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1; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7 | FileCheck %s2 3; Check that the X86 stackmap shadow optimization is only outputting a 3-byte4; nop here. 8-bytes are requested, but 5 are covered by the code for the call to5; bar.  However, the frame teardown and the return do not count towards the6; stackmap shadow as the call return counts as a branch target so must flush7; the shadow.8; Note that in order for a thread to not return in to the patched space9; the call must be at the end of the shadow, so the required nop must be10; before the call, not after.11define void @shadow_optimization_test() {12entry:13; CHECK-LABEL:  shadow_optimization_test:14; CHECK:        callq   _bar15; CHECK:        nop16; CHECK:        callq   _bar17; CHECK-NOT:    nop18; CHECK:        callq   _bar19; CHECK-NOT:    nop20  call void @bar()21  tail call void (i64, i32, ...) @llvm.experimental.stackmap(i64 0, i32 8)22  call void @bar()23  call void @bar()24  ret void25}26 27declare void @llvm.experimental.stackmap(i64, i32, ...)28declare void @bar()29