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1# RUN: yaml2obj %s | obj2yaml | FileCheck %s2 3--- !dxcontainer4Header:5  Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 6                     0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]7  Version:8    Major:           19    Minor:           010  PartCount:       111  PartOffsets:     [ 60 ]12Parts:13  - Name:            RTS014    Size:            8915    RootSignature:16      Version: 217      NumRootParameters: 118      RootParametersOffset: 2419      NumStaticSamplers: 020      StaticSamplersOffset: 4821      Parameters:         22      - ParameterType: CBV23        ShaderVisibility: Domain24        Descriptor:25          ShaderRegister: 3126          RegisterSpace: 3227          DATA_STATIC_WHILE_SET_AT_EXECUTE: true28      AllowInputAssemblerInputLayout: true29      DenyGeometryShaderRootAccess: true30 31# CHECK:  - Name:            RTS032# CHECK-NEXT:    Size:            8933# CHECK-NEXT:    RootSignature:34# CHECK-NEXT:      Version: 235# CHECK-NEXT:      NumRootParameters: 136# CHECK-NEXT:      RootParametersOffset: 2437# CHECK-NEXT:      NumStaticSamplers: 038# CHECK-NEXT:      StaticSamplersOffset: 4839# CHECK-NEXT:      Parameters:         40# CHECK-NEXT:      - ParameterType: CBV41# CHECK-NEXT:        ShaderVisibility: Domain42# CHECK-NEXT:        Descriptor:43# CHECK-NEXT:          RegisterSpace: 3244# CHECK-NEXT:          ShaderRegister: 3145# CHECK-NEXT:          DATA_STATIC_WHILE_SET_AT_EXECUTE: true46# CHECK-NEXT:      AllowInputAssemblerInputLayout: true47# CHECK-NEXT:      DenyGeometryShaderRootAccess: true48