brintos

brintos / llvm-project-archived public Read only

0
0
Text · 1.7 KiB · a45e3b0 Raw
54 lines · yaml
1# RUN: yaml2obj %s | obj2yaml | FileCheck %s2 3--- !dxcontainer4Header:5  Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 6                     0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]7  Version:8    Major:           19    Minor:           010  PartCount:       111  PartOffsets:     [ 60 ]12Parts:13  - Name:            RTS014    Size:            7615    RootSignature:16      Version: 217      NumRootParameters: 018      RootParametersOffset: 2419      NumStaticSamplers: 120      StaticSamplersOffset: 2421      Parameters: []22      Samplers: 23        - ShaderRegister: 31 24          RegisterSpace: 3225          ShaderVisibility:  Mesh26      AllowInputAssemblerInputLayout: true27      DenyGeometryShaderRootAccess: true28 29#CHECK:  - Name:            RTS030#CHECK-NEXT:    Size:            7631#CHECK-NEXT:    RootSignature:32#CHECK-NEXT:      Version:         233#CHECK-NEXT:      NumRootParameters: 034#CHECK-NEXT:      RootParametersOffset: 2435#CHECK-NEXT:      NumStaticSamplers: 136#CHECK-NEXT:      StaticSamplersOffset: 2437#CHECK-NEXT:      Parameters:      []38#CHECK-NEXT:      Samplers:39#CHECK-NEXT:      - Filter:          Anisotropic40#CHECK-NEXT:        AddressU:        Wrap41#CHECK-NEXT:        AddressV:        Wrap42#CHECK-NEXT:        AddressW:        Wrap43#CHECK-NEXT:        MipLODBias:      044#CHECK-NEXT:        MaxAnisotropy:   1645#CHECK-NEXT:        ComparisonFunc:  LessEqual46#CHECK-NEXT:        BorderColor:     OpaqueWhite47#CHECK-NEXT:        MinLOD:          048#CHECK-NEXT:        MaxLOD:          3.40282e+3849#CHECK-NEXT:        ShaderRegister:  3150#CHECK-NEXT:        RegisterSpace:   3251#CHECK-NEXT:        ShaderVisibility: Mesh52#CHECK-NEXT:      AllowInputAssemblerInputLayout: true53#CHECK-NEXT:      DenyGeometryShaderRootAccess: true54