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1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py2; RUN: opt < %s -passes=slp-vectorizer -S | FileCheck %s3 4target triple = "aarch64--linux-gnu"5 6; This checks that we we prefer splats rather than load vectors + shuffles.7; A load + broadcast can be done efficiently with a single `ld1r` instruction.8define void @splat_loads_double(ptr %array1, ptr %array2, ptr %ptrA, ptr %ptrB) {9; CHECK-LABEL: @splat_loads_double(10; CHECK-NEXT:  entry:11; CHECK-NEXT:    [[GEP_2_1:%.*]] = getelementptr inbounds double, ptr [[ARRAY2:%.*]], i64 112; CHECK-NEXT:    [[LD_2_0:%.*]] = load double, ptr [[ARRAY2]], align 813; CHECK-NEXT:    [[LD_2_1:%.*]] = load double, ptr [[GEP_2_1]], align 814; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x double>, ptr [[ARRAY1:%.*]], align 815; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x double> poison, double [[LD_2_0]], i32 016; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x double> [[TMP1]], <2 x double> poison, <2 x i32> zeroinitializer17; CHECK-NEXT:    [[TMP3:%.*]] = fmul <2 x double> [[TMP0]], [[TMP2]]18; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> poison, double [[LD_2_1]], i32 019; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <2 x i32> zeroinitializer20; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x double> [[TMP0]], [[TMP5]]21; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP3]], [[TMP6]]22; CHECK-NEXT:    store <2 x double> [[TMP7]], ptr [[ARRAY1]], align 823; CHECK-NEXT:    ret void24;25entry:26  %gep_1_1 = getelementptr inbounds double, ptr %array1, i64 127  %ld_1_0 = load double, ptr %array1, align 828  %ld_1_1 = load double, ptr %gep_1_1, align 829 30  %gep_2_1 = getelementptr inbounds double, ptr %array2, i64 131  %ld_2_0 = load double, ptr %array2, align 832  %ld_2_1 = load double, ptr %gep_2_1, align 833 34  %mul0 = fmul double %ld_1_0, %ld_2_035  %mul1 = fmul double %ld_1_1, %ld_2_036 37  %mul2 = fmul double %ld_1_0, %ld_2_138  %mul3 = fmul double %ld_1_1, %ld_2_139 40  %add0 = fadd double %mul0, %mul241  %add1 = fadd double %mul1, %mul342 43  store double %add0, ptr %array144  store double %add1, ptr %gep_1_145  ret void46}47 48; Same but with float instead of double49define void @splat_loads_float(ptr %array1, ptr %array2, ptr %ptrA, ptr %ptrB) {50; CHECK-LABEL: @splat_loads_float(51; CHECK-NEXT:  entry:52; CHECK-NEXT:    [[GEP_2_1:%.*]] = getelementptr inbounds float, ptr [[ARRAY2:%.*]], i64 153; CHECK-NEXT:    [[LD_2_0:%.*]] = load float, ptr [[ARRAY2]], align 854; CHECK-NEXT:    [[LD_2_1:%.*]] = load float, ptr [[GEP_2_1]], align 855; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[ARRAY1:%.*]], align 856; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x float> poison, float [[LD_2_0]], i32 057; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> poison, <2 x i32> zeroinitializer58; CHECK-NEXT:    [[TMP3:%.*]] = fmul <2 x float> [[TMP0]], [[TMP2]]59; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x float> poison, float [[LD_2_1]], i32 060; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x float> [[TMP4]], <2 x float> poison, <2 x i32> zeroinitializer61; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x float> [[TMP0]], [[TMP5]]62; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x float> [[TMP3]], [[TMP6]]63; CHECK-NEXT:    store <2 x float> [[TMP7]], ptr [[ARRAY1]], align 464; CHECK-NEXT:    ret void65;66entry:67  %gep_1_1 = getelementptr inbounds float, ptr %array1, i64 168  %ld_1_0 = load float, ptr %array1, align 869  %ld_1_1 = load float, ptr %gep_1_1, align 870 71  %gep_2_1 = getelementptr inbounds float, ptr %array2, i64 172  %ld_2_0 = load float, ptr %array2, align 873  %ld_2_1 = load float, ptr %gep_2_1, align 874 75  %mul0 = fmul float %ld_1_0, %ld_2_076  %mul1 = fmul float %ld_1_1, %ld_2_077 78  %mul2 = fmul float %ld_1_0, %ld_2_179  %mul3 = fmul float %ld_1_1, %ld_2_180 81  %add0 = fadd float %mul0, %mul282  %add1 = fadd float %mul1, %mul383 84  store float %add0, ptr %array185  store float %add1, ptr %gep_1_186  ret void87}88 89; Same but with i6490define void @splat_loads_i64(ptr %array1, ptr %array2, ptr %ptrA, ptr %ptrB) {91; CHECK-LABEL: @splat_loads_i64(92; CHECK-NEXT:  entry:93; CHECK-NEXT:    [[GEP_2_2:%.*]] = getelementptr inbounds i64, ptr [[ARRAY3:%.*]], i64 194; CHECK-NEXT:    [[LD_2_2:%.*]] = load i64, ptr [[ARRAY3]], align 895; CHECK-NEXT:    [[LD_2_3:%.*]] = load i64, ptr [[GEP_2_2]], align 896; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x i64>, ptr [[ARRAY1:%.*]], align 897; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i64> poison, i64 [[LD_2_2]], i32 098; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x i64> [[TMP1]], <2 x i64> poison, <2 x i32> zeroinitializer99; CHECK-NEXT:    [[TMP3:%.*]] = or <2 x i64> [[TMP0]], [[TMP2]]100; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x i64> poison, i64 [[LD_2_3]], i32 0101; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i64> [[TMP4]], <2 x i64> poison, <2 x i32> zeroinitializer102; CHECK-NEXT:    [[TMP6:%.*]] = or <2 x i64> [[TMP0]], [[TMP5]]103; CHECK-NEXT:    [[TMP7:%.*]] = add <2 x i64> [[TMP3]], [[TMP6]]104; CHECK-NEXT:    store <2 x i64> [[TMP7]], ptr [[ARRAY1]], align 8105; CHECK-NEXT:    ret void106;107entry:108  %gep_1_1 = getelementptr inbounds i64, ptr %array1, i64 1109  %ld_1_0 = load i64, ptr %array1, align 8110  %ld_1_1 = load i64, ptr %gep_1_1, align 8111 112  %gep_2_1 = getelementptr inbounds i64, ptr %array2, i64 1113  %ld_2_0 = load i64, ptr %array2, align 8114  %ld_2_1 = load i64, ptr %gep_2_1, align 8115 116  %or0 = or i64 %ld_1_0, %ld_2_0117  %or1 = or i64 %ld_1_1, %ld_2_0118 119  %or2 = or i64 %ld_1_0, %ld_2_1120  %or3 = or i64 %ld_1_1, %ld_2_1121 122  %add0 = add i64 %or0, %or2123  %add1 = add i64 %or1, %or3124 125  store i64 %add0, ptr %array1126  store i64 %add1, ptr %gep_1_1127  ret void128}129 130; Same but with i32131define void @splat_loads_i32(ptr %array1, ptr %array2, ptr %ptrA, ptr %ptrB) {132; CHECK-LABEL: @splat_loads_i32(133; CHECK-NEXT:  entry:134; CHECK-NEXT:    [[GEP_2_2:%.*]] = getelementptr inbounds i32, ptr [[ARRAY3:%.*]], i64 1135; CHECK-NEXT:    [[LD_2_2:%.*]] = load i32, ptr [[ARRAY3]], align 8136; CHECK-NEXT:    [[LD_2_3:%.*]] = load i32, ptr [[GEP_2_2]], align 8137; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x i32>, ptr [[ARRAY1:%.*]], align 8138; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[LD_2_2]], i32 0139; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <2 x i32> zeroinitializer140; CHECK-NEXT:    [[TMP3:%.*]] = or <2 x i32> [[TMP0]], [[TMP2]]141; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x i32> poison, i32 [[LD_2_3]], i32 0142; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> poison, <2 x i32> zeroinitializer143; CHECK-NEXT:    [[TMP6:%.*]] = or <2 x i32> [[TMP0]], [[TMP5]]144; CHECK-NEXT:    [[TMP7:%.*]] = add <2 x i32> [[TMP3]], [[TMP6]]145; CHECK-NEXT:    store <2 x i32> [[TMP7]], ptr [[ARRAY1]], align 4146; CHECK-NEXT:    ret void147;148entry:149  %gep_1_1 = getelementptr inbounds i32, ptr %array1, i64 1150  %ld_1_0 = load i32, ptr %array1, align 8151  %ld_1_1 = load i32, ptr %gep_1_1, align 8152 153  %gep_2_1 = getelementptr inbounds i32, ptr %array2, i64 1154  %ld_2_0 = load i32, ptr %array2, align 8155  %ld_2_1 = load i32, ptr %gep_2_1, align 8156 157  %or0 = or i32 %ld_1_0, %ld_2_0158  %or1 = or i32 %ld_1_1, %ld_2_0159 160  %or2 = or i32 %ld_1_0, %ld_2_1161  %or3 = or i32 %ld_1_1, %ld_2_1162 163  %add0 = add i32 %or0, %or2164  %add1 = add i32 %or1, %or3165 166  store i32 %add0, ptr %array1167  store i32 %add1, ptr %gep_1_1168  ret void169}170