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1//===--- Float16bits.cpp - supports 2-byte floats  ------------------------===//2//3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.4// See https://llvm.org/LICENSE.txt for license information.5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception6//7//===----------------------------------------------------------------------===//8//9// This file implements f16 and bf16 to support the compilation and execution10// of programs using these types.11//12//===----------------------------------------------------------------------===//13 14#include "mlir/ExecutionEngine/Float16bits.h"15 16#ifdef MLIR_FLOAT16_DEFINE_FUNCTIONS // We are building this library17 18#include <cmath>19#include <cstring>20 21namespace {22 23// Union used to make the int/float aliasing explicit so we can access the raw24// bits.25union Float32Bits {26  uint32_t u;27  float f;28};29 30const uint32_t kF32MantiBits = 23;31const uint32_t kF32HalfMantiBitDiff = 13;32const uint32_t kF32HalfBitDiff = 16;33const Float32Bits kF32Magic = {113 << kF32MantiBits};34const uint32_t kF32HalfExpAdjust = (127 - 15) << kF32MantiBits;35 36// Constructs the 16 bit representation for a half precision value from a float37// value. This implementation is adapted from Eigen.38uint16_t float2half(float floatValue) {39  const Float32Bits inf = {255 << kF32MantiBits};40  const Float32Bits f16max = {(127 + 16) << kF32MantiBits};41  const Float32Bits denormMagic = {((127 - 15) + (kF32MantiBits - 10) + 1)42                                   << kF32MantiBits};43  uint32_t signMask = 0x80000000u;44  uint16_t halfValue = static_cast<uint16_t>(0x0u);45  Float32Bits f;46  f.f = floatValue;47  uint32_t sign = f.u & signMask;48  f.u ^= sign;49 50  if (f.u >= f16max.u) {51    const uint32_t halfQnan = 0x7e00;52    const uint32_t halfInf = 0x7c00;53    // Inf or NaN (all exponent bits set).54    halfValue = (f.u > inf.u) ? halfQnan : halfInf; // NaN->qNaN and Inf->Inf55  } else {56    // (De)normalized number or zero.57    if (f.u < kF32Magic.u) {58      // The resulting FP16 is subnormal or zero.59      //60      // Use a magic value to align our 10 mantissa bits at the bottom of the61      // float. As long as FP addition is round-to-nearest-even this works.62      f.f += denormMagic.f;63 64      halfValue = static_cast<uint16_t>(f.u - denormMagic.u);65    } else {66      uint32_t mantOdd =67          (f.u >> kF32HalfMantiBitDiff) & 1; // Resulting mantissa is odd.68 69      // Update exponent, rounding bias part 1. The following expressions are70      // equivalent to `f.u += ((unsigned int)(15 - 127) << kF32MantiBits) +71      // 0xfff`, but without arithmetic overflow.72      f.u += 0xc8000fffU;73      // Rounding bias part 2.74      f.u += mantOdd;75      halfValue = static_cast<uint16_t>(f.u >> kF32HalfMantiBitDiff);76    }77  }78 79  halfValue |= static_cast<uint16_t>(sign >> kF32HalfBitDiff);80  return halfValue;81}82 83// Converts the 16 bit representation of a half precision value to a float84// value. This implementation is adapted from Eigen.85float half2float(uint16_t halfValue) {86  const uint32_t shiftedExp =87      0x7c00 << kF32HalfMantiBitDiff; // Exponent mask after shift.88 89  // Initialize the float representation with the exponent/mantissa bits.90  Float32Bits f = {91      static_cast<uint32_t>((halfValue & 0x7fff) << kF32HalfMantiBitDiff)};92  const uint32_t exp = shiftedExp & f.u;93  f.u += kF32HalfExpAdjust; // Adjust the exponent94 95  // Handle exponent special cases.96  if (exp == shiftedExp) {97    // Inf/NaN98    f.u += kF32HalfExpAdjust;99  } else if (exp == 0) {100    // Zero/Denormal?101    f.u += 1 << kF32MantiBits;102    f.f -= kF32Magic.f;103  }104 105  f.u |= (halfValue & 0x8000) << kF32HalfBitDiff; // Sign bit.106  return f.f;107}108 109const uint32_t kF32BfMantiBitDiff = 16;110 111// Constructs the 16 bit representation for a bfloat value from a float value.112// This implementation is adapted from Eigen.113uint16_t float2bfloat(float floatValue) {114  if (std::isnan(floatValue))115    return std::signbit(floatValue) ? 0xFFC0 : 0x7FC0;116 117  Float32Bits floatBits;118  floatBits.f = floatValue;119  uint16_t bfloatBits;120 121  // Least significant bit of resulting bfloat.122  uint32_t lsb = (floatBits.u >> kF32BfMantiBitDiff) & 1;123  uint32_t roundingBias = 0x7fff + lsb;124  floatBits.u += roundingBias;125  bfloatBits = static_cast<uint16_t>(floatBits.u >> kF32BfMantiBitDiff);126  return bfloatBits;127}128 129// Converts the 16 bit representation of a bfloat value to a float value. This130// implementation is adapted from Eigen.131float bfloat2float(uint16_t bfloatBits) {132  Float32Bits floatBits;133  floatBits.u = static_cast<uint32_t>(bfloatBits) << kF32BfMantiBitDiff;134  return floatBits.f;135}136 137} // namespace138 139f16::f16(float f) : bits(float2half(f)) {}140 141bf16::bf16(float f) : bits(float2bfloat(f)) {}142 143std::ostream &operator<<(std::ostream &os, const f16 &f) {144  os << half2float(f.bits);145  return os;146}147 148std::ostream &operator<<(std::ostream &os, const bf16 &d) {149  os << bfloat2float(d.bits);150  return os;151}152 153bool operator==(const f16 &f1, const f16 &f2) { return f1.bits == f2.bits; }154 155bool operator==(const bf16 &f1, const bf16 &f2) { return f1.bits == f2.bits; }156 157// Mark these symbols as weak so they don't conflict when compiler-rt also158// defines them.159#define ATTR_WEAK160#ifdef __has_attribute161#if __has_attribute(weak) && !defined(__MINGW32__) && !defined(__CYGWIN__) &&  \162    !defined(_WIN32)163#undef ATTR_WEAK164#define ATTR_WEAK __attribute__((__weak__))165#endif166#endif167 168#if defined(__x86_64__) || defined(_M_X64)169// On x86 bfloat16 is passed in SSE registers. Since both float and __bf16170// are passed in the same register we can use the wider type and careful casting171// to conform to x86_64 psABI. This only works with the assumption that we're172// dealing with little-endian values passed in wider registers.173// Ideally this would directly use __bf16, but that type isn't supported by all174// compilers.175using BF16ABIType = float;176#else177// Default to uint16_t if we have nothing else.178using BF16ABIType = uint16_t;179#endif180 181// Provide a float->bfloat conversion routine in case the runtime doesn't have182// one.183extern "C" BF16ABIType ATTR_WEAK __truncsfbf2(float f) {184  uint16_t bf = float2bfloat(f);185  // The output can be a float type, bitcast it from uint16_t.186  BF16ABIType ret = 0;187  std::memcpy(&ret, &bf, sizeof(bf));188  return ret;189}190 191// Provide a double->bfloat conversion routine in case the runtime doesn't have192// one.193extern "C" BF16ABIType ATTR_WEAK __truncdfbf2(double d) {194  // This does a double rounding step, but it's precise enough for our use195  // cases.196  return __truncsfbf2(static_cast<float>(d));197}198 199// Provide these to the CRunner with the local float16 knowledge.200extern "C" void printF16(uint16_t bits) {201  f16 f;202  std::memcpy(&f, &bits, sizeof(f16));203  std::cout << f;204}205extern "C" void printBF16(uint16_t bits) {206  bf16 f;207  std::memcpy(&f, &bits, sizeof(bf16));208  std::cout << f;209}210 211#endif // MLIR_FLOAT16_DEFINE_FUNCTIONS212