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1; RUN: not opt -S -dxil-forward-handle-accesses -mtriple=dxil--shadermodel6.3-library %s 2>&1 | FileCheck %s2 3; CHECK: error: Load of "buf" is not a global resource handle4 5%"class.hlsl::RWStructuredBuffer" = type { target("dx.RawBuffer", <4 x float>, 1, 0) }6@Buf = internal global %"class.hlsl::RWStructuredBuffer" poison, align 47 8define float @f() {9entry:10 %buf = alloca target("dx.RawBuffer", <4 x float>, 1, 0), align 411 %h = call target("dx.RawBuffer", <4 x float>, 1, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null)12 store target("dx.RawBuffer", <4 x float>, 1, 0) %h, ptr %buf, align 413 14 %b = load target("dx.RawBuffer", <4 x float>, 1, 0), ptr %buf, align 415 %l = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer(target("dx.RawBuffer", <4 x float>, 1, 0) %b, i32 0, i32 0)16 %x = extractvalue { <4 x float>, i1 } %l, 017 %v = extractelement <4 x float> %x, i32 018 19 ret float %v20}21