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1; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC2 3target triple = "dxil-unknown-shadermodel6.0-compute"4 5define void @main() #0 {6entry:7 ret void8}9attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }10 11 12!dx.rootsignatures = !{!2} ; list of function/root signature pairs13!2 = !{ ptr @main, !3, i32 2 } ; function, root signature14!3 = !{ !5, !21 } ; list of root signature elements15!5 = !{ !"DescriptorTable", i32 0, !10, !11, !12, !13, !14, !15, !16, !17, !18, !19, !20 }16!21 = !{ !"DescriptorTable", i32 0, !6, !8, !9 }17 18; typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS {19; NONE = 0,20; DESCRIPTORS_VOLATILE = 0x1,21; DATA_VOLATILE = 0x2,22; DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,23; DATA_STATIC = 0x8,24; DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x1000025; } ;26 27;028!6 = !{ !"Sampler", i32 1, i32 0, i32 1, i32 -1, i32 0 }29;DESCRIPTORS_VOLATILE30!8 = !{ !"Sampler", i32 1, i32 0, i32 3, i32 -1, i32 1 }31;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS32!9 = !{ !"Sampler", i32 1, i32 0, i32 4, i32 -1, i32 65536 }33;034!10 = !{ !"SRV", i32 1, i32 0, i32 5, i32 -1, i32 1 }35;DESCRIPTORS_VOLATILE36!11 = !{ !"UAV", i32 5, i32 1, i32 6, i32 5, i32 1 }37;DATA_VOLATILE38!12 = !{ !"CBV", i32 5, i32 1, i32 7, i32 5, i32 2 }39;DATA_STATIC40!13 = !{ !"SRV", i32 5, i32 1, i32 8, i32 5, i32 8 }41;DATA_STATIC_WHILE_SET_AT_EXECUTE42!14 = !{ !"UAV", i32 5, i32 1, i32 9, i32 5, i32 4 }43;DESCRIPTORS_VOLATILE | DATA_VOLATILE44!15 = !{ !"CBV", i32 5, i32 1, i32 10, i32 5, i32 3 }45;DESCRIPTORS_VOLATILE | DATA_STATIC_WHILE_SET_AT_EXECUTE46!16 = !{ !"SRV", i32 5, i32 1, i32 11, i32 5, i32 5 }47;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS48!17 = !{ !"UAV", i32 5, i32 1, i32 12, i32 5, i32 65536 }49;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_VOLATILE50!18 = !{ !"CBV", i32 5, i32 1, i32 13, i32 5, i32 65538 }51;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC52!19 = !{ !"SRV", i32 5, i32 1, i32 14, i32 5, i32 65544 }53;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC_WHILE_SET_AT_EXECUTE54!20 = !{ !"UAV", i32 5, i32 1, i32 15, i32 5, i32 65540 }55 56;DXC:- Name: RTS057;DXC-NEXT: Size: 40058;DXC-NEXT: RootSignature:59;DXC-NEXT: Version: 260;DXC-NEXT: NumRootParameters: 261;DXC-NEXT: RootParametersOffset: 2462;DXC-NEXT: NumStaticSamplers: 063;DXC-NEXT: StaticSamplersOffset: 40064;DXC-NEXT: Parameters:65;DXC-NEXT: - ParameterType: DescriptorTable66;DXC-NEXT: ShaderVisibility: All67;DXC-NEXT: Table:68;DXC-NEXT: NumRanges: 1169;DXC-NEXT: RangesOffset: 5670;DXC-NEXT: Ranges:71;DXC-NEXT: - RangeType: SRV72;DXC-NEXT: NumDescriptors: 173;DXC-NEXT: BaseShaderRegister: 074;DXC-NEXT: RegisterSpace: 575;DXC-NEXT: OffsetInDescriptorsFromTableStart: 429496729576;DXC-NEXT: DESCRIPTORS_VOLATILE: true77;DXC-NEXT: - RangeType: UAV78;DXC-NEXT: NumDescriptors: 579;DXC-NEXT: BaseShaderRegister: 180;DXC-NEXT: RegisterSpace: 681;DXC-NEXT: OffsetInDescriptorsFromTableStart: 582;DXC-NEXT: DESCRIPTORS_VOLATILE: true83;DXC-NEXT: - RangeType: CBuffer84;DXC-NEXT: NumDescriptors: 585;DXC-NEXT: BaseShaderRegister: 186;DXC-NEXT: RegisterSpace: 787;DXC-NEXT: OffsetInDescriptorsFromTableStart: 588;DXC-NEXT: DATA_VOLATILE: true89;DXC-NEXT: - RangeType: SRV90;DXC-NEXT: NumDescriptors: 591;DXC-NEXT: BaseShaderRegister: 192;DXC-NEXT: RegisterSpace: 893;DXC-NEXT: OffsetInDescriptorsFromTableStart: 594;DXC-NEXT: DATA_STATIC: true95;DXC-NEXT: - RangeType: UAV96;DXC-NEXT: NumDescriptors: 597;DXC-NEXT: BaseShaderRegister: 198;DXC-NEXT: RegisterSpace: 999;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5100;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true101;DXC-NEXT: - RangeType: CBuffer102;DXC-NEXT: NumDescriptors: 5103;DXC-NEXT: BaseShaderRegister: 1104;DXC-NEXT: RegisterSpace: 10105;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5106;DXC-NEXT: DESCRIPTORS_VOLATILE: true107;DXC-NEXT: DATA_VOLATILE: true108;DXC-NEXT: - RangeType: SRV109;DXC-NEXT: NumDescriptors: 5110;DXC-NEXT: BaseShaderRegister: 1111;DXC-NEXT: RegisterSpace: 11112;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5113;DXC-NEXT: DESCRIPTORS_VOLATILE: true114;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true115;DXC-NEXT: - RangeType: UAV116;DXC-NEXT: NumDescriptors: 5117;DXC-NEXT: BaseShaderRegister: 1118;DXC-NEXT: RegisterSpace: 12119;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5120;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true121;DXC-NEXT: - RangeType: CBuffer122;DXC-NEXT: NumDescriptors: 5123;DXC-NEXT: BaseShaderRegister: 1124;DXC-NEXT: RegisterSpace: 13125;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5126;DXC-NEXT: DATA_VOLATILE: true127;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true128;DXC-NEXT: - RangeType: SRV129;DXC-NEXT: NumDescriptors: 5130;DXC-NEXT: BaseShaderRegister: 1131;DXC-NEXT: RegisterSpace: 14132;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5133;DXC-NEXT: DATA_STATIC: true134;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true135;DXC-NEXT: - RangeType: UAV136;DXC-NEXT: NumDescriptors: 5137;DXC-NEXT: BaseShaderRegister: 1138;DXC-NEXT: RegisterSpace: 15139;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5140;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true141;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true142;DXC-NEXT: - ParameterType: DescriptorTable143;DXC-NEXT: ShaderVisibility: All144;DXC-NEXT: Table:145;DXC-NEXT: NumRanges: 3146;DXC-NEXT: RangesOffset: 328147;DXC-NEXT: Ranges:148;DXC-NEXT: - RangeType: Sampler149;DXC-NEXT: NumDescriptors: 1150;DXC-NEXT: BaseShaderRegister: 0151;DXC-NEXT: RegisterSpace: 1152;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295153;DXC-NEXT: - RangeType: Sampler154;DXC-NEXT: NumDescriptors: 1155;DXC-NEXT: BaseShaderRegister: 0156;DXC-NEXT: RegisterSpace: 3157;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295158;DXC-NEXT: DESCRIPTORS_VOLATILE: true159;DXC-NEXT: - RangeType: Sampler160;DXC-NEXT: NumDescriptors: 1161;DXC-NEXT: BaseShaderRegister: 0162;DXC-NEXT: RegisterSpace: 4163;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295164;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true165