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1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py2; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp,+fp64 -verify-machineinstrs %s -o - | FileCheck %s3 4; i325 6define ptr @vst2_v4i32(ptr %src, ptr %dst) {7; CHECK-LABEL: vst2_v4i32:8; CHECK:       @ %bb.0: @ %entry9; CHECK-NEXT:    vldrw.u32 q1, [r0, #16]10; CHECK-NEXT:    vldrw.u32 q0, [r0]11; CHECK-NEXT:    vst20.32 {q0, q1}, [r1]12; CHECK-NEXT:    vst21.32 {q0, q1}, [r1]!13; CHECK-NEXT:    mov r0, r114; CHECK-NEXT:    bx lr15entry:16  %l1 = load <4 x i32>, ptr %src, align 417  %s2 = getelementptr <4 x i32>, ptr %src, i32 118  %l2 = load <4 x i32>, ptr %s2, align 419  %s = shufflevector <4 x i32> %l1, <4 x i32> %l2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>20  store <8 x i32> %s, ptr %dst21  %ret = getelementptr inbounds <8 x i32>, ptr %dst, i32 122  ret ptr %ret23}24 25; i1626 27define ptr @vst2_v8i16(ptr %src, ptr %dst) {28; CHECK-LABEL: vst2_v8i16:29; CHECK:       @ %bb.0: @ %entry30; CHECK-NEXT:    vldrw.u32 q1, [r0, #16]31; CHECK-NEXT:    vldrw.u32 q0, [r0]32; CHECK-NEXT:    vst20.16 {q0, q1}, [r1]33; CHECK-NEXT:    vst21.16 {q0, q1}, [r1]!34; CHECK-NEXT:    mov r0, r135; CHECK-NEXT:    bx lr36entry:37  %l1 = load <8 x i16>, ptr %src, align 438  %s2 = getelementptr <8 x i16>, ptr %src, i32 139  %l2 = load <8 x i16>, ptr %s2, align 440  %s = shufflevector <8 x i16> %l1, <8 x i16> %l2, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>41  store <16 x i16> %s, ptr %dst42  %ret = getelementptr inbounds <16 x i16>, ptr %dst, i32 143  ret ptr %ret44}45 46; i847 48define ptr @vst2_v16i8(ptr %src, ptr %dst) {49; CHECK-LABEL: vst2_v16i8:50; CHECK:       @ %bb.0: @ %entry51; CHECK-NEXT:    vldrw.u32 q1, [r0, #16]52; CHECK-NEXT:    vldrw.u32 q0, [r0]53; CHECK-NEXT:    vst20.8 {q0, q1}, [r1]54; CHECK-NEXT:    vst21.8 {q0, q1}, [r1]!55; CHECK-NEXT:    mov r0, r156; CHECK-NEXT:    bx lr57entry:58  %l1 = load <16 x i8>, ptr %src, align 459  %s2 = getelementptr <16 x i8>, ptr %src, i32 160  %l2 = load <16 x i8>, ptr %s2, align 461  %s = shufflevector <16 x i8> %l1, <16 x i8> %l2, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23, i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>62  store <32 x i8> %s, ptr %dst63  %ret = getelementptr inbounds <32 x i8>, ptr %dst, i32 164  ret ptr %ret65}66 67; i6468 69define ptr @vst2_v2i64(ptr %src, ptr %dst) {70; CHECK-LABEL: vst2_v2i64:71; CHECK:       @ %bb.0: @ %entry72; CHECK-NEXT:    vldrw.u32 q0, [r0, #16]73; CHECK-NEXT:    vldrw.u32 q1, [r0]74; CHECK-NEXT:    vmov.f64 d5, d075; CHECK-NEXT:    vmov.f64 d0, d376; CHECK-NEXT:    vmov.f64 d4, d277; CHECK-NEXT:    vstrw.32 q0, [r1, #16]78; CHECK-NEXT:    vstrw.32 q2, [r1], #3279; CHECK-NEXT:    mov r0, r180; CHECK-NEXT:    bx lr81entry:82  %l1 = load <2 x i64>, ptr %src, align 483  %s2 = getelementptr <2 x i64>, ptr %src, i32 184  %l2 = load <2 x i64>, ptr %s2, align 485  %s = shufflevector <2 x i64> %l1, <2 x i64> %l2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>86  store <4 x i64> %s, ptr %dst87  %ret = getelementptr inbounds <4 x i64>, ptr %dst, i32 188  ret ptr %ret89}90 91; f3292 93define ptr @vst2_v4f32(ptr %src, ptr %dst) {94; CHECK-LABEL: vst2_v4f32:95; CHECK:       @ %bb.0: @ %entry96; CHECK-NEXT:    vldrw.u32 q1, [r0, #16]97; CHECK-NEXT:    vldrw.u32 q0, [r0]98; CHECK-NEXT:    vst20.32 {q0, q1}, [r1]99; CHECK-NEXT:    vst21.32 {q0, q1}, [r1]!100; CHECK-NEXT:    mov r0, r1101; CHECK-NEXT:    bx lr102entry:103  %l1 = load <4 x float>, ptr %src, align 4104  %s2 = getelementptr <4 x float>, ptr %src, i32 1105  %l2 = load <4 x float>, ptr %s2, align 4106  %s = shufflevector <4 x float> %l1, <4 x float> %l2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>107  store <8 x float> %s, ptr %dst108  %ret = getelementptr inbounds <8 x float>, ptr %dst, i32 1109  ret ptr %ret110}111 112; f16113 114define ptr @vst2_v8f16(ptr %src, ptr %dst) {115; CHECK-LABEL: vst2_v8f16:116; CHECK:       @ %bb.0: @ %entry117; CHECK-NEXT:    vldrw.u32 q1, [r0, #16]118; CHECK-NEXT:    vldrw.u32 q0, [r0]119; CHECK-NEXT:    vst20.16 {q0, q1}, [r1]120; CHECK-NEXT:    vst21.16 {q0, q1}, [r1]!121; CHECK-NEXT:    mov r0, r1122; CHECK-NEXT:    bx lr123entry:124  %l1 = load <8 x half>, ptr %src, align 4125  %s2 = getelementptr <8 x half>, ptr %src, i32 1126  %l2 = load <8 x half>, ptr %s2, align 4127  %s = shufflevector <8 x half> %l1, <8 x half> %l2, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>128  store <16 x half> %s, ptr %dst129  %ret = getelementptr inbounds <16 x half>, ptr %dst, i32 1130  ret ptr %ret131}132 133; f64134 135define ptr @vst2_v2f64(ptr %src, ptr %dst) {136; CHECK-LABEL: vst2_v2f64:137; CHECK:       @ %bb.0: @ %entry138; CHECK-NEXT:    vldrw.u32 q0, [r0, #16]139; CHECK-NEXT:    vldrw.u32 q1, [r0]140; CHECK-NEXT:    vmov.f64 d5, d0141; CHECK-NEXT:    vmov.f64 d0, d3142; CHECK-NEXT:    vmov.f64 d4, d2143; CHECK-NEXT:    vstrw.32 q0, [r1, #16]144; CHECK-NEXT:    vstrw.32 q2, [r1], #32145; CHECK-NEXT:    mov r0, r1146; CHECK-NEXT:    bx lr147entry:148  %l1 = load <2 x double>, ptr %src, align 4149  %s2 = getelementptr <2 x double>, ptr %src, i32 1150  %l2 = load <2 x double>, ptr %s2, align 4151  %s = shufflevector <2 x double> %l1, <2 x double> %l2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>152  store <4 x double> %s, ptr %dst153  %ret = getelementptr inbounds <4 x double>, ptr %dst, i32 1154  ret ptr %ret155}156