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1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 52; RUN: opt < %s -interleaved-access -S | FileCheck %s3; RUN: opt < %s -passes=interleaved-access -S | FileCheck %s4 5target triple = "aarch64-linux-gnu"6 7define void @load_factor2(ptr %ptr) #0 {8; CHECK-LABEL: define void @load_factor2(9; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0:[0-9]+]] {10; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)11; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 8 x i16>, <vscale x 8 x i16> } @llvm.aarch64.sve.ld2.sret.nxv8i16(<vscale x 8 x i1> [[TMP1]], ptr [[PTR]])12; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16> } [[LDN]], 113; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.vector.extract.v16i16.nxv8i16(<vscale x 8 x i16> [[TMP2]], i64 0)14; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16> } [[LDN]], 015; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.vector.extract.v16i16.nxv8i16(<vscale x 8 x i16> [[TMP4]], i64 0)16; CHECK-NEXT:    ret void17;18  %interleaved.vec = load <32 x i16>, ptr %ptr, align 419  %v0 = shufflevector <32 x i16> %interleaved.vec, <32 x i16> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14,20  i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>21  %v1 = shufflevector <32 x i16> %interleaved.vec, <32 x i16> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15,22  i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>23  ret void24}25 26define void @load_factor3(ptr %ptr) #0 {27; CHECK-LABEL: define void @load_factor3(28; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {29; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)30; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.aarch64.sve.ld3.sret.nxv4i32(<vscale x 4 x i1> [[TMP1]], ptr [[PTR]])31; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[LDN]], 232; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.vector.extract.v8i32.nxv4i32(<vscale x 4 x i32> [[TMP2]], i64 0)33; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[LDN]], 134; CHECK-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.vector.extract.v8i32.nxv4i32(<vscale x 4 x i32> [[TMP4]], i64 0)35; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[LDN]], 036; CHECK-NEXT:    [[TMP7:%.*]] = call <8 x i32> @llvm.vector.extract.v8i32.nxv4i32(<vscale x 4 x i32> [[TMP6]], i64 0)37; CHECK-NEXT:    ret void38;39  %interleaved.vec = load <24 x i32>, ptr %ptr, align 440  %v0 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>41  %v1 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> <i32 1, i32 4, i32 7, i32 10, i32 13, i32 16, i32 19, i32 22>42  %v2 = shufflevector <24 x i32> %interleaved.vec, <24 x i32> poison, <8 x i32> <i32 2, i32 5, i32 8, i32 11, i32 14, i32 17, i32 20, i32 23>43  ret void44}45 46define void @load_factor4(ptr %ptr) #0 {47; CHECK-LABEL: define void @load_factor4(48; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {49; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)50; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld4.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])51; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 352; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)53; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 254; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)55; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 156; CHECK-NEXT:    [[TMP7:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP6]], i64 0)57; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 058; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP8]], i64 0)59; CHECK-NEXT:    ret void60;61  %interleaved.vec = load <16 x i64>, ptr %ptr, align 462  %v0 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 0, i32 4, i32 8, i32 12>63  %v1 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 1, i32 5, i32 9, i32 13>64  %v2 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 2, i32 6, i32 10, i32 14>65  %v3 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <4 x i32> <i32 3, i32 7, i32 11, i32 15>66  ret void67}68 69define void @store_factor2(ptr %ptr, <16 x i16> %v0, <16 x i16> %v1) #0 {70; CHECK-LABEL: define void @store_factor2(71; CHECK-SAME: ptr [[PTR:%.*]], <16 x i16> [[V0:%.*]], <16 x i16> [[V1:%.*]]) #[[ATTR0]] {72; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)73; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x i16> [[V0]], <16 x i16> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>74; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v16i16(<vscale x 8 x i16> poison, <16 x i16> [[TMP2]], i64 0)75; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x i16> [[V0]], <16 x i16> [[V1]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>76; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v16i16(<vscale x 8 x i16> poison, <16 x i16> [[TMP4]], i64 0)77; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv8i16(<vscale x 8 x i16> [[TMP3]], <vscale x 8 x i16> [[TMP5]], <vscale x 8 x i1> [[TMP1]], ptr [[PTR]])78; CHECK-NEXT:    ret void79;80  %interleaved.vec = shufflevector <16 x i16> %v0, <16 x i16> %v1, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23,81  i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>82  store <32 x i16> %interleaved.vec, ptr %ptr, align 483  ret void84}85 86define void @store_factor3(ptr %ptr, <8 x i32> %v0, <8 x i32> %v1, <8 x i32> %v2) #0 {87; CHECK-LABEL: define void @store_factor3(88; CHECK-SAME: ptr [[PTR:%.*]], <8 x i32> [[V0:%.*]], <8 x i32> [[V1:%.*]], <8 x i32> [[V2:%.*]]) #[[ATTR0]] {89; CHECK-NEXT:    [[S0:%.*]] = shufflevector <8 x i32> [[V0]], <8 x i32> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>90; CHECK-NEXT:    [[S1:%.*]] = shufflevector <8 x i32> [[V2]], <8 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>91; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)92; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x i32> [[S0]], <16 x i32> [[S1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>93; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v8i32(<vscale x 4 x i32> poison, <8 x i32> [[TMP2]], i64 0)94; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x i32> [[S0]], <16 x i32> [[S1]], <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>95; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v8i32(<vscale x 4 x i32> poison, <8 x i32> [[TMP4]], i64 0)96; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <16 x i32> [[S0]], <16 x i32> [[S1]], <8 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>97; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v8i32(<vscale x 4 x i32> poison, <8 x i32> [[TMP6]], i64 0)98; CHECK-NEXT:    call void @llvm.aarch64.sve.st3.nxv4i32(<vscale x 4 x i32> [[TMP3]], <vscale x 4 x i32> [[TMP5]], <vscale x 4 x i32> [[TMP7]], <vscale x 4 x i1> [[TMP1]], ptr [[PTR]])99; CHECK-NEXT:    ret void100;101  %s0 = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,102  i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>103  %s1 = shufflevector <8 x i32> %v2, <8 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,104  i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>105  %interleaved.vec = shufflevector <16 x i32> %s0, <16 x i32> %s1, <24 x i32> <i32 0, i32 8, i32 16, i32 1, i32 9, i32 17, i32 2, i32 10, i32 18, i32 3, i32 11, i32 19,106  i32 4, i32 12, i32 20, i32 5, i32 13, i32 21, i32 6, i32 14, i32 22, i32 7, i32 15, i32 23>107  store <24 x i32> %interleaved.vec, ptr %ptr, align 4108  ret void109}110 111define void @store_factor4(ptr %ptr, <4 x i64> %v0, <4 x i64> %v1, <4 x i64> %v2, <4 x i64> %v3) #0 {112; CHECK-LABEL: define void @store_factor4(113; CHECK-SAME: ptr [[PTR:%.*]], <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]], <4 x i64> [[V2:%.*]], <4 x i64> [[V3:%.*]]) #[[ATTR0]] {114; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>115; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x i64> [[V2]], <4 x i64> [[V3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>116; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)117; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>118; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP2]], i64 0)119; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>120; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)121; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>122; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP6]], i64 0)123; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[S0]], <8 x i64> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>124; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP8]], i64 0)125; CHECK-NEXT:    call void @llvm.aarch64.sve.st4.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])126; CHECK-NEXT:    ret void127;128  %s0 = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>129  %s1 = shufflevector <4 x i64> %v2, <4 x i64> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>130  %interleaved.vec = shufflevector <8 x i64> %s0, <8 x i64> %s1, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>131  store <16 x i64> %interleaved.vec, ptr %ptr, align 4132  ret void133}134 135define void @load_ptrvec_factor2(ptr %ptr) #0 {136; CHECK-LABEL: define void @load_ptrvec_factor2(137; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {138; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)139; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])140; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1141; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)142; CHECK-NEXT:    [[TMP4:%.*]] = inttoptr <4 x i64> [[TMP3]] to <4 x ptr>143; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0144; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP5]], i64 0)145; CHECK-NEXT:    [[TMP7:%.*]] = inttoptr <4 x i64> [[TMP6]] to <4 x ptr>146; CHECK-NEXT:    ret void147;148  %interleaved.vec = load <8 x ptr>, ptr %ptr, align 4149  %v0 = shufflevector <8 x ptr> %interleaved.vec, <8 x ptr> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>150  %v1 = shufflevector <8 x ptr> %interleaved.vec, <8 x ptr> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>151  ret void152}153 154define void @load_ptrvec_factor3(ptr %ptr) #0 {155; CHECK-LABEL: define void @load_ptrvec_factor3(156; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {157; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)158; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld3.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])159; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 2160; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)161; CHECK-NEXT:    [[TMP4:%.*]] = inttoptr <4 x i64> [[TMP3]] to <4 x ptr>162; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1163; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP5]], i64 0)164; CHECK-NEXT:    [[TMP7:%.*]] = inttoptr <4 x i64> [[TMP6]] to <4 x ptr>165; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0166; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP8]], i64 0)167; CHECK-NEXT:    [[TMP10:%.*]] = inttoptr <4 x i64> [[TMP9]] to <4 x ptr>168; CHECK-NEXT:    ret void169;170  %interleaved.vec = load <12 x ptr>, ptr %ptr, align 4171  %v0 = shufflevector <12 x ptr> %interleaved.vec, <12 x ptr> poison, <4 x i32> <i32 0, i32 3, i32 6, i32 9>172  %v1 = shufflevector <12 x ptr> %interleaved.vec, <12 x ptr> poison, <4 x i32> <i32 1, i32 4, i32 7, i32 10>173  %v2 = shufflevector <12 x ptr> %interleaved.vec, <12 x ptr> poison, <4 x i32> <i32 2, i32 5, i32 8, i32 11>174  ret void175}176 177define void @load_ptrvec_factor4(ptr %ptr) #0 {178; CHECK-LABEL: define void @load_ptrvec_factor4(179; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {180; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)181; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld4.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])182; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 3183; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)184; CHECK-NEXT:    [[TMP4:%.*]] = inttoptr <4 x i64> [[TMP3]] to <4 x ptr>185; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 2186; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP5]], i64 0)187; CHECK-NEXT:    [[TMP7:%.*]] = inttoptr <4 x i64> [[TMP6]] to <4 x ptr>188; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1189; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP8]], i64 0)190; CHECK-NEXT:    [[TMP10:%.*]] = inttoptr <4 x i64> [[TMP9]] to <4 x ptr>191; CHECK-NEXT:    [[TMP11:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0192; CHECK-NEXT:    [[TMP12:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP11]], i64 0)193; CHECK-NEXT:    [[TMP13:%.*]] = inttoptr <4 x i64> [[TMP12]] to <4 x ptr>194; CHECK-NEXT:    ret void195;196  %interleaved.vec = load <16 x ptr>, ptr %ptr, align 4197  %v0 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 0, i32 4, i32 8, i32 12>198  %v1 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 1, i32 5, i32 9, i32 13>199  %v2 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 2, i32 6, i32 10, i32 14>200  %v3 = shufflevector <16 x ptr> %interleaved.vec, <16 x ptr> poison, <4 x i32> <i32 3, i32 7, i32 11, i32 15>201  ret void202}203 204define void @store_ptrvec_factor2(ptr %ptr, <4 x ptr> %v0, <4 x ptr> %v1) #0 {205; CHECK-LABEL: define void @store_ptrvec_factor2(206; CHECK-SAME: ptr [[PTR:%.*]], <4 x ptr> [[V0:%.*]], <4 x ptr> [[V1:%.*]]) #[[ATTR0]] {207; CHECK-NEXT:    [[TMP1:%.*]] = ptrtoint <4 x ptr> [[V0]] to <4 x i64>208; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint <4 x ptr> [[V1]] to <4 x i64>209; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)210; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>211; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)212; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> [[TMP2]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>213; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP6]], i64 0)214; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i1> [[TMP3]], ptr [[PTR]])215; CHECK-NEXT:    ret void216;217  %interleaved.vec = shufflevector <4 x ptr> %v0, <4 x ptr> %v1, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>218  store <8 x ptr> %interleaved.vec, ptr %ptr, align 4219  ret void220}221 222define void @store_ptrvec_factor3(ptr %ptr, <4 x ptr> %v0, <4 x ptr> %v1, <4 x ptr> %v2) #0 {223; CHECK-LABEL: define void @store_ptrvec_factor3(224; CHECK-SAME: ptr [[PTR:%.*]], <4 x ptr> [[V0:%.*]], <4 x ptr> [[V1:%.*]], <4 x ptr> [[V2:%.*]]) #[[ATTR0]] {225; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x ptr> [[V0]], <4 x ptr> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>226; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x ptr> [[V2]], <4 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>227; CHECK-NEXT:    [[TMP1:%.*]] = ptrtoint <8 x ptr> [[S0]] to <8 x i64>228; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint <8 x ptr> [[S1]] to <8 x i64>229; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)230; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>231; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)232; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>233; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP6]], i64 0)234; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>235; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP8]], i64 0)236; CHECK-NEXT:    call void @llvm.aarch64.sve.st3.nxv2i64(<vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i1> [[TMP3]], ptr [[PTR]])237; CHECK-NEXT:    ret void238;239  %s0 = shufflevector <4 x ptr> %v0, <4 x ptr> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>240  %s1 = shufflevector <4 x ptr> %v2, <4 x ptr> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>241  %interleaved.vec = shufflevector <8 x ptr> %s0, <8 x ptr> %s1, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>242  store <12 x ptr> %interleaved.vec, ptr %ptr, align 4243  ret void244}245 246define void @store_ptrvec_factor4(ptr %ptr, <4 x ptr> %v0, <4 x ptr> %v1, <4 x ptr> %v2, <4 x ptr> %v3) #0 {247; CHECK-LABEL: define void @store_ptrvec_factor4(248; CHECK-SAME: ptr [[PTR:%.*]], <4 x ptr> [[V0:%.*]], <4 x ptr> [[V1:%.*]], <4 x ptr> [[V2:%.*]], <4 x ptr> [[V3:%.*]]) #[[ATTR0]] {249; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x ptr> [[V0]], <4 x ptr> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>250; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x ptr> [[V2]], <4 x ptr> [[V3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>251; CHECK-NEXT:    [[TMP1:%.*]] = ptrtoint <8 x ptr> [[S0]] to <8 x i64>252; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint <8 x ptr> [[S1]] to <8 x i64>253; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)254; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>255; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)256; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>257; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP6]], i64 0)258; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>259; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP8]], i64 0)260; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <8 x i64> [[TMP1]], <8 x i64> [[TMP2]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>261; CHECK-NEXT:    [[TMP11:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP10]], i64 0)262; CHECK-NEXT:    call void @llvm.aarch64.sve.st4.nxv2i64(<vscale x 2 x i64> [[TMP5]], <vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i64> [[TMP11]], <vscale x 2 x i1> [[TMP3]], ptr [[PTR]])263; CHECK-NEXT:    ret void264;265  %s0 = shufflevector <4 x ptr> %v0, <4 x ptr> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>266  %s1 = shufflevector <4 x ptr> %v2, <4 x ptr> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>267  %interleaved.vec = shufflevector <8 x ptr> %s0, <8 x ptr> %s1, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13,268  i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>269  store <16 x ptr> %interleaved.vec, ptr %ptr, align 4270  ret void271}272 273define void @load_factor2_wide(ptr %ptr) #0 {274; CHECK-LABEL: define void @load_factor2_wide(275; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {276; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)277; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])278; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1279; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)280; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0281; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)282; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr i64, ptr [[PTR]], i32 8283; CHECK-NEXT:    [[LDN1:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[TMP6]])284; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN1]], 1285; CHECK-NEXT:    [[TMP8:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP7]], i64 0)286; CHECK-NEXT:    [[TMP9:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN1]], 0287; CHECK-NEXT:    [[TMP10:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP9]], i64 0)288; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>289; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> [[TMP10]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>290; CHECK-NEXT:    ret void291;292  %interleaved.vec = load <16 x i64>, ptr %ptr, align 4293  %v0 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>294  %v1 = shufflevector <16 x i64> %interleaved.vec, <16 x i64> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>295  ret void296}297 298define void @store_factor2_wide(ptr %ptr, <8 x i64> %v0, <8 x i64> %v1) #0 {299; CHECK-LABEL: define void @store_factor2_wide(300; CHECK-SAME: ptr [[PTR:%.*]], <8 x i64> [[V0:%.*]], <8 x i64> [[V1:%.*]]) #[[ATTR0]] {301; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)302; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>303; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP2]], i64 0)304; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>305; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)306; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])307; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>308; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP6]], i64 0)309; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x i64> [[V0]], <8 x i64> [[V1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>310; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP8]], i64 0)311; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr i64, ptr [[PTR]], i32 8312; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP7]], <vscale x 2 x i64> [[TMP9]], <vscale x 2 x i1> [[TMP1]], ptr [[TMP10]])313; CHECK-NEXT:    ret void314;315  %interleaved.vec = shufflevector <8 x i64> %v0, <8 x i64> %v1, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>316  store <16 x i64> %interleaved.vec, ptr %ptr, align 4317  ret void318}319 320; Check that neon is used for illegal multiples of 128-bit types321define void @load_384bit(ptr %ptr) #0 {322; CHECK-LABEL: define void @load_384bit(323; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {324; CHECK-NEXT:    [[LDN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[PTR]])325; CHECK-NEXT:    [[TMP1:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 1326; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 0327; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr i64, ptr [[PTR]], i32 4328; CHECK-NEXT:    [[LDN1:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[TMP3]])329; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN1]], 1330; CHECK-NEXT:    [[TMP5:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN1]], 0331; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr i64, ptr [[TMP3]], i32 4332; CHECK-NEXT:    [[LDN2:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[TMP6]])333; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN2]], 1334; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN2]], 0335; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>336; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x i64> [[TMP7]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>337; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i64> [[TMP9]], <4 x i64> [[TMP10]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>338; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>339; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x i64> [[TMP8]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>340; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i64> [[TMP12]], <4 x i64> [[TMP13]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>341; CHECK-NEXT:    ret void342;343  %interleaved.vec = load <12 x i64>, ptr %ptr, align 4344  %v0 = shufflevector <12 x i64> %interleaved.vec, <12 x i64> poison, <6 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10>345  %v1 = shufflevector <12 x i64> %interleaved.vec, <12 x i64> poison, <6 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11>346  ret void347}348 349; Check that neon is used for 128-bit vectors350define void @load_128bit(ptr %ptr) #0 {351; CHECK-LABEL: define void @load_128bit(352; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {353; CHECK-NEXT:    [[LDN:%.*]] = call { <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld2.v2i64.p0(ptr [[PTR]])354; CHECK-NEXT:    [[TMP1:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 1355; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <2 x i64>, <2 x i64> } [[LDN]], 0356; CHECK-NEXT:    ret void357;358  %interleaved.vec = load <4 x i64>, ptr %ptr, align 4359  %v0 = shufflevector <4 x i64> %interleaved.vec, <4 x i64> poison, <2 x i32> <i32 0, i32 2>360  %v1 = shufflevector <4 x i64> %interleaved.vec, <4 x i64> poison, <2 x i32> <i32 1, i32 3>361  ret void362}363 364; Check that correct ptrues are generated for min != max case365define void @load_min_not_max(ptr %ptr) #1 {366; CHECK-LABEL: define void @load_min_not_max(367; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR1:[0-9]+]] {368; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)369; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])370; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1371; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)372; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0373; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)374; CHECK-NEXT:    ret void375;376  %interleaved.vec = load <8 x i64>, ptr %ptr, align 4377  %v0 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>378  %v1 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>379  ret void380}381 382define void @store_min_not_max(ptr %ptr, <4 x i64> %v0, <4 x i64> %v1) #1 {383; CHECK-LABEL: define void @store_min_not_max(384; CHECK-SAME: ptr [[PTR:%.*]], <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]]) #[[ATTR1]] {385; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)386; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>387; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP2]], i64 0)388; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>389; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)390; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])391; CHECK-NEXT:    ret void392;393  %interleaved.vec = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>394  store <8 x i64> %interleaved.vec, ptr %ptr, align 4395  ret void396}397 398; Check that correct ptrues are generated for min > type case399define void @load_min_ge_type(ptr %ptr) #2 {400; CHECK-LABEL: define void @load_min_ge_type(401; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR2:[0-9]+]] {402; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)403; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x i64>, <vscale x 2 x i64> } @llvm.aarch64.sve.ld2.sret.nxv2i64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])404; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 1405; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP2]], i64 0)406; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x i64>, <vscale x 2 x i64> } [[LDN]], 0407; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> [[TMP4]], i64 0)408; CHECK-NEXT:    ret void409;410  %interleaved.vec = load <8 x i64>, ptr %ptr, align 4411  %v0 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>412  %v1 = shufflevector <8 x i64> %interleaved.vec, <8 x i64> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>413  ret void414}415 416define void @store_min_ge_type(ptr %ptr, <4 x i64> %v0, <4 x i64> %v1) #2 {417; CHECK-LABEL: define void @store_min_ge_type(418; CHECK-SAME: ptr [[PTR:%.*]], <4 x i64> [[V0:%.*]], <4 x i64> [[V1:%.*]]) #[[ATTR2]] {419; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 4)420; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>421; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP2]], i64 0)422; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i64> [[V0]], <4 x i64> [[V1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>423; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> poison, <4 x i64> [[TMP4]], i64 0)424; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv2i64(<vscale x 2 x i64> [[TMP3]], <vscale x 2 x i64> [[TMP5]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])425; CHECK-NEXT:    ret void426;427  %interleaved.vec = shufflevector <4 x i64> %v0, <4 x i64> %v1, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>428  store <8 x i64> %interleaved.vec, ptr %ptr, align 4429  ret void430}431 432define void @load_double_factor4(ptr %ptr) #0 {433; CHECK-LABEL: define void @load_double_factor4(434; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {435; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)436; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } @llvm.aarch64.sve.ld4.sret.nxv2f64(<vscale x 2 x i1> [[TMP1]], ptr [[PTR]])437; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 3438; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP2]], i64 0)439; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 2440; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP4]], i64 0)441; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 1442; CHECK-NEXT:    [[TMP7:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP6]], i64 0)443; CHECK-NEXT:    [[TMP8:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } [[LDN]], 0444; CHECK-NEXT:    [[TMP9:%.*]] = call <4 x double> @llvm.vector.extract.v4f64.nxv2f64(<vscale x 2 x double> [[TMP8]], i64 0)445; CHECK-NEXT:    ret void446;447  %interleaved.vec = load <16 x double>, ptr %ptr, align 4448  %v0 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 0, i32 4, i32 8, i32 12>449  %v1 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 1, i32 5, i32 9, i32 13>450  %v2 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 2, i32 6, i32 10, i32 14>451  %v3 = shufflevector <16 x double> %interleaved.vec, <16 x double> poison, <4 x i32> <i32 3, i32 7, i32 11, i32 15>452  ret void453}454 455define void @load_float_factor3(ptr %ptr) #0 {456; CHECK-LABEL: define void @load_float_factor3(457; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {458; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)459; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } @llvm.aarch64.sve.ld3.sret.nxv4f32(<vscale x 4 x i1> [[TMP1]], ptr [[PTR]])460; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } [[LDN]], 2461; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.vector.extract.v8f32.nxv4f32(<vscale x 4 x float> [[TMP2]], i64 0)462; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } [[LDN]], 1463; CHECK-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.vector.extract.v8f32.nxv4f32(<vscale x 4 x float> [[TMP4]], i64 0)464; CHECK-NEXT:    [[TMP6:%.*]] = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } [[LDN]], 0465; CHECK-NEXT:    [[TMP7:%.*]] = call <8 x float> @llvm.vector.extract.v8f32.nxv4f32(<vscale x 4 x float> [[TMP6]], i64 0)466; CHECK-NEXT:    ret void467;468  %interleaved.vec = load <24 x float>, ptr %ptr, align 4469  %v0 = shufflevector <24 x float> %interleaved.vec, <24 x float> poison, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>470  %v1 = shufflevector <24 x float> %interleaved.vec, <24 x float> poison, <8 x i32> <i32 1, i32 4, i32 7, i32 10, i32 13, i32 16, i32 19, i32 22>471  %v2 = shufflevector <24 x float> %interleaved.vec, <24 x float> poison, <8 x i32> <i32 2, i32 5, i32 8, i32 11, i32 14, i32 17, i32 20, i32 23>472  ret void473}474 475define void @load_half_factor2(ptr %ptr) #0 {476; CHECK-LABEL: define void @load_half_factor2(477; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {478; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)479; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 8 x half>, <vscale x 8 x half> } @llvm.aarch64.sve.ld2.sret.nxv8f16(<vscale x 8 x i1> [[TMP1]], ptr [[PTR]])480; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 8 x half>, <vscale x 8 x half> } [[LDN]], 1481; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x half> @llvm.vector.extract.v16f16.nxv8f16(<vscale x 8 x half> [[TMP2]], i64 0)482; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 8 x half>, <vscale x 8 x half> } [[LDN]], 0483; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x half> @llvm.vector.extract.v16f16.nxv8f16(<vscale x 8 x half> [[TMP4]], i64 0)484; CHECK-NEXT:    ret void485;486  %interleaved.vec = load <32 x half>, ptr %ptr, align 4487  %v0 = shufflevector <32 x half> %interleaved.vec, <32 x half> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>488  %v1 = shufflevector <32 x half> %interleaved.vec, <32 x half> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>489  ret void490}491 492define void @load_bfloat_factor2(ptr %ptr) #0 {493; CHECK-LABEL: define void @load_bfloat_factor2(494; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR0]] {495; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)496; CHECK-NEXT:    [[LDN:%.*]] = call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.ld2.sret.nxv8bf16(<vscale x 8 x i1> [[TMP1]], ptr [[PTR]])497; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[LDN]], 1498; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x bfloat> @llvm.vector.extract.v16bf16.nxv8bf16(<vscale x 8 x bfloat> [[TMP2]], i64 0)499; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[LDN]], 0500; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x bfloat> @llvm.vector.extract.v16bf16.nxv8bf16(<vscale x 8 x bfloat> [[TMP4]], i64 0)501; CHECK-NEXT:    ret void502;503  %interleaved.vec = load <32 x bfloat>, ptr %ptr, align 4504  %v0 = shufflevector <32 x bfloat> %interleaved.vec, <32 x bfloat> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>505  %v1 = shufflevector <32 x bfloat> %interleaved.vec, <32 x bfloat> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>506  ret void507}508 509define void @store_double_factor4(ptr %ptr, <4 x double> %v0, <4 x double> %v1, <4 x double> %v2, <4 x double> %v3) #0 {510; CHECK-LABEL: define void @store_double_factor4(511; CHECK-SAME: ptr [[PTR:%.*]], <4 x double> [[V0:%.*]], <4 x double> [[V1:%.*]], <4 x double> [[V2:%.*]], <4 x double> [[V3:%.*]]) #[[ATTR0]] {512; CHECK-NEXT:    [[S0:%.*]] = shufflevector <4 x double> [[V0]], <4 x double> [[V1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>513; CHECK-NEXT:    [[S1:%.*]] = shufflevector <4 x double> [[V2]], <4 x double> [[V3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>514; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 2 x i1> @llvm.aarch64.sve.ptrue.nxv2i1(i32 31)515; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>516; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> poison, <4 x double> [[TMP2]], i64 0)517; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>518; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> poison, <4 x double> [[TMP4]], i64 0)519; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 8, i32 9, i32 10, i32 11>520; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> poison, <4 x double> [[TMP6]], i64 0)521; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <8 x double> [[S0]], <8 x double> [[S1]], <4 x i32> <i32 12, i32 13, i32 14, i32 15>522; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 2 x double> @llvm.vector.insert.nxv2f64.v4f64(<vscale x 2 x double> poison, <4 x double> [[TMP8]], i64 0)523; CHECK-NEXT:    call void @llvm.aarch64.sve.st4.nxv2f64(<vscale x 2 x double> [[TMP3]], <vscale x 2 x double> [[TMP5]], <vscale x 2 x double> [[TMP7]], <vscale x 2 x double> [[TMP9]], <vscale x 2 x i1> [[TMP1]], ptr [[PTR]])524; CHECK-NEXT:    ret void525;526  %s0 = shufflevector <4 x double> %v0, <4 x double> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>527  %s1 = shufflevector <4 x double> %v2, <4 x double> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>528  %interleaved.vec = shufflevector <8 x double> %s0, <8 x double> %s1, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>529  store <16 x double> %interleaved.vec, ptr %ptr, align 4530  ret void531}532 533define void @store_float_factor3(ptr %ptr, <8 x float> %v0, <8 x float> %v1, <8 x float> %v2) #0 {534; CHECK-LABEL: define void @store_float_factor3(535; CHECK-SAME: ptr [[PTR:%.*]], <8 x float> [[V0:%.*]], <8 x float> [[V1:%.*]], <8 x float> [[V2:%.*]]) #[[ATTR0]] {536; CHECK-NEXT:    [[S0:%.*]] = shufflevector <8 x float> [[V0]], <8 x float> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>537; CHECK-NEXT:    [[S1:%.*]] = shufflevector <8 x float> [[V2]], <8 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>538; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 4 x i1> @llvm.aarch64.sve.ptrue.nxv4i1(i32 31)539; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x float> [[S0]], <16 x float> [[S1]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>540; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.v8f32(<vscale x 4 x float> poison, <8 x float> [[TMP2]], i64 0)541; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x float> [[S0]], <16 x float> [[S1]], <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>542; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.v8f32(<vscale x 4 x float> poison, <8 x float> [[TMP4]], i64 0)543; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <16 x float> [[S0]], <16 x float> [[S1]], <8 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>544; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.v8f32(<vscale x 4 x float> poison, <8 x float> [[TMP6]], i64 0)545; CHECK-NEXT:    call void @llvm.aarch64.sve.st3.nxv4f32(<vscale x 4 x float> [[TMP3]], <vscale x 4 x float> [[TMP5]], <vscale x 4 x float> [[TMP7]], <vscale x 4 x i1> [[TMP1]], ptr [[PTR]])546; CHECK-NEXT:    ret void547;548  %s0 = shufflevector <8 x float> %v0, <8 x float> %v1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,549  i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>550  %s1 = shufflevector <8 x float> %v2, <8 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,551  i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>552  %interleaved.vec = shufflevector <16 x float> %s0, <16 x float> %s1, <24 x i32> <i32 0, i32 8, i32 16, i32 1, i32 9, i32 17, i32 2, i32 10, i32 18, i32 3, i32 11, i32 19,553  i32 4, i32 12, i32 20, i32 5, i32 13, i32 21, i32 6, i32 14, i32 22, i32 7, i32 15, i32 23>554  store <24 x float> %interleaved.vec, ptr %ptr, align 4555  ret void556}557 558define void @store_half_factor2(ptr %ptr, <16 x half> %v0, <16 x half> %v1) #0 {559; CHECK-LABEL: define void @store_half_factor2(560; CHECK-SAME: ptr [[PTR:%.*]], <16 x half> [[V0:%.*]], <16 x half> [[V1:%.*]]) #[[ATTR0]] {561; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)562; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x half> [[V0]], <16 x half> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>563; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.v16f16(<vscale x 8 x half> poison, <16 x half> [[TMP2]], i64 0)564; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x half> [[V0]], <16 x half> [[V1]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>565; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.v16f16(<vscale x 8 x half> poison, <16 x half> [[TMP4]], i64 0)566; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv8f16(<vscale x 8 x half> [[TMP3]], <vscale x 8 x half> [[TMP5]], <vscale x 8 x i1> [[TMP1]], ptr [[PTR]])567; CHECK-NEXT:    ret void568;569  %interleaved.vec = shufflevector <16 x half> %v0, <16 x half> %v1, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23,570  i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>571  store <32 x half> %interleaved.vec, ptr %ptr, align 4572  ret void573}574 575 576define void @store_bfloat_factor2(ptr %ptr, <16 x bfloat> %v0, <16 x bfloat> %v1) #0 {577; CHECK-LABEL: define void @store_bfloat_factor2(578; CHECK-SAME: ptr [[PTR:%.*]], <16 x bfloat> [[V0:%.*]], <16 x bfloat> [[V1:%.*]]) #[[ATTR0]] {579; CHECK-NEXT:    [[TMP1:%.*]] = call <vscale x 8 x i1> @llvm.aarch64.sve.ptrue.nxv8i1(i32 31)580; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <16 x bfloat> [[V0]], <16 x bfloat> [[V1]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>581; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v16bf16(<vscale x 8 x bfloat> poison, <16 x bfloat> [[TMP2]], i64 0)582; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x bfloat> [[V0]], <16 x bfloat> [[V1]], <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>583; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v16bf16(<vscale x 8 x bfloat> poison, <16 x bfloat> [[TMP4]], i64 0)584; CHECK-NEXT:    call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP5]], <vscale x 8 x i1> [[TMP1]], ptr [[PTR]])585; CHECK-NEXT:    ret void586;587  %interleaved.vec = shufflevector <16 x bfloat> %v0, <16 x bfloat> %v1, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23,588  i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>589  store <32 x bfloat> %interleaved.vec, ptr %ptr, align 4590  ret void591}592 593; Ensure vscale_range property does not affect scalable vector types.594define void @deinterleave_nxptr_factor2(ptr %ptr) #2 {595; CHECK-LABEL: define void @deinterleave_nxptr_factor2(596; CHECK-SAME: ptr [[PTR:%.*]]) #[[ATTR2]] {597; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr <vscale x 2 x double>, ptr [[PTR]], i64 0598; CHECK-NEXT:    [[LDN1:%.*]] = call { <vscale x 2 x double>, <vscale x 2 x double> } @llvm.aarch64.sve.ld2.sret.nxv2f64(<vscale x 2 x i1> splat (i1 true), ptr [[TMP1]])599; CHECK-NEXT:    [[TMP2:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN1]], 0600; CHECK-NEXT:    [[TMP3:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> poison, <vscale x 2 x double> [[TMP2]], i64 0)601; CHECK-NEXT:    [[TMP4:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN1]], 1602; CHECK-NEXT:    [[TMP5:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> poison, <vscale x 2 x double> [[TMP4]], i64 0)603; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr <vscale x 2 x double>, ptr [[PTR]], i64 2604; CHECK-NEXT:    [[LDN2:%.*]] = call { <vscale x 2 x double>, <vscale x 2 x double> } @llvm.aarch64.sve.ld2.sret.nxv2f64(<vscale x 2 x i1> splat (i1 true), ptr [[TMP6]])605; CHECK-NEXT:    [[TMP7:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN2]], 0606; CHECK-NEXT:    [[TMP8:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> [[TMP3]], <vscale x 2 x double> [[TMP7]], i64 2)607; CHECK-NEXT:    [[TMP9:%.*]] = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } [[LDN2]], 1608; CHECK-NEXT:    [[TMP10:%.*]] = call <vscale x 4 x double> @llvm.vector.insert.nxv4f64.nxv2f64(<vscale x 4 x double> [[TMP5]], <vscale x 2 x double> [[TMP9]], i64 2)609; CHECK-NEXT:    [[TMP11:%.*]] = insertvalue { <vscale x 4 x double>, <vscale x 4 x double> } poison, <vscale x 4 x double> [[TMP8]], 0610; CHECK-NEXT:    [[TMP12:%.*]] = insertvalue { <vscale x 4 x double>, <vscale x 4 x double> } [[TMP11]], <vscale x 4 x double> [[TMP10]], 1611; CHECK-NEXT:    [[EXTRACT1:%.*]] = extractvalue { <vscale x 4 x double>, <vscale x 4 x double> } [[TMP12]], 0612; CHECK-NEXT:    [[EXTRACT2:%.*]] = extractvalue { <vscale x 4 x double>, <vscale x 4 x double> } [[TMP12]], 1613; CHECK-NEXT:    ret void614;615  %wide.vec = load <vscale x 8 x double>, ptr %ptr, align 8616  %ldN = tail call { <vscale x 4 x double>, <vscale x 4 x double> } @llvm.vector.deinterleave2.nxv8f64(<vscale x 8 x double> %wide.vec)617  %extract1 = extractvalue { <vscale x 4 x double>, <vscale x 4 x double> } %ldN, 0618  %extract2 = extractvalue { <vscale x 4 x double>, <vscale x 4 x double> } %ldN, 1619  ret void620}621 622attributes #0 = { vscale_range(2,2) "target-features"="+sve" }623attributes #1 = { vscale_range(2,4) "target-features"="+sve" }624attributes #2 = { vscale_range(4,4) "target-features"="+sve" }625