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1; RUN: llc < %s -mtriple=i686-- -mattr=+sse22 3define fastcc void @glgVectorFloatConversion() nounwind  {4	%tmp12745 = load <4 x float>, ptr null, align 16		; <<4 x float>> [#uses=1]5	%tmp12773 = insertelement <4 x float> %tmp12745, float 1.000000e+00, i32 1		; <<4 x float>> [#uses=1]6	%tmp12774 = insertelement <4 x float> %tmp12773, float 0.000000e+00, i32 2		; <<4 x float>> [#uses=1]7	%tmp12775 = insertelement <4 x float> %tmp12774, float 1.000000e+00, i32 3		; <<4 x float>> [#uses=1]8	store <4 x float> %tmp12775, ptr null, align 169	unreachable10}11