209 lines · plain
1// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s2 3// Check that the assembler can handle the documented syntax for AArch644 5 6//----------------------------------------------------------------------7// Vector Move Immediate Shifted8//----------------------------------------------------------------------9 movi v0.2s, #110 movi v1.2s, #011 movi v15.2s, #1, lsl #812 movi v16.2s, #1, lsl #1613 movi v31.2s, #1, lsl #2414 movi v0.4s, #115 movi v0.4s, #1, lsl #816 movi v0.4s, #1, lsl #1617 movi v0.4s, #1, lsl #2418 movi v0.4h, #119 movi v0.4h, #1, lsl #820 movi v0.8h, #121 movi v0.8h, #1, lsl #822 23// CHECK: movi v0.2s, #{{0x1|1}} // encoding: [0x20,0x04,0x00,0x0f]24// CHECK: movi v1.2s, #{{0x0|0}} // encoding: [0x01,0x04,0x00,0x0f]25// CHECK: movi v15.2s, #{{0x1|1}}, lsl #8 // encoding: [0x2f,0x24,0x00,0x0f]26// CHECK: movi v16.2s, #{{0x1|1}}, lsl #16 // encoding: [0x30,0x44,0x00,0x0f]27// CHECK: movi v31.2s, #{{0x1|1}}, lsl #24 // encoding: [0x3f,0x64,0x00,0x0f]28// CHECK: movi v0.4s, #{{0x1|1}} // encoding: [0x20,0x04,0x00,0x4f]29// CHECK: movi v0.4s, #{{0x1|1}}, lsl #8 // encoding: [0x20,0x24,0x00,0x4f]30// CHECK: movi v0.4s, #{{0x1|1}}, lsl #16 // encoding: [0x20,0x44,0x00,0x4f]31// CHECK: movi v0.4s, #{{0x1|1}}, lsl #24 // encoding: [0x20,0x64,0x00,0x4f]32// CHECK: movi v0.4h, #{{0x1|1}} // encoding: [0x20,0x84,0x00,0x0f]33// CHECK: movi v0.4h, #{{0x1|1}}, lsl #8 // encoding: [0x20,0xa4,0x00,0x0f]34// CHECK: movi v0.8h, #{{0x1|1}} // encoding: [0x20,0x84,0x00,0x4f]35// CHECK: movi v0.8h, #{{0x1|1}}, lsl #8 // encoding: [0x20,0xa4,0x00,0x4f]36 37//----------------------------------------------------------------------38// Vector Move Inverted Immediate Shifted39//----------------------------------------------------------------------40 mvni v0.2s, #141 mvni v1.2s, #042 mvni v0.2s, #1, lsl #843 mvni v0.2s, #1, lsl #1644 mvni v0.2s, #1, lsl #2445 mvni v0.4s, #146 mvni v15.4s, #1, lsl #847 mvni v16.4s, #1, lsl #1648 mvni v31.4s, #1, lsl #2449 mvni v0.4h, #150 mvni v0.4h, #1, lsl #851 mvni v0.8h, #152 mvni v0.8h, #1, lsl #853 54// CHECK: mvni v0.2s, #{{0x1|1}} // encoding: [0x20,0x04,0x00,0x2f]55// CHECK: mvni v1.2s, #{{0x0|0}} // encoding: [0x01,0x04,0x00,0x2f]56// CHECK: mvni v0.2s, #{{0x1|1}}, lsl #8 // encoding: [0x20,0x24,0x00,0x2f]57// CHECK: mvni v0.2s, #{{0x1|1}}, lsl #16 // encoding: [0x20,0x44,0x00,0x2f]58// CHECK: mvni v0.2s, #{{0x1|1}}, lsl #24 // encoding: [0x20,0x64,0x00,0x2f]59// CHECK: mvni v0.4s, #{{0x1|1}} // encoding: [0x20,0x04,0x00,0x6f]60// CHECK: mvni v15.4s, #{{0x1|1}}, lsl #8 // encoding: [0x2f,0x24,0x00,0x6f]61// CHECK: mvni v16.4s, #{{0x1|1}}, lsl #16 // encoding: [0x30,0x44,0x00,0x6f]62// CHECK: mvni v31.4s, #{{0x1|1}}, lsl #24 // encoding: [0x3f,0x64,0x00,0x6f]63// CHECK: mvni v0.4h, #{{0x1|1}} // encoding: [0x20,0x84,0x00,0x2f]64// CHECK: mvni v0.4h, #{{0x1|1}}, lsl #8 // encoding: [0x20,0xa4,0x00,0x2f]65// CHECK: mvni v0.8h, #{{0x1|1}} // encoding: [0x20,0x84,0x00,0x6f]66// CHECK: mvni v0.8h, #{{0x1|1}}, lsl #8 // encoding: [0x20,0xa4,0x00,0x6f]67 68//----------------------------------------------------------------------69// Vector Bitwise Bit Clear (AND NOT) - immediate70//----------------------------------------------------------------------71 bic v0.2s, #172 bic v1.2s, #073 bic v0.2s, #1, lsl #874 bic v0.2s, #1, lsl #1675 bic v0.2s, #1, lsl #2476 bic v0.4s, #177 bic v0.4s, #1, lsl #878 bic v0.4s, #1, lsl #1679 bic v0.4s, #1, lsl #2480 bic v15.4h, #181 bic v16.4h, #1, lsl #882 bic v0.8h, #183 bic v31.8h, #1, lsl #884 85// CHECK: bic v0.2s, #{{0x1|1}} // encoding: [0x20,0x14,0x00,0x2f]86// CHECK: bic v1.2s, #{{0x0|0}} // encoding: [0x01,0x14,0x00,0x2f]87// CHECK: bic v0.2s, #{{0x1|1}}, lsl #8 // encoding: [0x20,0x34,0x00,0x2f]88// CHECK: bic v0.2s, #{{0x1|1}}, lsl #16 // encoding: [0x20,0x54,0x00,0x2f]89// CHECK: bic v0.2s, #{{0x1|1}}, lsl #24 // encoding: [0x20,0x74,0x00,0x2f]90// CHECK: bic v0.4s, #{{0x1|1}} // encoding: [0x20,0x14,0x00,0x6f]91// CHECK: bic v0.4s, #{{0x1|1}}, lsl #8 // encoding: [0x20,0x34,0x00,0x6f]92// CHECK: bic v0.4s, #{{0x1|1}}, lsl #16 // encoding: [0x20,0x54,0x00,0x6f]93// CHECK: bic v0.4s, #{{0x1|1}}, lsl #24 // encoding: [0x20,0x74,0x00,0x6f]94// CHECK: bic v15.4h, #{{0x1|1}} // encoding: [0x2f,0x94,0x00,0x2f]95// CHECK: bic v16.4h, #{{0x1|1}}, lsl #8 // encoding: [0x30,0xb4,0x00,0x2f]96// CHECK: bic v0.8h, #{{0x1|1}} // encoding: [0x20,0x94,0x00,0x6f]97// CHECK: bic v31.8h, #{{0x1|1}}, lsl #8 // encoding: [0x3f,0xb4,0x00,0x6f]98 99//----------------------------------------------------------------------100// Vector Bitwise OR - immedidate101//----------------------------------------------------------------------102 orr v0.2s, #1103 orr v1.2s, #0104 orr v0.2s, #1, lsl #8105 orr v0.2s, #1, lsl #16106 orr v0.2s, #1, lsl #24107 orr v0.4s, #1108 orr v0.4s, #1, lsl #8109 orr v0.4s, #1, lsl #16110 orr v0.4s, #1, lsl #24111 orr v31.4h, #1112 orr v15.4h, #1, lsl #8113 orr v0.8h, #1114 orr v16.8h, #1, lsl #8115 116// CHECK: orr v0.2s, #{{0x1|1}} // encoding: [0x20,0x14,0x00,0x0f]117// CHECK: orr v1.2s, #{{0x0|0}} // encoding: [0x01,0x14,0x00,0x0f]118// CHECK: orr v0.2s, #{{0x1|1}}, lsl #8 // encoding: [0x20,0x34,0x00,0x0f]119// CHECK: orr v0.2s, #{{0x1|1}}, lsl #16 // encoding: [0x20,0x54,0x00,0x0f]120// CHECK: orr v0.2s, #{{0x1|1}}, lsl #24 // encoding: [0x20,0x74,0x00,0x0f]121// CHECK: orr v0.4s, #{{0x1|1}} // encoding: [0x20,0x14,0x00,0x4f]122// CHECK: orr v0.4s, #{{0x1|1}}, lsl #8 // encoding: [0x20,0x34,0x00,0x4f]123// CHECK: orr v0.4s, #{{0x1|1}}, lsl #16 // encoding: [0x20,0x54,0x00,0x4f]124// CHECK: orr v0.4s, #{{0x1|1}}, lsl #24 // encoding: [0x20,0x74,0x00,0x4f]125// CHECK: orr v31.4h, #{{0x1|1}} // encoding: [0x3f,0x94,0x00,0x0f]126// CHECK: orr v15.4h, #{{0x1|1}}, lsl #8 // encoding: [0x2f,0xb4,0x00,0x0f]127// CHECK: orr v0.8h, #{{0x1|1}} // encoding: [0x20,0x94,0x00,0x4f]128// CHECK: orr v16.8h, #{{0x1|1}}, lsl #8 // encoding: [0x30,0xb4,0x00,0x4f]129 130//----------------------------------------------------------------------131// Vector Move Immediate Masked132//----------------------------------------------------------------------133 movi v0.2s, #1, msl #8134 movi v1.2s, #1, msl #16135 movi v0.4s, #1, msl #8136 movi v31.4s, #1, msl #16137 138// CHECK: movi v0.2s, #{{0x1|1}}, msl #8 // encoding: [0x20,0xc4,0x00,0x0f]139// CHECK: movi v1.2s, #{{0x1|1}}, msl #16 // encoding: [0x21,0xd4,0x00,0x0f]140// CHECK: movi v0.4s, #{{0x1|1}}, msl #8 // encoding: [0x20,0xc4,0x00,0x4f]141// CHECK: movi v31.4s, #{{0x1|1}}, msl #16 // encoding: [0x3f,0xd4,0x00,0x4f]142 143//----------------------------------------------------------------------144// Vector Move Inverted Immediate Masked145//----------------------------------------------------------------------146 mvni v1.2s, #0x1, msl #8147 mvni v0.2s, #0x1, msl #16148 mvni v31.4s, #0x1, msl #8149 mvni v0.4s, #0x1, msl #16150 151// CHECK: mvni v1.2s, #{{0x1|1}}, msl #8 // encoding: [0x21,0xc4,0x00,0x2f]152// CHECK: mvni v0.2s, #{{0x1|1}}, msl #16 // encoding: [0x20,0xd4,0x00,0x2f]153// CHECK: mvni v31.4s, #{{0x1|1}}, msl #8 // encoding: [0x3f,0xc4,0x00,0x6f]154// CHECK: mvni v0.4s, #{{0x1|1}}, msl #16 // encoding: [0x20,0xd4,0x00,0x6f]155 156//----------------------------------------------------------------------157// Vector Immediate - per byte158//----------------------------------------------------------------------159 movi v0.8b, #0160 movi v31.8b, #0xff161 movi v15.16b, #0xf162 movi v31.16b, #0x1f163 164// CHECK: movi v0.8b, #{{0x0|0}} // encoding: [0x00,0xe4,0x00,0x0f]165// CHECK: movi v31.8b, #{{0xff|255}} // encoding: [0xff,0xe7,0x07,0x0f]166// CHECK: movi v15.16b, #{{0xf|15}} // encoding: [0xef,0xe5,0x00,0x4f]167// CHECK: movi v31.16b, #{{0x1f|31}} // encoding: [0xff,0xe7,0x00,0x4f]168 169//----------------------------------------------------------------------170// Vector Move Immediate - bytemask, per doubleword171//---------------------------------------------------------------------172 movi v0.2d, #0xff00ff00ff00ff00173 174// CHECK: movi v0.2d, #0xff00ff00ff00ff00 // encoding: [0x40,0xe5,0x05,0x6f]175 176//----------------------------------------------------------------------177// Vector Move Immediate - bytemask, one doubleword178//----------------------------------------------------------------------179 movi d0, #0xff00ff00ff00ff00180 181// CHECK: movi d0, #0xff00ff00ff00ff00 // encoding: [0x40,0xe5,0x05,0x2f]182 183//----------------------------------------------------------------------184// Vector Floating Point Move Immediate185//----------------------------------------------------------------------186 fmov v1.2s, #1.0187 fmov v15.4s, #1.0188 fmov v31.2d, #1.0189 190// CHECK: fmov v1.2s, #{{1.00000000|1.000000e\+00}} // encoding: [0x01,0xf6,0x03,0x0f]191// CHECK: fmov v15.4s, #{{1.00000000|1.000000e\+00}} // encoding: [0x0f,0xf6,0x03,0x4f]192// CHECK: fmov v31.2d, #{{1.00000000|1.000000e\+00}} // encoding: [0x1f,0xf6,0x03,0x6f]193 194 195//----------------------------------------------------------------------196// Vector Move - register197//----------------------------------------------------------------------198 199 mov v0.8b, v31.8b200 mov v15.16b, v16.16b201 orr v0.8b, v31.8b, v31.8b202 orr v15.16b, v16.16b, v16.16b203 204// CHECK: mov v0.8b, v31.8b // encoding: [0xe0,0x1f,0xbf,0x0e]205// CHECK: mov v15.16b, v16.16b // encoding: [0x0f,0x1e,0xb0,0x4e]206// CHECK: mov v0.8b, v31.8b // encoding: [0xe0,0x1f,0xbf,0x0e]207// CHECK: mov v15.16b, v16.16b // encoding: [0x0f,0x1e,0xb0,0x4e]208 209