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1// RUN: mlir-opt -split-input-file -convert-math-to-spirv -verify-diagnostics %s -o - | FileCheck %s2 3module attributes {4  spirv.target_env = #spirv.target_env<#spirv.vce<v1.0, [Shader], []>, #spirv.resource_limits<>>5} {6 7// CHECK-LABEL: @float32_unary_scalar8func.func @float32_unary_scalar(%arg0: f32) {9  // CHECK: spirv.GL.Atan %{{.*}}: f3210  %0 = math.atan %arg0 : f3211  // CHECK: spirv.GL.Cos %{{.*}}: f3212  %1 = math.cos %arg0 : f3213  // CHECK: spirv.GL.Exp %{{.*}}: f3214  %2 = math.exp %arg0 : f3215  // CHECK: %[[EXP:.+]] = spirv.GL.Exp %arg016  // CHECK: %[[ONE:.+]] = spirv.Constant 1.000000e+00 : f3217  // CHECK: spirv.FSub %[[EXP]], %[[ONE]]18  %3 = math.expm1 %arg0 : f3219  // CHECK: spirv.GL.Log %{{.*}}: f3220  %4 = math.log %arg0 : f3221  // CHECK: %[[ONE:.+]] = spirv.Constant 1.000000e+00 : f3222  // CHECK: %[[ADDONE:.+]] = spirv.FAdd %[[ONE]], %{{.+}}23  // CHECK: spirv.GL.Log %[[ADDONE]]24  %5 = math.log1p %arg0 : f3225  // CHECK: %[[LOG2_RECIPROCAL:.+]] = spirv.Constant 1.44269502 : f3226  // CHECK: %[[LOG0:.+]] = spirv.GL.Log {{.+}}27  // CHECK: spirv.FMul %[[LOG0]], %[[LOG2_RECIPROCAL]]28  %6 = math.log2 %arg0 : f3229  // CHECK: %[[LOG10_RECIPROCAL:.+]] = spirv.Constant 0.434294492 : f3230  // CHECK: %[[LOG1:.+]] = spirv.GL.Log {{.+}}31  // CHECK: spirv.FMul %[[LOG1]], %[[LOG10_RECIPROCAL]]32  %7 = math.log10 %arg0 : f3233  // CHECK: spirv.GL.RoundEven %{{.*}}: f3234  %8 = math.roundeven %arg0 : f3235  // CHECK: spirv.GL.InverseSqrt %{{.*}}: f3236  %9 = math.rsqrt %arg0 : f3237  // CHECK: spirv.GL.Sqrt %{{.*}}: f3238  %10 = math.sqrt %arg0 : f3239  // CHECK: spirv.GL.Tanh %{{.*}}: f3240  %11 = math.tanh %arg0 : f3241  // CHECK: spirv.GL.Sin %{{.*}}: f3242  %12 = math.sin %arg0 : f3243  // CHECK: spirv.GL.FAbs %{{.*}}: f3244  %13 = math.absf %arg0 : f3245  // CHECK: spirv.GL.Ceil %{{.*}}: f3246  %14 = math.ceil %arg0 : f3247  // CHECK: spirv.GL.Floor %{{.*}}: f3248  %15 = math.floor %arg0 : f3249  // CHECK: spirv.GL.Tan %{{.*}}: f3250  %16 = math.tan %arg0 : f3251  // CHECK: spirv.GL.Asin %{{.*}}: f3252  %17 = math.asin %arg0 : f3253  // CHECK: spirv.GL.Acos %{{.*}}: f3254  %18 = math.acos %arg0 : f3255  // CHECK: spirv.GL.Sinh %{{.*}}: f3256  %19 = math.sinh %arg0 : f3257  // CHECK: spirv.GL.Cosh %{{.*}}: f3258  %20 = math.cosh %arg0 : f3259  // CHECK: spirv.GL.Asinh %{{.*}}: f3260  %21 = math.asinh %arg0 : f3261  // CHECK: spirv.GL.Acosh %{{.*}}: f3262  %22 = math.acosh %arg0 : f3263  // CHECK: spirv.GL.Atanh %{{.*}}: f3264  %23 = math.atanh %arg0 : f3265  return66}67 68// CHECK-LABEL: @float32_unary_vector69func.func @float32_unary_vector(%arg0: vector<3xf32>) {70  // CHECK: spirv.GL.Atan %{{.*}}: vector<3xf32>71  %0 = math.atan %arg0 : vector<3xf32>72  // CHECK: spirv.GL.Cos %{{.*}}: vector<3xf32>73  %1 = math.cos %arg0 : vector<3xf32>74  // CHECK: spirv.GL.Exp %{{.*}}: vector<3xf32>75  %2 = math.exp %arg0 : vector<3xf32>76  // CHECK: %[[EXP:.+]] = spirv.GL.Exp %arg077  // CHECK: %[[ONE:.+]] = spirv.Constant dense<1.000000e+00> : vector<3xf32>78  // CHECK: spirv.FSub %[[EXP]], %[[ONE]]79  %3 = math.expm1 %arg0 : vector<3xf32>80  // CHECK: spirv.GL.Log %{{.*}}: vector<3xf32>81  %4 = math.log %arg0 : vector<3xf32>82  // CHECK: %[[ONE:.+]] = spirv.Constant dense<1.000000e+00> : vector<3xf32>83  // CHECK: %[[ADDONE:.+]] = spirv.FAdd %[[ONE]], %{{.+}}84  // CHECK: spirv.GL.Log %[[ADDONE]]85  %5 = math.log1p %arg0 : vector<3xf32>86  // CHECK: %[[LOG2_RECIPROCAL:.+]] = spirv.Constant dense<1.44269502> : vector<3xf32>87  // CHECK: %[[LOG0:.+]] = spirv.GL.Log {{.+}}88  // CHECK: spirv.FMul %[[LOG0]], %[[LOG2_RECIPROCAL]]89  %6 = math.log2 %arg0 : vector<3xf32>90  // CHECK: %[[LOG10_RECIPROCAL:.+]] = spirv.Constant dense<0.434294492> : vector<3xf32>91  // CHECK: %[[LOG1:.+]] = spirv.GL.Log {{.+}}92  // CHECK: spirv.FMul %[[LOG1]], %[[LOG10_RECIPROCAL]]93  %7 = math.log10 %arg0 : vector<3xf32>94  // CHECK: spirv.GL.RoundEven %{{.*}}: vector<3xf32>95  %8 = math.roundeven %arg0 : vector<3xf32>96  // CHECK: spirv.GL.InverseSqrt %{{.*}}: vector<3xf32>97  %9 = math.rsqrt %arg0 : vector<3xf32>98  // CHECK: spirv.GL.Sqrt %{{.*}}: vector<3xf32>99  %10 = math.sqrt %arg0 : vector<3xf32>100  // CHECK: spirv.GL.Tanh %{{.*}}: vector<3xf32>101  %11 = math.tanh %arg0 : vector<3xf32>102  // CHECK: spirv.GL.Sin %{{.*}}: vector<3xf32>103  %12 = math.sin %arg0 : vector<3xf32>104  // CHECK: spirv.GL.Tan %{{.*}}: vector<3xf32>105  %13 = math.tan %arg0 : vector<3xf32>106  // CHECK: spirv.GL.Asin %{{.*}}: vector<3xf32>107  %14 = math.asin %arg0 : vector<3xf32>108  // CHECK: spirv.GL.Acos %{{.*}}: vector<3xf32>109  %15 = math.acos %arg0 : vector<3xf32>110  // CHECK: spirv.GL.Sinh %{{.*}}: vector<3xf32>111  %16 = math.sinh %arg0 : vector<3xf32>112  // CHECK: spirv.GL.Cosh %{{.*}}: vector<3xf32>113  %17 = math.cosh %arg0 : vector<3xf32>114  // CHECK: spirv.GL.Asinh %{{.*}}: vector<3xf32>115  %18 = math.asinh %arg0 : vector<3xf32>116  // CHECK: spirv.GL.Acosh %{{.*}}: vector<3xf32>117  %19 = math.acosh %arg0 : vector<3xf32>118  // CHECK: spirv.GL.Atanh %{{.*}}: vector<3xf32>119  %20 = math.atanh %arg0 : vector<3xf32>120  return121}122 123// CHECK-LABEL: @float32_ternary_scalar124func.func @float32_ternary_scalar(%a: f32, %b: f32, %c: f32) {125  // CHECK: spirv.GL.Fma %{{.*}}: f32126  %0 = math.fma %a, %b, %c : f32127  return128}129 130// CHECK-LABEL: @float32_ternary_vector131func.func @float32_ternary_vector(%a: vector<4xf32>, %b: vector<4xf32>,132                            %c: vector<4xf32>) {133  // CHECK: spirv.GL.Fma %{{.*}}: vector<4xf32>134  %0 = math.fma %a, %b, %c : vector<4xf32>135  return136}137 138// CHECK-LABEL: @int_unary139func.func @int_unary(%arg0: i32) {140  // CHECK: spirv.GL.SAbs %{{.*}}141  %0 = math.absi %arg0 : i32142  return143}144 145// CHECK-LABEL: @ctlz_scalar146//  CHECK-SAME: (%[[VAL:.+]]: i32)147func.func @ctlz_scalar(%val: i32) -> i32 {148  // CHECK-DAG: %[[V1:.+]] = spirv.Constant 1 : i32149  // CHECK-DAG: %[[V31:.+]] = spirv.Constant 31 : i32150  // CHECK-DAG: %[[V32:.+]] = spirv.Constant 32 : i32151  // CHECK: %[[MSB:.+]] = spirv.GL.FindUMsb %[[VAL]] : i32152  // CHECK: %[[SUB1:.+]] = spirv.ISub %[[V31]], %[[MSB]] : i32153  // CHECK: %[[SUB2:.+]] = spirv.ISub %[[V32]], %[[VAL]] : i32154  // CHECK: %[[CMP:.+]] = spirv.ULessThanEqual %[[VAL]], %[[V1]] : i32155  // CHECK: %[[R:.+]] = spirv.Select %[[CMP]], %[[SUB2]], %[[SUB1]] : i1, i32156  // CHECK: return %[[R]]157  %0 = math.ctlz %val : i32158  return %0 : i32159}160 161// CHECK-LABEL: @ctlz_vector1162func.func @ctlz_vector1(%val: vector<1xi32>) -> vector<1xi32> {163  // CHECK: spirv.GL.FindUMsb164  // CHECK: spirv.ISub165  // CHECK: spirv.ULessThanEqual166  // CHECK: spirv.Select167  %0 = math.ctlz %val : vector<1xi32>168  return %0 : vector<1xi32>169}170 171// CHECK-LABEL: @ctlz_vector2172//  CHECK-SAME: (%[[VAL:.+]]: vector<2xi32>)173func.func @ctlz_vector2(%val: vector<2xi32>) -> vector<2xi32> {174  // CHECK-DAG: %[[V1:.+]] = spirv.Constant dense<1> : vector<2xi32>175  // CHECK-DAG: %[[V31:.+]] = spirv.Constant dense<31> : vector<2xi32>176  // CHECK-DAG: %[[V32:.+]] = spirv.Constant dense<32> : vector<2xi32>177  // CHECK: %[[MSB:.+]] = spirv.GL.FindUMsb %[[VAL]] : vector<2xi32>178  // CHECK: %[[SUB1:.+]] = spirv.ISub %[[V31]], %[[MSB]] : vector<2xi32>179  // CHECK: %[[SUB2:.+]] = spirv.ISub %[[V32]], %[[VAL]] : vector<2xi32>180  // CHECK: %[[CMP:.+]] = spirv.ULessThanEqual %[[VAL]], %[[V1]] : vector<2xi32>181  // CHECK: %[[R:.+]] = spirv.Select %[[CMP]], %[[SUB2]], %[[SUB1]] : vector<2xi1>, vector<2xi32>182  %0 = math.ctlz %val : vector<2xi32>183  return %0 : vector<2xi32>184}185 186// CHECK-LABEL: @powf_scalar187//  CHECK-SAME: (%[[LHS:.+]]: f32, %[[RHS:.+]]: f32)188func.func @powf_scalar(%lhs: f32, %rhs: f32) -> f32 {189  // CHECK: %[[F0:.+]] = spirv.Constant 0.000000e+00 : f32190  // CHECK: %[[LT:.+]] = spirv.FOrdLessThan %[[LHS]], %[[F0]] : f32191  // CHECK: %[[F1:.+]] = spirv.Constant 1.000000e+00 : f32192  // CHECK: %[[REM:.+]] = spirv.FRem %[[RHS]], %[[F1]] : f32193  // CHECK: %[[IS_FRACTION:.+]] = spirv.FOrdNotEqual %[[REM]], %[[F0]] : f32194  // CHECK: %[[AND:.+]] = spirv.LogicalAnd %[[IS_FRACTION]], %[[LT]] : i1195  // CHECK: %[[NAN:.+]] = spirv.Constant 0x7FC00000 : f32196  // CHECK: %[[NEW_LHS:.+]] = spirv.Select %[[AND]], %[[NAN]], %[[LHS]] : i1, f32197  // CHECK: %[[ABS:.+]] = spirv.GL.FAbs %[[NEW_LHS]] : f32198  // CHECK: %[[IRHS:.+]] = spirv.ConvertFToS199  // CHECK: %[[CST1:.+]] = spirv.Constant 1 : i32200  // CHECK: %[[REM:.+]] = spirv.BitwiseAnd %[[IRHS]]201  // CHECK: %[[ODD:.+]] = spirv.IEqual %[[REM]], %[[CST1]] : i32202  // CHECK: %[[POW:.+]] = spirv.GL.Pow %[[ABS]], %[[RHS]] : f32203  // CHECK: %[[NEG:.+]] = spirv.FNegate %[[POW]] : f32204  // CHECK: %[[SNEG:.+]] = spirv.LogicalAnd %[[LT]], %[[ODD]] : i1205  // CHECK: %[[SEL:.+]] = spirv.Select %[[SNEG]], %[[NEG]], %[[POW]] : i1, f32206  %0 = math.powf %lhs, %rhs : f32207  // CHECK: return %[[SEL]]208  return %0: f32209}210 211// CHECK-LABEL: @powf_vector212func.func @powf_vector(%lhs: vector<4xf32>, %rhs: vector<4xf32>) -> vector<4xf32> {213  // CHECK: spirv.FOrdLessThan214  // CHECK: spirv.FRem215  // CHECK: spirv.FOrdNotEqual216  // CHECK: spirv.LogicalAnd217  // CHECK: spirv.Select218  // CHECK: spirv.GL.FAbs219  // CHECK: spirv.BitwiseAnd %{{.*}} : vector<4xi32>220  // CHECK: spirv.IEqual %{{.*}} : vector<4xi32>221  // CHECK: spirv.GL.Pow %{{.*}}: vector<4xf32>222  // CHECK: spirv.FNegate223  // CHECK: spirv.Select224  %0 = math.powf %lhs, %rhs : vector<4xf32>225  return %0: vector<4xf32>226}227 228// CHECK-LABEL: @round_scalar229func.func @round_scalar(%x: f32) -> f32 {230  // CHECK: %[[ZERO:.+]] = spirv.Constant 0.000000e+00231  // CHECK: %[[ONE:.+]] = spirv.Constant 1.000000e+00232  // CHECK: %[[HALF:.+]] = spirv.Constant 5.000000e-01233  // CHECK: %[[ABS:.+]] = spirv.GL.FAbs %arg0234  // CHECK: %[[FLOOR:.+]] = spirv.GL.Floor %[[ABS]]235  // CHECK: %[[SUB:.+]] = spirv.FSub %[[ABS]], %[[FLOOR]]236  // CHECK: %[[GE:.+]] = spirv.FOrdGreaterThanEqual %[[SUB]], %[[HALF]]237  // CHECK: %[[SEL:.+]] = spirv.Select %[[GE]], %[[ONE]], %[[ZERO]]238  // CHECK: %[[ADD:.+]] = spirv.FAdd %[[FLOOR]], %[[SEL]]239  // CHECK: %[[BITCAST:.+]] = spirv.Bitcast %[[ADD]]240  %0 = math.round %x : f32241  return %0: f32242}243 244// CHECK-LABEL: @round_vector245func.func @round_vector(%x: vector<4xf32>) -> vector<4xf32> {246  // CHECK: %[[ZERO:.+]] = spirv.Constant dense<0.000000e+00>247  // CHECK: %[[ONE:.+]] = spirv.Constant dense<1.000000e+00>248  // CHECK: %[[HALF:.+]] = spirv.Constant dense<5.000000e-01>249  // CHECK: %[[ABS:.+]] = spirv.GL.FAbs %arg0250  // CHECK: %[[FLOOR:.+]] = spirv.GL.Floor %[[ABS]]251  // CHECK: %[[SUB:.+]] = spirv.FSub %[[ABS]], %[[FLOOR]]252  // CHECK: %[[GE:.+]] = spirv.FOrdGreaterThanEqual %[[SUB]], %[[HALF]]253  // CHECK: %[[SEL:.+]] = spirv.Select %[[GE]], %[[ONE]], %[[ZERO]]254  // CHECK: %[[ADD:.+]] = spirv.FAdd %[[FLOOR]], %[[SEL]]255  // CHECK: %[[BITCAST:.+]] = spirv.Bitcast %[[ADD]]256  %0 = math.round %x : vector<4xf32>257  return %0: vector<4xf32>258}259 260} // end module261 262// -----263 264module attributes {265  spirv.target_env = #spirv.target_env<#spirv.vce<v1.0, [Shader, Int64, Int16], []>, #spirv.resource_limits<>>266} {267 268// CHECK-LABEL: @ctlz_scalar269func.func @ctlz_scalar(%val: i64) -> i64 {270  // CHECK: math.ctlz271  %0 = math.ctlz %val : i64272  return %0 : i64273}274 275// CHECK-LABEL: @ctlz_vector2276func.func @ctlz_vector2(%val: vector<2xi16>) -> vector<2xi16> {277  // CHECK: math.ctlz278  %0 = math.ctlz %val : vector<2xi16>279  return %0 : vector<2xi16>280}281 282} // end module283 284// -----285 286module attributes {287  spirv.target_env = #spirv.target_env<#spirv.vce<v1.0, [Shader], []>, #spirv.resource_limits<>>288} {289 290// 2-D vectors are not supported.291 292// CHECK-LABEL: @vector_2d293func.func @vector_2d(%arg0: vector<2x2xf32>) {294  // CHECK-NEXT: math.atan {{.+}} : vector<2x2xf32>295  %0 = math.atan %arg0 : vector<2x2xf32>296  // CHECK-NEXT: math.cos {{.+}} : vector<2x2xf32>297  %1 = math.cos %arg0 : vector<2x2xf32>298  // CHECK-NEXT: math.exp {{.+}} : vector<2x2xf32>299  %2 = math.exp %arg0 : vector<2x2xf32>300  // CHECK-NEXT: math.absf {{.+}} : vector<2x2xf32>301  %3 = math.absf %arg0 : vector<2x2xf32>302  // CHECK-NEXT: math.ceil {{.+}} : vector<2x2xf32>303  %4 = math.ceil %arg0 : vector<2x2xf32>304  // CHECK-NEXT: math.floor {{.+}} : vector<2x2xf32>305  %5 = math.floor %arg0 : vector<2x2xf32>306  // CHECK-NEXT: math.powf {{.+}}, {{%.+}} : vector<2x2xf32>307  %6 = math.powf %arg0, %arg0 : vector<2x2xf32>308  // CHECK-NEXT: return309  return310}311 312// Tensors are not supported.313 314// CHECK-LABEL: @tensor_1d315func.func @tensor_1d(%arg0: tensor<2xf32>) {316  // CHECK-NEXT: math.atan {{.+}} : tensor<2xf32>317  %0 = math.atan %arg0 : tensor<2xf32>318  // CHECK-NEXT: math.cos {{.+}} : tensor<2xf32>319  %1 = math.cos %arg0 : tensor<2xf32>320  // CHECK-NEXT: math.exp {{.+}} : tensor<2xf32>321  %2 = math.exp %arg0 : tensor<2xf32>322  // CHECK-NEXT: math.absf {{.+}} : tensor<2xf32>323  %3 = math.absf %arg0 : tensor<2xf32>324  // CHECK-NEXT: math.ceil {{.+}} : tensor<2xf32>325  %4 = math.ceil %arg0 : tensor<2xf32>326  // CHECK-NEXT: math.floor {{.+}} : tensor<2xf32>327  %5 = math.floor %arg0 : tensor<2xf32>328  // CHECK-NEXT: math.powf {{.+}}, {{%.+}} : tensor<2xf32>329  %6 = math.powf %arg0, %arg0 : tensor<2xf32>330  // CHECK-NEXT: return331  return332}333 334} // end module335