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1# RUN: yaml2obj %s | obj2yaml | FileCheck %s2 3--- !dxcontainer4Header:5  Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 6                     0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]7  Version:8    Major:           19    Minor:           010  PartCount:       211Parts:12  - Name:            PSV013    Size:            14414    PSVInfo:15      Version:         316      ShaderStage:     217      InputPrimitive: 102418      OutputTopology: 409619      OutputStreamMask: 205620      OutputPositionPresent: 121      MinimumWaveLaneCount: 022      MaximumWaveLaneCount: 429496729523      UsesViewID:      024      MaxVertexCount:  409625      SigInputVectors: 026      SigOutputVectors: [ 8, 16, 32, 64 ]27      NumThreadsX:     51228      NumThreadsY:     102429      NumThreadsZ:     204830      EntryName: GSEntry31      ResourceStride:       2432      Resources:33        - Type:            Sampler34          Space:           235          LowerBound:      336          UpperBound:      437          Kind:            TextureCube38          Flags:39            UsedByAtomic64:  false40        - Type:            Invalid41          Space:           3276842          LowerBound:      838860843          UpperBound:      214748364844          Kind:            Invalid45          Flags:46            UsedByAtomic64:  false47      SigInputElements: []48      SigOutputElements: []49      SigPatchOrPrimElements: []50      InputOutputMap:51        - [  ]52        - [  ]53        - [  ]54        - [  ]55  - Name:            DXIL56    Size:            2457    Program:58      MajorVersion:    659      MinorVersion:    060      ShaderKind:      261      Size:            662      DXILMajorVersion: 063      DXILMinorVersion: 164      DXILSize:        065...66 67# CHECK: Name:            PSV068# CHECK: PSVInfo:69# CHECK-NEXT: Version:         370# CHECK-NEXT: ShaderStage:     271# CHECK-NEXT: InputPrimitive: 102472# CHECK-NEXT: OutputTopology: 409673# CHECK-NEXT: OutputStreamMask: 205674# CHECK-NEXT: OutputPositionPresent: 175# CHECK-NEXT: MinimumWaveLaneCount: 076# CHECK-NEXT: MaximumWaveLaneCount: 429496729577# CHECK-NEXT: UsesViewID:      078# CHECK-NEXT: MaxVertexCount:  409679# CHECK-NEXT: SigInputVectors: 080# CHECK-NEXT: SigOutputVectors: [ 8, 16, 32, 64 ]81# CHECK-NEXT: NumThreadsX:     51282# CHECK-NEXT: NumThreadsY:     102483# CHECK-NEXT: NumThreadsZ:     204884# CHECK-NEXT: EntryName: GSEntry85# CHECK-NEXT: ResourceStride: 2486# CHECK-NEXT: Resources:87# CHECK-NEXT: - Type:            Sampler88# CHECK-NEXT: Space:           289# CHECK-NEXT: LowerBound:      390# CHECK-NEXT: UpperBound:      491# CHECK-NEXT: Kind:            TextureCube92# CHECK-NEXT: Flags:93# CHECK-NEXT: UsedByAtomic64:  false94# CHECK-NEXT: - Type:            Invalid95# CHECK-NEXT: Space:           3276896# CHECK-NEXT: LowerBound:      838860897# CHECK-NEXT: UpperBound:      214748364898# CHECK-NEXT: Kind:            Invalid99# CHECK-NEXT: Flags:100# CHECK-NEXT: UsedByAtomic64:  false101# CHECK-NEXT: SigInputElements: []102# CHECK-NEXT: SigOutputElements: []103# CHECK-NEXT: SigPatchOrPrimElements: []104# CHECK-NEXT: InputOutputMap:105# CHECK-NEXT:   - [  ]106# CHECK-NEXT:   - [  ]107# CHECK-NEXT:   - [  ]108# CHECK-NEXT:   - [  ]109# CHECK-NEXT: Name110