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1// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -fnative-int16-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s2 3 4// CHECK-LABEL: builtin_saturate_half5// CHECK: %hlsl.saturate = call reassoc nnan ninf nsz arcp afn half @llvm.dx.saturate.f16(half %{{.*}})6// CHECK: ret half  %hlsl.saturate7half builtin_saturate_half(half p0) {8  return __builtin_hlsl_elementwise_saturate(p0);9}10 11// CHECK-LABEL: builtin_saturate_float12// CHECK: %hlsl.saturate = call reassoc nnan ninf nsz arcp afn float @llvm.dx.saturate.f32(float %{{.*}})13// CHECK: ret float  %hlsl.saturate14float builtin_saturate_float (float p0) {15  return __builtin_hlsl_elementwise_saturate(p0);16}17