35 lines · plain
1; RUN: not opt -S -dxil-resource-implicit-binding %s 2>&1 | FileCheck %s2 3; Resources defined4; RWBuffer<float> A : register(u1);5; RWBuffer<float> B[]; // gets u6 (unbounded range)6; RWBuffer<float> C : register(u5);7; RWBuffer<float> D[4]; // error - does not fit in the remaining descriptor ranges in space0 8 9; CHECK: error:10; CHECK-SAME: resource cannot be allocated11 12target triple = "dxil-pc-shadermodel6.6-compute"13 14define void @test_many_spaces() {15 16; RWBuffer<float> A : register(u1);17%bufA = call target("dx.TypedBuffer", float, 1, 0, 0)18 @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, ptr null)19 20; RWBuffer<float> B[];21%bufB = call target("dx.TypedBuffer", float, 1, 0, 0)22 @llvm.dx.resource.handlefromimplicitbinding(i32 100, i32 0, i32 -1, i32 0, ptr null)23 24; RWBuffer<int> C : register(u5);25%bufC = call target("dx.TypedBuffer", i32, 1, 0, 0)26 @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 1, i32 0, ptr null)27 28; RWBuffer<float> D[4];29%bufD = call target("dx.TypedBuffer", float, 1, 0, 0)30 @llvm.dx.resource.handlefromimplicitbinding(i32 101, i32 0, i32 4, i32 1, ptr null)31 32 ret void33}34 35