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1; RUN: opt -S -dxil-prepare %s | FileCheck %s2 3target triple = "dxil-pc-shadermodel6.6-compute"4 5define void @entry() #0 {6entry:7 ret void8}9 10; Make sure experimental attribute is left when validation version is 0.0.11; CHECK:attributes #0 = { noinline nounwind "exp-shader"="cs" }12attributes #0 = { noinline nounwind "exp-shader"="cs" "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" }13 14!dx.valver = !{!0}15 16!0 = !{i32 0, i32 0}17