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1; RUN: llc < %s | FileCheck %s2target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128"3target triple = "x86_64-pc-windows-msvc"4 5define void @test1(ptr %result.repack) personality ptr @__CxxFrameHandler3 {6bb:7 invoke void @may_throw(i32 1)8 to label %postinvoke unwind label %cleanuppad9; CHECK: movq %rcx, [[SpillLoc:.*\(%rbp\)]]10; CHECK: movl $1, %ecx11; CHECK: callq may_throw12 13postinvoke: ; preds = %bb14 store i64 19, ptr %result.repack, align 815; CHECK: movq [[SpillLoc]], [[R1:%r..]]16; CHECK: movq $19, ([[R1]])17; CHECK: movl $2, %ecx18; CHECK-NEXT: callq may_throw19 invoke void @may_throw(i32 2)20 to label %assertFailed unwind label %catch.dispatch21 22catch.dispatch: ; preds = %cleanuppad9, %postinvoke23 %tmp3 = catchswitch within none [label %catch.object.Throwable] unwind label %cleanuppad24 25catch.object.Throwable: ; preds = %catch.dispatch26 %tmp2 = catchpad within %tmp3 [ptr null, i32 64, ptr null]27 catchret from %tmp2 to label %catchhandler28 29catchhandler: ; preds = %catch.object.Throwable30 invoke void @may_throw(i32 3)31 to label %try.success.or.caught unwind label %cleanuppad32 33try.success.or.caught: ; preds = %catchhandler34 invoke void @may_throw(i32 4)35 to label %postinvoke27 unwind label %cleanuppad2436; CHECK: movl $4, %ecx37; CHECK-NEXT: callq may_throw38 39postinvoke27: ; preds = %try.success.or.caught40 store i64 42, ptr %result.repack, align 841; CHECK: movq [[SpillLoc]], [[R2:%r..]]42; CHECK-NEXT: movq $42, ([[R2]])43 ret void44 45cleanuppad24: ; preds = %try.success.or.caught46 %tmp5 = cleanuppad within none []47 cleanupret from %tmp5 unwind to caller48 49cleanuppad: ; preds = %catchhandler, %catch.dispatch, %bb50 %tmp1 = cleanuppad within none []51 cleanupret from %tmp1 unwind to caller52 53assertFailed: ; preds = %postinvoke54 invoke void @may_throw(i32 5)55 to label %postinvoke13 unwind label %cleanuppad956 57postinvoke13: ; preds = %assertFailed58 unreachable59 60cleanuppad9: ; preds = %assertFailed61 %tmp4 = cleanuppad within none []62 cleanupret from %tmp4 unwind label %catch.dispatch63}64 65declare void @may_throw(i32)66 67declare i32 @__CxxFrameHandler3(...)68