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1; RUN: opt -S -scalarizer -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s2 3; Make sure dxil operation function calls for tanh are generated for float and half.4 5define noundef float @tan_float(float noundef %a) {6entry:7; CHECK:call float @dx.op.unary.f32(i32 20, float %{{.*}}) #[[#ATTR:]]8 %elt.tanh = call float @llvm.tanh.f32(float %a)9 ret float %elt.tanh10}11 12define noundef half @tan_half(half noundef %a) {13entry:14; CHECK:call half @dx.op.unary.f16(i32 20, half %{{.*}}) #[[#ATTR]]15 %elt.tanh = call half @llvm.tanh.f16(half %a)16 ret half %elt.tanh17}18 19define noundef <4 x float> @tanh_float4(<4 x float> noundef %a) #0 {20entry:21 ; CHECK: [[ee0:%.*]] = extractelement <4 x float> %a, i64 022 ; CHECK: [[ie0:%.*]] = call float @dx.op.unary.f32(i32 20, float [[ee0]]) #[[#ATTR]]23 ; CHECK: [[ee1:%.*]] = extractelement <4 x float> %a, i64 124 ; CHECK: [[ie1:%.*]] = call float @dx.op.unary.f32(i32 20, float [[ee1]]) #[[#ATTR]]25 ; CHECK: [[ee2:%.*]] = extractelement <4 x float> %a, i64 226 ; CHECK: [[ie2:%.*]] = call float @dx.op.unary.f32(i32 20, float [[ee2]]) #[[#ATTR]]27 ; CHECK: [[ee3:%.*]] = extractelement <4 x float> %a, i64 328 ; CHECK: [[ie3:%.*]] = call float @dx.op.unary.f32(i32 20, float [[ee3]]) #[[#ATTR]]29 ; CHECK: insertelement <4 x float> poison, float [[ie0]], i64 030 ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie1]], i64 131 ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie2]], i64 232 ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie3]], i64 333 %2 = call <4 x float> @llvm.tanh.v4f32(<4 x float> %a) 34 ret <4 x float> %235}36 37; CHECK: attributes #[[#ATTR]] = {{{.*}} memory(none) {{.*}}}38 39declare half @llvm.tanh.f16(half)40declare float @llvm.tanh.f32(float)41declare <4 x float> @llvm.tanh.v4f32(<4 x float>)42