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1; RUN: llc -mtriple=hexagon < %s | FileCheck %s2; CHECK: vaslh3 4target datalayout = "e-p:32:32:32-i64:64:64-i32:32:32-i16:16:16-i1:32:32-f64:64:64-f32:32:32-v64:64:64-v32:32:32-a0:0-n16:32"5target triple = "hexagon-unknown-linux-gnu"6 7define void @foo(ptr nocapture %v) nounwind {8entry:9  %p_arrayidx = getelementptr i16, ptr %v, i32 410  %_p_vec_full = load <4 x i16>, ptr %p_arrayidx, align 211  %_high_half = shufflevector <4 x i16> %_p_vec_full, <4 x i16> undef, <2 x i32> <i32 2, i32 3>12  %_low_half = shufflevector <4 x i16> %_p_vec_full, <4 x i16> undef, <2 x i32> <i32 0, i32 1>13  %0 = sext <2 x i16> %_low_half to <2 x i32>14  %1 = sext <2 x i16> %_high_half to <2 x i32>15  %shr6p_vec = shl <2 x i32> %0, <i32 2, i32 2>16  %shr6p_vec19 = shl <2 x i32> %1, <i32 2, i32 2>17  %addp_vec = add <2 x i32> %shr6p_vec, <i32 34, i32 34>18  %addp_vec20 = add <2 x i32> %shr6p_vec19, <i32 34, i32 34>19  %_p_vec_full22 = load <4 x i16>, ptr %v, align 220  %_high_half23 = shufflevector <4 x i16> %_p_vec_full22, <4 x i16> undef, <2 x i32> <i32 2, i32 3>21  %_low_half24 = shufflevector <4 x i16> %_p_vec_full22, <4 x i16> undef, <2 x i32> <i32 0, i32 1>22  %2 = zext <2 x i16> %_low_half24 to <2 x i32>23  %3 = zext <2 x i16> %_high_half23 to <2 x i32>24  %add3p_vec = add <2 x i32> %addp_vec, %225  %add3p_vec25 = add <2 x i32> %addp_vec20, %326  %4 = trunc <2 x i32> %add3p_vec to <2 x i16>27  %5 = trunc <2 x i32> %add3p_vec25 to <2 x i16>28  %_combined_vec = shufflevector <2 x i16> %4, <2 x i16> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>29  store <4 x i16> %_combined_vec, ptr %v, align 230  ret void31}32