brintos

brintos / llvm-project-archived public Read only

0
0
Text · 7.0 KiB · 77f5a32 Raw
208 lines · plain
1// DEFINE: %{entry_point} = entry2// DEFINE: %{compile} = mlir-opt %s -test-lower-to-arm-sme -test-lower-to-llvm3// DEFINE: %{run} = %mcr_aarch64_cmd \4// DEFINE:  -march=aarch64 -mattr=+sve,+sme \5// DEFINE:  -e %{entry_point} -entry-point-result=void \6// DEFINE:  -shared-libs=%native_mlir_runner_utils,%native_mlir_c_runner_utils,%native_arm_sme_abi_shlib7 8// RUN: %{compile} | %{run} | FileCheck %s9 10// 2-D vector load (SME tile).11func.func @transfer_read_2d(%A : memref<?x?xf32>, %base1: index, %base2: index) {12  %c4 = arith.constant 4 : index13  %pad = arith.constant 0.0 : f3214  %0 = vector.transfer_read %A[%base1, %base2], %pad {in_bounds=[true, true]} :15    memref<?x?xf32>, vector<[4]x[4]xf32>16 17  vector.print str "TILE BEGIN:\n"18  vector.print %0: vector<[4]x[4]xf32>19 20  return21}22 23// 2-D vector load (SME tile) + transpose.24func.func @transfer_read_2d_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {25  %pad = arith.constant 0.0 : f3226  %0 = vector.transfer_read %A[%base1, %base2], %pad27    {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]}28      : memref<?x?xf32>, vector<[4]x[4]xf32>29 30  vector.print str "TILE BEGIN:\n"31  vector.print %0 : vector<[4]x[4]xf32>32 33  return34}35 36// 2-D vector load (SME tile) with mask and pad of zero.37func.func @transfer_read_2d_mask(%A : memref<?x?xf32>, %base1: index, %base2: index) {38  %c2 = arith.constant 2 : index39  %c3 = arith.constant 3 : index40  %pad = arith.constant 0.0 : f3241  %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>42  %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask43    {in_bounds = [true, true]} : memref<?x?xf32>, vector<[4]x[4]xf32>44 45  vector.print str "TILE BEGIN:\n"46  vector.print %0: vector<[4]x[4]xf32>47 48  return49}50 51// 2-D vector load (SME tile) with mask and pad of zero + transpose.52func.func @transfer_read_2d_mask_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {53  %c2 = arith.constant 2 : index54  %c3 = arith.constant 3 : index55  %pad = arith.constant 0.0 : f3256  %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>57  %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask58    {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]}59      : memref<?x?xf32>, vector<[4]x[4]xf32>60 61  vector.print str "TILE BEGIN:\n"62  vector.print %0: vector<[4]x[4]xf32>63 64  return65}66 67// 2-D vector load (SME tile) with mask and non-zero pad.68func.func @transfer_read_2d_mask_non_zero_pad(%A : memref<?x?xf32>, %base1: index, %base2: index) {69  %c2 = arith.constant 2 : index70  %c3 = arith.constant 3 : index71  %pad = arith.constant -42.0 : f3272  %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>73  %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask74    {in_bounds = [true, true]} : memref<?x?xf32>, vector<[4]x[4]xf32>75 76  vector.print str "TILE BEGIN:\n"77  vector.print %0: vector<[4]x[4]xf32>78 79  return80}81 82// 2-D vector load (SME tile) with mask and non-zero pad + transpose.83func.func @transfer_read_2d_mask_non_zero_pad_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {84  %c2 = arith.constant 2 : index85  %c3 = arith.constant 3 : index86  %pad = arith.constant -42.0 : f3287  %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>88  %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask89    {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]}90      : memref<?x?xf32>, vector<[4]x[4]xf32>91 92  vector.print str "TILE BEGIN:\n"93  vector.print %0: vector<[4]x[4]xf32>94 95  return96}97 98// Allocate heap memory of size 'd0' x 'd1' and initialize.99//100// Example:101//102// initialize_memory(%c4, %c5)103//104//    0,  1,  2,  3,  4105//   10, 11, 12, 13, 14106//   20, 21, 22, 23, 24107//   30, 31, 32, 33, 34108//109// Returns dynamic memref. It's the callers responsiblity to free the returned110// memref.111func.func @initialize_memory(%d0 : index, %d1 : index) -> memref<?x?xf32> {112  %c0 = arith.constant 0 : index113  %c1 = arith.constant 1 : index114  %c1_f32 = arith.constant 1.0 : f32115  %c10_f32 = arith.constant 10.0 : f32116 117  %A = memref.alloc(%d0, %d1) : memref<?x?xf32>118 119  %init = arith.constant 0.0 : f32120  scf.for %i = %c0 to %d0 step %c1 iter_args(%val = %init) -> f32 {121    scf.for %j = %c0 to %d1 step %c1 iter_args(%inner_val = %val) -> f32 {122      memref.store %inner_val, %A[%i, %j] : memref<?x?xf32>123      %inner_val_next = arith.addf %inner_val, %c1_f32 : f32124      scf.yield %inner_val_next : f32125    }126    %val_next = arith.addf %val, %c10_f32 : f32127    scf.yield %val_next : f32128  }129 130  return %A : memref<?x?xf32>131}132 133func.func @entry() {134  %c0 = arith.constant 0 : index135  %c1 = arith.constant 1 : index136  %c2 = arith.constant 2 : index137  %c4 = arith.constant 4 : index138 139  // Allocate enough memory to load a 32-bit tile plus a tiny bit more to test140  // non-zero offsets while remaining inbounds.141  %svl_s = arm_sme.streaming_vl <word>142  %svl_s_plus_two = arith.addi %svl_s, %c2 : index143 144  %A = call @initialize_memory(%svl_s_plus_two, %svl_s_plus_two) : (index, index) -> memref<?x?xf32>145 146  // 1.a. Read 2D vector from 2D memref.147  //148  // CHECK-LABEL: TILE BEGIN:149  // CHECK-NEXT: ( 0, 1, 2, 3150  // CHECK-NEXT: ( 10, 11, 12, 13151  // CHECK-NEXT: ( 20, 21, 22, 23152  // CHECK-NEXT: ( 30, 31, 32, 33153  call @transfer_read_2d(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()154 155  // 1.b. Same as 1.a., but with non-zero offsets.156  //157  // CHECK-LABEL: TILE BEGIN:158  // CHECK-NEXT: ( 12, 13, 14, 15159  // CHECK-NEXT: ( 22, 23, 24, 25160  // CHECK-NEXT: ( 32, 33, 34, 35161  // CHECK-NEXT: ( 42, 43, 44, 45162  call @transfer_read_2d(%A, %c1, %c2) : (memref<?x?xf32>, index, index) -> ()163 164  // 2. Same as 1.a., but with mask and a pad of constant zero.165  // CHECK-LABEL: TILE BEGIN:166  // CHECK-NEXT: ( 0, 1, 2, 0167  // CHECK-NEXT: ( 10, 11, 12, 0168  // CHECK-NEXT: ( 0, 0, 0, 0169  // CHECK-NEXT: ( 0, 0, 0, 0170  call @transfer_read_2d_mask(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()171 172  // 3. Same as 1.a., but with mask and non-zero pad.173  // CHECK-LABEL: TILE BEGIN:174  // CHECK-NEXT: ( 0, 1, 2, -42175  // CHECK-NEXT: ( 10, 11, 12, -42176  // CHECK-NEXT: ( -42, -42, -42, -42177  // CHECK-NEXT: ( -42, -42, -42, -42178  call @transfer_read_2d_mask_non_zero_pad(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()179 180  // 4. Same as 1.a., but transpose the result.181  // CHECK-LABEL: TILE BEGIN:182  // CHECK-NEXT: ( 0, 10, 20, 30183  // CHECK-NEXT: ( 1, 11, 21, 31184  // CHECK-NEXT: ( 2, 12, 22, 32185  // CHECK-NEXT: ( 3, 13, 23, 33186  call @transfer_read_2d_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()187 188  // 5. Same as 2., but transpose the result.189  // CHECK-LABEL: TILE BEGIN:190  // CHECK-NEXT: ( 0, 10, 0, 0191  // CHECK-NEXT: ( 1, 11, 0, 0192  // CHECK-NEXT: ( 2, 12, 0, 0193  // CHECK-NEXT: ( 0, 0, 0, 0194  call @transfer_read_2d_mask_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()195 196  // 5. Same as 3, but transpose the result.197  // CHECK-LABEL: TILE BEGIN:198  // CHECK-NEXT: ( 0, 10, -42, -42199  // CHECK-NEXT: ( 1, 11, -42, -42200  // CHECK-NEXT: ( 2, 12, -42, -42201  // CHECK-NEXT: ( -42, -42, -42, -42202  call @transfer_read_2d_mask_non_zero_pad_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()203 204  memref.dealloc %A : memref<?x?xf32>205 206  return207}208