 = getelementptr inbounds %struct.int32x4_t, ptr %vT1ptr, i32 0, i32 0 ; <ptr> [#uses=1]25  %3 = load <4 x i32>, ptr %2, align 16               ; <<4 x i32>> [#uses=1]26  %4 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16.p0(ptr %i_ptr, i32 1) ; <<8 x i16>> [#uses=1]27  %5 = bitcast <8 x i16> %4 to <2 x double>       ; <<2 x double>> [#uses=2]28  %6 = extractelement <2 x double> %5, i32 0      ; <double> [#uses=1]29  %7 = bitcast double %6 to <4 x i16>             ; <<4 x i16>> [#uses=1]30  %8 = sext <4 x i16> %7 to <4 x i32>             ; <<4 x i32>> [#uses=1]31  %9 = extractelement <2 x double> %5, i32 1     ; <double> [#uses=1]32  %10 = bitcast double %9 to <4 x i16>           ; <<4 x i16>> [#uses=1]33  %11 = sext <4 x i16> %10 to <4 x i32>           ; <<4 x i32>> [#uses=1]34  %12 = mul <4 x i32> %1, %8                      ; <<4 x i32>> [#uses=1]35  %13 = mul <4 x i32> %3, %11                     ; <<4 x i32>> [#uses=1]36  %14 = lshr <4 x i32> %12, <i32 12, i32 12, i32 12, i32 12>37  %trunc_15 = trunc <4 x i32> %14 to <4 x i16>38  %15 = lshr <4 x i32> %13, <i32 12, i32 12, i32 12, i32 12>39  %trunc_16 = trunc <4 x i32> %15 to <4 x i16>40  %16 = shufflevector <4 x i16> %trunc_15, <4 x i16> %trunc_16, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ; <<8 x i16>> [#uses=1]41  tail call void @llvm.arm.neon.vst1.p0.v8i16(ptr %o_ptr, <8 x i16> %16, i32 1)42  ret void43}44 45define void @t2(ptr %i_ptr, ptr %o_ptr, ptr nocapture %vT0ptr, ptr nocapture %vT1ptr) nounwind {46entry:47; CHECK-LABEL:        t2:48; CHECK:        vld1.1649; CHECK-NOT:    vmov50; CHECK:        vmul.i1651; CHECK:        vld1.1652; CHECK:        vmul.i1653; CHECK-NOT:    vmov54; CHECK:        vst1.1655; CHECK:        vst1.1656  %0 = getelementptr inbounds %struct.int16x8_t, ptr %vT0ptr, i32 0, i32 0 ; <ptr> [#uses=1]57  %1 = load <8 x i16>, ptr %0, align 16               ; <<8 x i16>> [#uses=1]58  %2 = getelementptr inbounds %struct.int16x8_t, ptr %vT1ptr, i32 0, i32 0 ; <ptr> [#uses=1]59  %3 = load <8 x i16>, ptr %2, align 16               ; <<8 x i16>> [#uses=1]60  %4 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16.p0(ptr %i_ptr, i32 1) ; <<8 x i16>> [#uses=1]61  %5 = getelementptr inbounds i16, ptr %i_ptr, i32 8  ; <ptr> [#uses=1]62  %6 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16.p0(ptr %5, i32 1) ; <<8 x i16>> [#uses=1]63  %7 = mul <8 x i16> %1, %4                       ; <<8 x i16>> [#uses=1]64  %8 = mul <8 x i16> %3, %6                      ; <<8 x i16>> [#uses=1]65  tail call void @llvm.arm.neon.vst1.p0.v8i16(ptr %o_ptr, <8 x i16> %7, i32 1)66  %9 = getelementptr inbounds i16, ptr %o_ptr, i32 8 ; <ptr> [#uses=1]67  tail call void @llvm.arm.neon.vst1.p0.v8i16(ptr %9, <8 x i16> %8, i32 1)68  ret void69}70 71define <8 x i8> @t3(ptr %A, ptr %B) nounwind {72; CHECK-LABEL:        t3:73; CHECK:        vld3.874; CHECK:        vmul.i875; CHECK:        vmov r76; CHECK-NOT:    vmov d77; CHECK:        vst3.878  %tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0(ptr %A, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=2]79  %tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0 ; <<8 x i8>> [#uses=1]80  %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2 ; <<8 x i8>> [#uses=1]81  %tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 1 ; <<8 x i8>> [#uses=1]82  %tmp5 = sub <8 x i8> %tmp3, %tmp483  %tmp6 = add <8 x i8> %tmp2, %tmp3               ; <<8 x i8>> [#uses=1]84  %tmp7 = mul <8 x i8> %tmp4, %tmp285  tail call void @llvm.arm.neon.vst3.p0.v8i8(ptr %B, <8 x i8> %tmp5, <8 x i8> %tmp6, <8 x i8> %tmp7, i32 1)86  ret <8 x i8> %tmp487}88 89define void @t4(ptr %in, ptr %out) nounwind {90entry:91; CHECK-LABEL:        t4:92; CHECK:        vld2.3293; CHECK-NOT:    vmov94; CHECK:        vld2.3295; CHECK-NOT:    vmov96; CHECK:        bne97  %tmp2 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0(ptr %in, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]98  %tmp3 = getelementptr inbounds i32, ptr %in, i32 8  ; <ptr> [#uses=1]99  %tmp5 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0(ptr %tmp3, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]100  br i1 undef, label %return1, label %return2101 102return1:103; CHECK:        %return1104; CHECK-NOT:    vmov105; CHECK-NEXT:   vadd.i32106; CHECK-NEXT:   vadd.i32107; CHECK-NEXT:   vst2.32108  %tmp52 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 ; <<4 x i32>> [#uses=1]109  %tmp57 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1 ; <<4 x i32>> [#uses=1]110  %tmp = extractvalue %struct.__neon_int32x4x2_t %tmp5, 0 ; <<4 x i32>> [#uses=1]111  %tmp39 = extractvalue %struct.__neon_int32x4x2_t %tmp5, 1 ; <<4 x i32>> [#uses=1]112  %tmp6 = add <4 x i32> %tmp52, %tmp              ; <<4 x i32>> [#uses=1]113  %tmp7 = add <4 x i32> %tmp57, %tmp39            ; <<4 x i32>> [#uses=1]114  tail call void @llvm.arm.neon.vst2.p0.v4i32(ptr %out, <4 x i32> %tmp6, <4 x i32> %tmp7, i32 1)115  ret void116 117return2:118; CHECK:        %return2119; CHECK:        vadd.i32120; CHECK-NOT:    vmov121; CHECK:        vst2.32 {d{{[0-9]+}}, d{{[0-9]+}}, d{{[0-9]+}}, d{{[0-9]+}}}122  %tmp100 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 ; <<4 x i32>> [#uses=1]123  %tmp101 = extractvalue %struct.__neon_int32x4x2_t %tmp5, 1 ; <<4 x i32>> [#uses=1]124  %tmp102 = add <4 x i32> %tmp100, %tmp101              ; <<4 x i32>> [#uses=1]125  tail call void @llvm.arm.neon.vst2.p0.v4i32(ptr %out, <4 x i32> %tmp102, <4 x i32> %tmp101, i32 1)126  call void @llvm.trap()127  unreachable128}129 130define <8 x i16> @t5(ptr %A, ptr %B) nounwind {131; CHECK-LABEL:        t5:132; CHECK:        vld1.32133; How can FileCheck match Q and D registers? We need a lisp interpreter.134; CHECK:        vorr {{q[0-9]+}}, {{q[0-9]+}}, {{q[0-9]+}}135; CHECK-NOT:    vmov136; CHECK:        vld2.16 {d{{[0-9]+}}[1], d{{[0-9]+}}[1]}, [r0]137; CHECK-NOT:    vmov138; CHECK:        vadd.i16139  %tmp1 = load <8 x i16>, ptr %B                      ; <<8 x i16>> [#uses=2]140  %tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16.p0(ptr %A, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 1) ; <%struct.__neon_int16x8x2_t> [#uses=2]141  %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0 ; <<8 x i16>> [#uses=1]142  %tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1 ; <<8 x i16>> [#uses=1]143  %tmp5 = add <8 x i16> %tmp3, %tmp4              ; <<8 x i16>> [#uses=1]144  ret <8 x i16> %tmp5145}146 147define <8 x i8> @t6(ptr %A, ptr %B) nounwind {148; CHECK-LABEL:        t6:149; CHECK:        vldr150; CHECK:        vorr d[[D0:[0-9]+]], d[[D1:[0-9]+]]151; CHECK-NEXT:   vld2.8 {d[[D1]][1], d[[D0]][1]}152  %tmp1 = load <8 x i8>, ptr %B                       ; <<8 x i8>> [#uses=2]153  %tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0(ptr %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) ; <%struct.__neon_int8x8x2_t> [#uses=2]154  %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0 ; <<8 x i8>> [#uses=1]155  %tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1 ; <<8 x i8>> [#uses=1]156  %tmp5 = add <8 x i8> %tmp3, %tmp4               ; <<8 x i8>> [#uses=1]157  ret <8 x i8> %tmp5158}159 160define void @t7(ptr %iptr, ptr %optr) nounwind {161entry:162; CHECK-LABEL:        t7:163; CHECK:        vld2.32164; CHECK:        vst2.32165; CHECK:        vld1.32 {d{{[0-9]+}}, d{{[0-9]+}}},166; CHECK:        vorr q[[Q0:[0-9]+]], q[[Q1:[0-9]+]], q[[Q1:[0-9]+]]167; CHECK-NOT:    vmov168; CHECK:        vuzp.32 q[[Q1]], q[[Q0]]169; CHECK:        vst1.32170  %0 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0(ptr %iptr, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]171  %tmp57 = extractvalue %struct.__neon_int32x4x2_t %0, 0 ; <<4 x i32>> [#uses=1]172  %tmp60 = extractvalue %struct.__neon_int32x4x2_t %0, 1 ; <<4 x i32>> [#uses=1]173  tail call void @llvm.arm.neon.vst2.p0.v4i32(ptr %optr, <4 x i32> %tmp57, <4 x i32> %tmp60, i32 1)174  %1 = tail call <4 x i32> @llvm.arm.neon.vld1.v4i32.p0(ptr %iptr, i32 1) ; <<4 x i32>> [#uses=1]175  %2 = shufflevector <4 x i32> %1, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 0, i32 2> ; <<4 x i32>> [#uses=1]176  tail call void @llvm.arm.neon.vst1.p0.v4i32(ptr %optr, <4 x i32> %2, i32 1)177  ret void178}179 180; PR7156181define arm_aapcs_vfpcc i32 @t8() nounwind {182; CHECK-LABEL: t8:183; CHECK: vrsqrte.f32 q8, q8184bb.nph55.bb.nph55.split_crit_edge:185  br label %bb3186 187bb3:                                              ; preds = %bb3, %bb.nph55.bb.nph55.split_crit_edge188  br i1 undef, label %bb5, label %bb3189 190bb5:                                              ; preds = %bb3191  br label %bb.i25192 193bb.i25:                                           ; preds = %bb.i25, %bb5194  %0 = shufflevector <2 x float> undef, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]195  %1 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %0) nounwind ; <<4 x float>> [#uses=1]196  %2 = fmul <4 x float> %1, %1                 ; <<4 x float>> [#uses=1]197  %3 = fmul <4 x float> %2, %2                 ; <<4 x float>> [#uses=1]198  %tmp26.i = bitcast <4 x float> %3 to <2 x double> ; <<2 x double>> [#uses=1]199  %4 = extractelement <2 x double> %tmp26.i, i32 0 ; <double> [#uses=1]200  %5 = bitcast double %4 to <2 x float>           ; <<2 x float>> [#uses=1]201  %6 = extractelement <2 x float> %5, i32 1       ; <float> [#uses=1]202  store float %6, ptr undef, align 4203  br i1 undef, label %bb6, label %bb.i25204 205bb6:                                              ; preds = %bb.i25206  br i1 undef, label %bb7, label %bb14207 208bb7:                                              ; preds = %bb6209  br label %bb.i49210 211bb.i49:                                           ; preds = %bb.i49, %bb7212  br i1 undef, label %bb.i19, label %bb.i49213 214bb.i19:                                           ; preds = %bb.i19, %bb.i49215  br i1 undef, label %exit, label %bb.i19216 217exit:          ; preds = %bb.i19218  unreachable219 220bb14:                                             ; preds = %bb6221  ret i32 0222}223 224%0 = type { %1, %1, %1, %1 }225%1 = type { %2 }226%2 = type { <4 x float> }227%3 = type { %0, %1 }228 229; PR7157230define arm_aapcs_vfpcc float @t9(ptr nocapture, ptr nocapture) nounwind {231; CHECK-LABEL:        t9:232; CHECK: vmov.i32 d16, #0x0233; CHECK-NEXT:   vst1.64 {d16, d17}, [r0:128]234; CHECK-NEXT:   vorr d17, d16, d16235; CHECK-NEXT:   vst1.64 {d16, d17}, [r0:128]236  %3 = bitcast double 0.000000e+00 to <2 x float> ; <<2 x float>> [#uses=2]237  %4 = shufflevector <2 x float> %3, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]238  store <4 x float> %4, ptr undef, align 16239  %5 = shufflevector <2 x float> %3, <2 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]240  store <4 x float> %5, ptr undef, align 16241  br label %8242 243; <label>:6                                       ; preds = %8244  br label %7245 246; <label>:7                                       ; preds = %6247  br label %8248 249; <label>:8                                       ; preds = %7, %2250  br label %6251 252; <label>:9                                       ; preds = %8253  ret float undef254 255; <label>:10                                      ; preds = %6256  ret float 9.990000e+02257}258 259; PR7162260define arm_aapcs_vfpcc i32 @t10(float %x) nounwind {261; CHECK-LABEL: t10:262; CHECK:       vmov.i32	[[Q9:q[0-9]+]], #0x3f000000263; CHECK:       vmul.f32 [[Q8:q[0-9]+]], [[Q0:q[0-9]+]], [[Q0]]264; CHECK-NEXT:  vadd.f32	[[Q8]], [[Q8]], [[Q8]]265; CHECK-NEXT:  vadd.f32	[[Q1:q[0-9]+]], [[Q8]], [[Q8]]266; CHECK-NEXT:  vmul.f32	[[Q8]], [[Q9]], d1[0]267; CHECK-NEXT:  vmul.f32	[[Q8]], [[Q8]], [[Q8]]268; CHECK-NEXT:  vadd.f32	[[Q8]], [[Q8]], [[Q8]]269; CHECK-NEXT:  vmul.f32	[[Q8]], [[Q8]], [[Q8]]270; CHECK-NEXT:  vst1.32	{d17[1]}, [r0:32]271; CHECK-NEXT:  mov	r0, #0272; CHECK-NEXT:  cmp	r0, #0273; CHECK-NEXT:  bxne	lr274; CHECK-NEXT:  LBB9_1:275; CHECK-NEXT:  trap276entry:277  %0 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]278  %1 = insertelement <4 x float> %0, float %x, i32 1 ; <<4 x float>> [#uses=1]279  %2 = insertelement <4 x float> %1, float %x, i32 2 ; <<4 x float>> [#uses=1]280  %3 = insertelement <4 x float> %2, float %x, i32 3 ; <<4 x float>> [#uses=1]281  %tmp54.i = bitcast <4 x float> %3 to <2 x double> ; <<2 x double>> [#uses=1]282  %4 = extractelement <2 x double> %tmp54.i, i32 1 ; <double> [#uses=1]283  %5 = bitcast double %4 to <2 x float>           ; <<2 x float>> [#uses=1]284  %6 = shufflevector <2 x float> %5, <2 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]285  %7 = fmul <4 x float> %6, %6 286  %8 = fadd <4 x float> %7, %7287  %9 = fadd <4 x float> %8, %8288  %10 = shufflevector <4 x float> undef, <4 x float> %9, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ; <<4 x float>> [#uses=1]289  %11 = fmul <4 x float> %10, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01> ; <<4 x float>> [#uses=1]290  %12 = shufflevector <4 x float> %11, <4 x float> undef, <4 x i32> <i32 3, i32 undef, i32 undef, i32 undef> ; <<4 x float>> [#uses=1]291  %13 = shufflevector <4 x float> %12, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]292  %14 = fmul <4 x float> %13, %13293  %15 = fadd <4 x float> %14, %14294  %16 = shufflevector <4 x float> undef, <4 x float> %15, <4 x i32> <i32 0, i32 1, i32 6, i32 3> ; <<4 x float>> [#uses=1]295  %17 = fmul <4 x float> %16, %16296  %18 = extractelement <4 x float> %17, i32 2     ; <float> [#uses=1]297  store float %18, ptr undef, align 4298  br i1 undef, label %exit, label %bb14299 300exit:          ; preds = %bb.i19301  unreachable302 303bb14:                                             ; preds = %bb6304  ret i32 0305}306 307; This test crashes the coalescer because live variables were not updated properly.308define <8 x i8> @t11(ptr %A1, ptr %A2, ptr %A3, ptr %A4, ptr %A5, ptr %A6, ptr %A7, ptr %A8, ptr %B) nounwind {309  %tmp1d = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0(ptr %A4, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=1]310  %tmp2d = extractvalue %struct.__neon_int8x8x3_t %tmp1d, 0 ; <<8 x i8>> [#uses=1]311  %tmp1f = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0(ptr %A6, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=1]312  %tmp2f = extractvalue %struct.__neon_int8x8x3_t %tmp1f, 0 ; <<8 x i8>> [#uses=1]313  %tmp2bd = add <8 x i8> zeroinitializer, %tmp2d  ; <<8 x i8>> [#uses=1]314  %tmp2abcd = mul <8 x i8> zeroinitializer, %tmp2bd ; <<8 x i8>> [#uses=1]315  %tmp2ef = sub <8 x i8> zeroinitializer, %tmp2f  ; <<8 x i8>> [#uses=1]316  %tmp2efgh = mul <8 x i8> %tmp2ef, undef         ; <<8 x i8>> [#uses=2]317  call void @llvm.arm.neon.vst3.p0.v8i8(ptr %A2, <8 x i8> undef, <8 x i8> undef, <8 x i8> %tmp2efgh, i32 1)318  %tmp2 = sub <8 x i8> %tmp2efgh, %tmp2abcd       ; <<8 x i8>> [#uses=1]319  %tmp7 = mul <8 x i8> undef, %tmp2               ; <<8 x i8>> [#uses=1]320  tail call void @llvm.arm.neon.vst3.p0.v8i8(ptr %B, <8 x i8> undef, <8 x i8> undef, <8 x i8> %tmp7, i32 1)321  ret <8 x i8> undef322}323 324declare <4 x i32> @llvm.arm.neon.vld1.v4i32.p0(ptr, i32) nounwind readonly325 326declare <8 x i16> @llvm.arm.neon.vld1.v8i16.p0(ptr, i32) nounwind readonly327 328declare <4 x i16> @llvm.arm.neon.vshiftn.v4i16(<4 x i32>, <4 x i32>) nounwind readnone329 330declare void @llvm.arm.neon.vst1.p0.v4i32(ptr, <4 x i32>, i32) nounwind331 332declare void @llvm.arm.neon.vst1.p0.v8i16(ptr, <8 x i16>, i32) nounwind333 334declare void @llvm.arm.neon.vst3.p0.v8i8(ptr, <8 x i8>, <8 x i8>, <8 x i8>, i32)335nounwind336 337declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0(ptr, i32) nounwind readonly338 339declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32.p0(ptr, i32) nounwind readonly340 341declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0(ptr, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly342 343declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16.p0(ptr, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly344 345declare void @llvm.arm.neon.vst2.p0.v4i32(ptr, <4 x i32>, <4 x i32>, i32) nounwind346 347declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone348 349declare void @llvm.trap() nounwind350