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1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --no_x86_scrub_mem_shuffle2; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse4.1 | FileCheck %s --check-prefix=SSE3; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefix=AVX4; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx2 | FileCheck %s --check-prefix=AVX5; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx512f | FileCheck %s --check-prefix=AVX6 7define <4 x float> @shuffle_v4f32_0z27(<4 x float> %x, <4 x float> %a) {8; SSE-LABEL: shuffle_v4f32_0z27:9; SSE:       # %bb.0:10; SSE-NEXT:    insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2]11; SSE-NEXT:    retq12;13; AVX-LABEL: shuffle_v4f32_0z27:14; AVX:       # %bb.0:15; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2]16; AVX-NEXT:    retq17  %vecext = extractelement <4 x float> %x, i32 018  %vecinit = insertelement <4 x float> undef, float %vecext, i32 019  %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 120  %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 6, i32 undef>21  %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6>22  ret <4 x float> %vecinit523}24 25define <4 x float> @shuffle_v4f32_0zz4(<4 x float> %xyzw, <4 x float> %abcd) {26; SSE-LABEL: shuffle_v4f32_0zz4:27; SSE:       # %bb.0:28; SSE-NEXT:    insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0]29; SSE-NEXT:    retq30;31; AVX-LABEL: shuffle_v4f32_0zz4:32; AVX:       # %bb.0:33; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0]34; AVX-NEXT:    retq35  %vecext = extractelement <4 x float> %xyzw, i32 036  %vecinit = insertelement <4 x float> undef, float %vecext, i32 037  %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 138  %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 239  %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4>40  ret <4 x float> %vecinit441}42 43define <4 x float> @shuffle_v4f32_0z24(<4 x float> %xyzw, <4 x float> %abcd) {44; SSE-LABEL: shuffle_v4f32_0z24:45; SSE:       # %bb.0:46; SSE-NEXT:    insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0]47; SSE-NEXT:    retq48;49; AVX-LABEL: shuffle_v4f32_0z24:50; AVX:       # %bb.0:51; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0]52; AVX-NEXT:    retq53  %vecext = extractelement <4 x float> %xyzw, i32 054  %vecinit = insertelement <4 x float> undef, float %vecext, i32 055  %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 156  %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %xyzw, <4 x i32> <i32 0, i32 1, i32 6, i32 undef>57  %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4>58  ret <4 x float> %vecinit559}60 61define <4 x float> @shuffle_v4f32_0zz0(float %a) {62; SSE-LABEL: shuffle_v4f32_0zz0:63; SSE:       # %bb.0:64; SSE-NEXT:    insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0]65; SSE-NEXT:    retq66;67; AVX-LABEL: shuffle_v4f32_0zz0:68; AVX:       # %bb.0:69; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm0[0]70; AVX-NEXT:    retq71  %vecinit = insertelement <4 x float> undef, float %a, i32 072  %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 173  %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 274  %vecinit3 = insertelement <4 x float> %vecinit2, float %a, i32 375  ret <4 x float> %vecinit376}77 78define <4 x float> @shuffle_v4f32_0z6z(<4 x float> %A, <4 x float> %B) {79; SSE-LABEL: shuffle_v4f32_0z6z:80; SSE:       # %bb.0:81; SSE-NEXT:    insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero82; SSE-NEXT:    retq83;84; AVX-LABEL: shuffle_v4f32_0z6z:85; AVX:       # %bb.0:86; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero87; AVX-NEXT:    retq88  %vecext = extractelement <4 x float> %A, i32 089  %vecinit = insertelement <4 x float> undef, float %vecext, i32 090  %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 191  %vecext2 = extractelement <4 x float> %B, i32 292  %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 293  %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 394  ret <4 x float> %vecinit495}96 97define <4 x float> @shuffle_v4f32_z06z(<4 x float> %a, <4 x float> %b) {98; SSE-LABEL: shuffle_v4f32_z06z:99; SSE:       # %bb.0:100; SSE-NEXT:    insertps {{.*#+}} xmm1 = zero,xmm0[0],xmm1[2],zero101; SSE-NEXT:    movaps %xmm1, %xmm0102; SSE-NEXT:    retq103;104; AVX-LABEL: shuffle_v4f32_z06z:105; AVX:       # %bb.0:106; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = zero,xmm0[0],xmm1[2],zero107; AVX-NEXT:    retq108  %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 undef, i32 0, i32 6, i32 undef>109  %shuffle1 = shufflevector <4 x float> %shuffle, <4 x float> <float 0.000000e+00, float undef, float undef, float 0.000000e+00>, <4 x i32> <i32 4, i32 1, i32 2, i32 7>110  ret <4 x float> %shuffle1111}112 113define <4 x float> @shuffle_v4f32_05zz(<4 x float> %a, <4 x float> %b) {114; SSE-LABEL: shuffle_v4f32_05zz:115; SSE:       # %bb.0:116; SSE-NEXT:    insertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero117; SSE-NEXT:    retq118;119; AVX-LABEL: shuffle_v4f32_05zz:120; AVX:       # %bb.0:121; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero122; AVX-NEXT:    retq123  %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef>124  %shuffle1 = shufflevector <4 x float> %shuffle, <4 x float> <float undef, float undef, float 0.000000e+00, float 0.000000e+00>, <4 x i32> <i32 0, i32 1, i32 6, i32 7>125  ret <4 x float> %shuffle1126}127 128define <4 x float> @insertps_undef_input0(<4 x float> %a0, <4 x float> %a1) {129; SSE-LABEL: insertps_undef_input0:130; SSE:       # %bb.0:131; SSE-NEXT:    insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero132; SSE-NEXT:    retq133;134; AVX-LABEL: insertps_undef_input0:135; AVX:       # %bb.0:136; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero137; AVX-NEXT:    retq138  %res0 = fadd <4 x float> %a0, <float 1.0, float 1.0, float 1.0, float 1.0>139  %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %res0, <4 x float> %a1, i8 21)140  %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7>141  ret <4 x float> %res2142}143 144define <4 x float> @insertps_undef_input1(<4 x float> %a0, <4 x float> %a1) {145; SSE-LABEL: insertps_undef_input1:146; SSE:       # %bb.0:147; SSE-NEXT:    xorps %xmm1, %xmm1148; SSE-NEXT:    blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3]149; SSE-NEXT:    retq150;151; AVX-LABEL: insertps_undef_input1:152; AVX:       # %bb.0:153; AVX-NEXT:    vxorps %xmm1, %xmm1, %xmm1154; AVX-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3]155; AVX-NEXT:    retq156  %res0 = fadd <4 x float> %a1, <float 1.0, float 1.0, float 1.0, float 1.0>157  %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %res0, i8 21)158  %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 2, i32 3>159  ret <4 x float> %res2160}161 162define <4 x float> @insertps_zero_from_v2f64(<4 x float> %a0, ptr %a1) nounwind {163; SSE-LABEL: insertps_zero_from_v2f64:164; SSE:       # %bb.0:165; SSE-NEXT:    movapd (%rdi), %xmm1166; SSE-NEXT:    addpd {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1167; SSE-NEXT:    insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3]168; SSE-NEXT:    movapd %xmm1, (%rdi)169; SSE-NEXT:    retq170;171; AVX-LABEL: insertps_zero_from_v2f64:172; AVX:       # %bb.0:173; AVX-NEXT:    vmovapd (%rdi), %xmm1174; AVX-NEXT:    vaddpd {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1, %xmm1175; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3]176; AVX-NEXT:    vmovapd %xmm1, (%rdi)177; AVX-NEXT:    retq178  %1 = load <2 x double>, ptr %a1179  %2 = bitcast <2 x double> <double 1.0, double 2.0> to <4 x float>180  %3 = fadd <2 x double> %1, <double 1.0, double 2.0>181  %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 6, i32 2, i32 2, i32 3>182  store <2 x double> %3, ptr%a1183  ret <4 x float> %4184}185 186define <4 x float> @insertps_zero_from_v2i64(<4 x float> %a0, ptr %a1) nounwind {187; SSE-LABEL: insertps_zero_from_v2i64:188; SSE:       # %bb.0:189; SSE-NEXT:    movdqa (%rdi), %xmm1190; SSE-NEXT:    paddq {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1191; SSE-NEXT:    insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3]192; SSE-NEXT:    movdqa %xmm1, (%rdi)193; SSE-NEXT:    retq194;195; AVX-LABEL: insertps_zero_from_v2i64:196; AVX:       # %bb.0:197; AVX-NEXT:    vmovdqa (%rdi), %xmm1198; AVX-NEXT:    vpaddq {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1, %xmm1199; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3]200; AVX-NEXT:    vmovdqa %xmm1, (%rdi)201; AVX-NEXT:    retq202  %1 = load <2 x i64>, ptr %a1203  %2 = bitcast <2 x i64> <i64 1, i64 -2> to <4 x float>204  %3 = add <2 x i64> %1, <i64 1, i64 -2>205  %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 5, i32 2, i32 2, i32 3>206  store <2 x i64> %3, ptr%a1207  ret <4 x float> %4208}209 210define <4 x float> @insertps_zero_from_v8i16(<4 x float> %a0, ptr %a1) nounwind {211; SSE-LABEL: insertps_zero_from_v8i16:212; SSE:       # %bb.0:213; SSE-NEXT:    movdqa (%rdi), %xmm1214; SSE-NEXT:    paddw {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1215; SSE-NEXT:    insertps {{.*#+}} xmm0 = zero,xmm0[2,2,3]216; SSE-NEXT:    movdqa %xmm1, (%rdi)217; SSE-NEXT:    retq218;219; AVX-LABEL: insertps_zero_from_v8i16:220; AVX:       # %bb.0:221; AVX-NEXT:    vmovdqa (%rdi), %xmm1222; AVX-NEXT:    vpaddw {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1, %xmm1223; AVX-NEXT:    vinsertps {{.*#+}} xmm0 = zero,xmm0[2,2,3]224; AVX-NEXT:    vmovdqa %xmm1, (%rdi)225; AVX-NEXT:    retq226  %1 = load <8 x i16>, ptr %a1227  %2 = bitcast <8 x i16> <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3> to <4 x float>228  %3 = add <8 x i16> %1, <i16 0, i16 0, i16 1, i16 1, i16 2, i16 2, i16 3, i16 3>229  %4 = shufflevector <4 x float> %a0, <4 x float> %2, <4 x i32> <i32 4, i32 2, i32 2, i32 3>230  store <8 x i16> %3, ptr%a1231  ret <4 x float> %4232}233 234define <4 x float> @consecutive_load_insertps_04zz(ptr %p) {235; SSE-LABEL: consecutive_load_insertps_04zz:236; SSE:       # %bb.0:237; SSE-NEXT:    movsd 4(%rdi), %xmm0 # xmm0 = mem[0],zero238; SSE-NEXT:    retq239;240; AVX-LABEL: consecutive_load_insertps_04zz:241; AVX:       # %bb.0:242; AVX-NEXT:    vmovsd 4(%rdi), %xmm0 # xmm0 = mem[0],zero243; AVX-NEXT:    retq244  %p0 = getelementptr inbounds float, ptr %p, i64 1245  %p1 = getelementptr inbounds float, ptr %p, i64 2246  %s0 = load float, ptr %p0247  %s1 = load float, ptr %p1248  %v0 = insertelement <4 x float> undef, float %s0, i32 0249  %v1 = insertelement <4 x float> undef, float %s1, i32 0250  %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v0, <4 x float> %v1, i8 28)251  ret <4 x float> %res252}253 254define float @extract_zero_insertps_z0z7(<4 x float> %a0, <4 x float> %a1) {255; SSE-LABEL: extract_zero_insertps_z0z7:256; SSE:       # %bb.0:257; SSE-NEXT:    xorps %xmm0, %xmm0258; SSE-NEXT:    retq259;260; AVX-LABEL: extract_zero_insertps_z0z7:261; AVX:       # %bb.0:262; AVX-NEXT:    vxorps %xmm0, %xmm0, %xmm0263; AVX-NEXT:    retq264  %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 21)265  %ext = extractelement <4 x float> %res, i32 0266  ret float %ext267}268 269define float @extract_lane_insertps_5123(<4 x float> %a0, ptr%p1) {270; SSE-LABEL: extract_lane_insertps_5123:271; SSE:       # %bb.0:272; SSE-NEXT:    movshdup (%rdi), %xmm0 # xmm0 = mem[1,1,3,3]273; SSE-NEXT:    retq274;275; AVX-LABEL: extract_lane_insertps_5123:276; AVX:       # %bb.0:277; AVX-NEXT:    vmovshdup (%rdi), %xmm0 # xmm0 = mem[1,1,3,3]278; AVX-NEXT:    retq279  %a1 = load <4 x float>, ptr%p1280  %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 64)281  %ext = extractelement <4 x float> %res, i32 0282  ret float %ext283}284 285define float @extract_lane_insertps_6123(<4 x float> %a0, ptr%p1) {286; SSE-LABEL: extract_lane_insertps_6123:287; SSE:       # %bb.0:288; SSE-NEXT:    movaps (%rdi), %xmm0289; SSE-NEXT:    movhlps {{.*#+}} xmm0 = xmm0[1,1]290; SSE-NEXT:    retq291;292; AVX-LABEL: extract_lane_insertps_6123:293; AVX:       # %bb.0:294; AVX-NEXT:    vpermilpd $1, (%rdi), %xmm0 # xmm0 = mem[1,0]295; AVX-NEXT:    retq296  %a1 = load <4 x float>, ptr%p1297  %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 128)298  %ext = extractelement <4 x float> %res, i32 0299  ret float %ext300}301 302; PR40340303define <4 x float> @commute_load_insertps(<4 x float>, ptr nocapture readonly) {304; SSE-LABEL: commute_load_insertps:305; SSE:       # %bb.0:306; SSE-NEXT:    insertps $53, 12(%rdi), %xmm0 # xmm0 = zero,xmm0[1],zero,mem[0]307; SSE-NEXT:    retq308;309; AVX-LABEL: commute_load_insertps:310; AVX:       # %bb.0:311; AVX-NEXT:    vinsertps $53, 12(%rdi), %xmm0, %xmm0 # xmm0 = zero,xmm0[1],zero,mem[0]312; AVX-NEXT:    retq313  %3 = load <4 x float>, ptr %1314  %4 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %3, <4 x float> %0, i8 85)315  ret <4 x float> %4316}317 318declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone319