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1// RUN: mlir-opt %s -test-lower-to-llvm  | \2// RUN: mlir-runner -e entry -entry-point-result=void  \3// RUN:   -shared-libs=%mlir_c_runner_utils | \4// RUN: FileCheck %s5 6func.func @entry() {7  %cneg1 = arith.constant -1 : index8  %c0 = arith.constant 0 : index9  %c1 = arith.constant 1 : index10  %c2 = arith.constant 2 : index11  %c3 = arith.constant 3 : index12  %c6 = arith.constant 6 : index13  %c7 = arith.constant 7 : index14 15  //16  // 1-D.17  //18 19  %1 = vector.create_mask %c2 : vector<5xi1>20  vector.print %1 : vector<5xi1>21  // CHECK: ( 1, 1, 0, 0, 0 )22 23  scf.for %i = %cneg1 to %c7 step %c1 {24    %2 = vector.create_mask %i : vector<5xi1>25    vector.print %2 : vector<5xi1>26  }27  // CHECK: ( 0, 0, 0, 0, 0 )28  // CHECK: ( 0, 0, 0, 0, 0 )29  // CHECK: ( 1, 0, 0, 0, 0 )30  // CHECK: ( 1, 1, 0, 0, 0 )31  // CHECK: ( 1, 1, 1, 0, 0 )32  // CHECK: ( 1, 1, 1, 1, 0 )33  // CHECK: ( 1, 1, 1, 1, 1 )34  // CHECK: ( 1, 1, 1, 1, 1 )35 36  //37  // 2-D.38  //39 40  %3 = vector.create_mask %c2, %c3 : vector<5x5xi1>41  vector.print %3 : vector<5x5xi1>42  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )43 44  %4 = vector.create_mask %c3, %c2 : vector<5x5xi1>45  vector.print %4 : vector<5x5xi1>46  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )47 48  scf.for %i = %c0 to %c6 step %c1 {49    %5 = vector.create_mask %c2, %i : vector<5x5xi1>50    vector.print %5 : vector<5x5xi1>51  }52  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )53  // CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )54  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )55  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )56  // CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )57  // CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )58 59  scf.for %i = %c0 to %c6 step %c1 {60    %6 = vector.create_mask %i, %c2 : vector<5x5xi1>61    vector.print %6 : vector<5x5xi1>62  }63  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )64  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )65  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )66  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )67  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )68  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ) )69 70  scf.for %i = %c0 to %c6 step %c1 {71    scf.for %j = %c0 to %c6 step %c1 {72      %7 = vector.create_mask %i, %j : vector<5x5xi1>73      vector.print %7 : vector<5x5xi1>74    }75  }76  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )77  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )78  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )79  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )80  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )81  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )82  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )83  // CHECK: ( ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )84  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )85  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )86  // CHECK: ( ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )87  // CHECK: ( ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )88  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )89  // CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )90  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )91  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )92  // CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )93  // CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )94  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )95  // CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )96  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )97  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )98  // CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )99  // CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )100  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )101  // CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )102  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )103  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 0, 0, 0, 0, 0 ) )104  // CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 0, 0, 0, 0, 0 ) )105  // CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 0, 0, 0, 0, 0 ) )106  // CHECK: ( ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ), ( 0, 0, 0, 0, 0 ) )107  // CHECK: ( ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ), ( 1, 0, 0, 0, 0 ) )108  // CHECK: ( ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ), ( 1, 1, 0, 0, 0 ) )109  // CHECK: ( ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ), ( 1, 1, 1, 0, 0 ) )110  // CHECK: ( ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ), ( 1, 1, 1, 1, 0 ) )111  // CHECK: ( ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ), ( 1, 1, 1, 1, 1 ) )112 113  return114}115