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1; RUN: opt -S -passes='early-cse<memssa>' %s -o %t2; RUN: FileCheck --check-prefixes=CSE,CHECK %s < %t3; Finish compiling to verify that dxil-op-lower removes the globals entirely.4; RUN: opt -mtriple=dxil-pc-shadermodel6.0-compute -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=DXOP,CHECK %s5; RUN: opt -mtriple=dxil-pc-shadermodel6.6-compute -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=DXOP,CHECK %s6; RUN: llc -mtriple=dxil-pc-shadermodel6.0-compute --filetype=asm -o - %t | FileCheck --check-prefixes=DXOP,CHECK %s7; RUN: llc -mtriple=dxil-pc-shadermodel6.6-compute --filetype=asm -o - %t | FileCheck --check-prefixes=DXOP,CHECK %s8 9; Ensure that EarlyCSE is able to eliminate unneeded loads of resource globals across typedBufferLoad.10; Also that DXILOpLowering eliminates the globals entirely.11 12%"class.hlsl::RWBuffer" = type { target("dx.TypedBuffer", <4 x float>, 1, 0, 0) }13 14; DXOP-NOT: @In = global15; DXOP-NOT: @Out = global16@In = global %"class.hlsl::RWBuffer" zeroinitializer, align 417@Out = global %"class.hlsl::RWBuffer" zeroinitializer, align 418 19; CHECK-LABEL define void @main()20define void @main() local_unnamed_addr #0 {21entry:22 ; DXOP: [[In_h_i:%.*]] = call %dx.types.Handle @dx.op.createHandle23 ; DXOP: [[Out_h_i:%.*]] = call %dx.types.Handle @dx.op.createHandle24 %In_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 0, i32 0, i32 1, i32 0, ptr null)25 store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %In_h.i, ptr @In, align 426 %Out_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 4, i32 1, i32 1, i32 0, ptr null)27 store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, ptr @Out, align 428 ; CSE: call i32 @llvm.dx.flattened.thread.id.in.group()29 %0 = call i32 @llvm.dx.flattened.thread.id.in.group()30 ; CHECK-NOT: load {{.*}} ptr @In31 %1 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 432 ; CSE: call noundef { <4 x float>, i1 } @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t33 %load = call noundef {<4 x float>, i1} @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %1, i32 %0)34 %2 = extractvalue {<4 x float>, i1} %load, 035 ; CHECK-NOT: load {{.*}} ptr @In36 %3 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 437 %load2 = call noundef {<4 x float>, i1} @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %3, i32 %0)38 %4 = extractvalue {<4 x float>, i1} %load2, 039 %add.i = fadd <4 x float> %2, %440 call void @llvm.dx.resource.store.typedbuffer.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, i32 %0, <4 x float> %add.i)41 ; CHECK: ret void42 ret void43}44 45; CSE-DAG: declare { <4 x float>, i1 } @llvm.dx.resource.load.typedbuffer.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32) [[ROAttr:#[0-9]+]]46; CSE-DAG: declare void @llvm.dx.resource.store.typedbuffer.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32, <4 x float>) [[WOAttr:#[0-9]+]]47 48attributes #0 = { convergent noinline norecurse "frame-pointer"="all" "hlsl.numthreads"="8,1,1" "hlsl.shader"="compute" "no-trapping-math"="true" "stack-protector-buffer-size"="8" }49 50; Just need to split up the DAG searches.51; CSE: attributes #052 53; CSE-DAG: attributes [[ROAttr]] = { {{.*}} memory(read) }54; CSE-DAG: attributes [[WOAttr]] = { {{.*}} memory(write) }55